Player Matchup

Cerberus
Cerberus
Gartonis
Cerberus
Level 28
God Stats
2W - 0L
1,790 SR
Queue Stats
4W - 1L
1,691 Elo+
Party 1
Artemis
Artemis
HollowedCeleste
Artemis
Level 91
God Stats
4W - 2L
1,798 SR
Queue Stats
16W - 12L
1,505 Elo+
Party 1
Merlin
Merlin
Venwynn
Merlin
Level 117
God Stats
2W - 0L
1,696 SR
Queue Stats
23W - 18L
1,540 Elo+
Party 1
Team Averages
Level 79
1,761 SR
1,579 Elo+

VS

Team Averages
Level 75
1,690 SR
1,494 Elo+
Bakasura
Bakasura
Americaseagle1
Bakasura
Level 24
God Stats
0W - 2L
1,796 SR
Queue Stats
58W - 53L
1,474 Elo+
Party 2
Vulcan
Vulcan
DIS_BADASS_NINJA
Vulcan
Level 118
God Stats
0W - 2L
1,509 SR
Queue Stats
126W - 119L
1,535 Elo+
Party 2
Shiva
Shiva
wabbitkiller10
Shiva
Level 83
God Stats
0W - 1L
1,765 SR
Queue Stats
57W - 53L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gartonis
Cerberus
12
0 / 1 / 7
7,495
681
4,417
9,665
6,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 1 / 7
7,767
706
10,062
6,279
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Venwynn
Merlin
14
9 / 0 / 0
9,421
856
11,380
5,977
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 3 / 0
6,918
629
2,886
11,028
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 1
7,112
647
10,550
9,486
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 2
6,608
601
4,139
10,259
5,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
3
0
0.33
L
1
4
1
0.38
W
Cerberus
Gartonis
Cerberus
0
1
7
3.5
W
1
1
7
4.5
W
Merlin
Venwynn
Merlin
9
0
0
9
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
17,575
21,921
Taken
30,773
11,025
Mitigated
14,752
4,199
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,886
1,848
0
1,253
11,028
5,538
0
5,617
5,042
0
11,069
L
10,550
3,634
0
845
9,486
3,353
0
5,868
3,284
32,115
0
W
Cerberus
Gartonis
Cerberus
4,417
164
272
2,656
9,665
6,627
395
5,101
4,234
16,268
0
W
10,062
4,870
0
0
6,279
2,137
1,567
2,254
3,499
0
28,182
W
Merlin
Venwynn
Merlin
11,380
625
0
1,271
5,977
2,261
725
2,920
2,751
34,807
0
L
4,139
356
60
310
10,259
5,861
0
3,553
6,378
0
14,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
20,638
159
Minions Killed
109
4
Camps Cleared
6
596,875
Distance Traveled
627,662
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,918
629
23
2
3
216,411
4
L
Vulcan
7,112
647
67
6
3
190,764
1
W
Cerberus
7,495
681
46
4
0
208,651
5
W
Artemis
7,767
706
45
4
1
192,164
2
W
Merlin
9,421
856
68
6
3
196,060
5
L
Shiva
6,608
601
19
2
0
220,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role