Player Matchup

Mulan
Mulan
Silver I
Claymore6911
Mulan
Silver I
Level 101
God Stats
29W - 25L
1,546 SR
Queue Stats
50W - 51L
1,397 MMR
Party 2
Kukulkan
Kukulkan
Bronze V
SpectralRicardo
Kukulkan
Bronze V
Level 156
God Stats
1W - 0L
1,425 SR
Queue Stats
2W - 5L
1,466 MMR
Solo
Cernunnos
Cernunnos
Silver I
ewig91
Cernunnos
Silver I
Level 106
God Stats
5W - 4L
1,707 SR
Queue Stats
17W - 22L
1,618 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,559 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,496 SR
1,526 MMR
Horus
Horus
Gold III
Emberedsaint
Horus
Gold III
Level 160
God Stats
3W - 4L
1,694 SR
Queue Stats
44W - 53L
1,608 MMR
Party 1
Scylla
Scylla
Gold III
Hoptiimus
Scylla
Gold III
Level 140
God Stats
34W - 42L
1,473 SR
Queue Stats
445W - 530L
1,466 MMR
Solo
Ullr
Ullr
Gold III
HunnitGrandMan
Ullr
Gold III
Level 157
God Stats
2W - 4L
1,322 SR
Queue Stats
214W - 264L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 10
13,606
756
27,137
26,151
27,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
18
6 / 2 / 7
13,094
727
15,304
9,425
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
ewig91
Cernunnos
17
4 / 4 / 7
12,570
698
11,304
16,595
6,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CabrakanAthenaAh Muzen CabBastetAtlas

VS

Bans
AphroditeBaron SamediKumbhakarnaMorgan Le FayYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
11,688
649
15,095
24,983
21,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Hoptiimus
Scylla
17
3 / 4 / 4
12,061
670
10,810
18,025
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 7 / 4
12,020
668
11,518
20,441
10,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
9
9
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
3
5
4
1
L
Scylla
Hoptiimus
Scylla
3
4
4
1.25
L
3
7
4
0.71
W
Kukulkan
6
2
7
4.75
W
Cernunnos
ewig91
Cernunnos
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,745
Damage
37,423
52,171
Taken
63,449
38,620
Mitigated
39,221
19,477
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,137
2,055
350
13,782
26,151
27,916
566
5,839
19,658
0
64,505
L
15,095
6,138
2,845
5,330
24,983
21,281
0
7,106
17,877
0
28,802
L
Scylla
Hoptiimus
Scylla
10,810
684
0
485
18,025
7,878
0
3,542
14,483
51,206
0
L
11,518
6,605
0
1,748
20,441
10,062
37
5,141
15,300
0
43,786
W
Kukulkan
15,304
1,139
0
1,380
9,425
4,510
1,271
1,800
7,445
58,360
0
W
Cernunnos
ewig91
Cernunnos
11,304
4,410
685
3,280
16,595
6,194
432
3,877
12,453
0
50,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,270
Gold Earned
35,769
214
Minions Killed
149
11
Camps Cleared
5
936,257
Distance Traveled
921,768
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,606
756
67
4
5
328,729
5
L
Horus
11,688
649
20
1
0
308,178
5
L
Scylla
12,061
670
68
4
4
326,785
3
L
Ullr
12,020
668
61
3
1
286,805
1
W
Kukulkan
13,094
727
78
4
3
310,943
5
W
Cernunnos
12,570
698
69
4
3
296,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role