Player Matchup

Tiamat
Tiamat
Ashmire 0
Tiamat
Level 37
God Stats
3W - 17L
1,150 SR
Queue Stats
71W - 122L
1,247 Elo+
Party 2
Neith
Neith
Xebres
Neith
Level 41
God Stats
3W - 4L
1,580 SR
Queue Stats
48W - 70L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
thatzsowack
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
884 Elo+
Party 2
Team Averages
Level 32
1,410 SR
1,159 Elo+

VS

Team Averages
Level 88
1,535 SR
1,283 Elo+
Scylla
Scylla
EmotionaIBaggage
Scylla
Level 49
God Stats
7W - 6L
1,475 SR
Queue Stats
31W - 29L
1,206 Elo+
Party 1
Ullr
Ullr
Misfit Charlie
Ullr
Level 124
God Stats
4W - 2L
1,525 SR
Queue Stats
30W - 43L
1,404 Elo+
Solo
Ganesha
Ganesha
TheMagicMira
Ganesha
Level 92
God Stats
1W - 1L
1,606 SR
Queue Stats
28W - 48L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ashmire 0
Tiamat
13
1 / 6 / 1
8,625
616
7,933
13,862
9,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Xebres
Neith
14
3 / 4 / 2
9,307
665
12,281
12,738
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
thatzsowack
Cthulhu
13
1 / 4 / 3
9,544
682
5,722
17,451
21,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
10,963
783
17,605
11,371
5,606
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 2 / 5
11,038
788
12,533
12,803
5,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
TheMagicMira
Ganesha
15
1 / 3 / 8
10,263
733
7,986
15,668
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ashmire 0
Tiamat
1
6
1
0.25
W
6
0
8
10
W
7
2
5
4.75
W
Ganesha
TheMagicMira
Ganesha
1
3
8
1.67
L
Neith
Xebres
Neith
3
4
2
1
L
Cthulhu
thatzsowack
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,936
Damage
38,124
44,051
Taken
39,842
36,823
Mitigated
29,204
7,861
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ashmire 0
Tiamat
7,933
258
0
3,495
13,862
9,089
0
8,871
4,991
21,956
0
W
17,605
1,555
0
4,819
11,371
5,606
467
3,671
7,700
43,712
0
W
12,533
8,109
0
3,622
12,803
5,939
1,471
5,058
7,745
0
28,873
W
Ganesha
TheMagicMira
Ganesha
7,986
582
237
2,519
15,668
17,659
432
5,463
10,205
27,203
0
L
Neith
Xebres
Neith
12,281
4,497
0
3,209
12,738
5,969
0
8,254
4,484
0
50,882
L
Cthulhu
thatzsowack
Cthulhu
5,722
494
56
1,101
17,451
21,765
0
9,247
8,204
20,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
32,264
132
Minions Killed
128
8
Camps Cleared
4
715,472
Distance Traveled
718,334
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,625
616
31
2
2
242,290
0
W
Scylla
10,963
783
75
5
4
240,759
1
W
Ullr
11,038
788
45
3
0
227,472
0
W
Ganesha
10,263
733
8
1
0
250,103
2
L
Neith
9,307
665
83
6
6
222,628
0
L
Cthulhu
9,544
682
18
1
0
250,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role