Player Matchup

Artio
Artio
Afgan OG
Artio
Level 151
God Stats
9W - 5L
1,711 SR
Queue Stats
403W - 372L
1,610 Elo+
Party 1
Ishtar
Ishtar
Chrisisgod_
Ishtar
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 60L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Honeymuffin
Baron Samedi
Level 29
God Stats
4W - 2L
1,593 SR
Queue Stats
49W - 31L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
RyoukuX
Ao Kuang
Level 157
God Stats
3W - 2L
1,514 SR
Queue Stats
478W - 443L
1,596 Elo+
Party 1
Awilix
Awilix
SlackinOff
Awilix
Level 122
God Stats
87W - 52L
1,682 SR
Queue Stats
344W - 274L
1,594 Elo+
Party 1
Team Averages
Level 116
1,600 SR
1,571 Elo+

VS

Team Averages
Level 107
1,489 SR
1,510 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
JuniperDjinn
Geb
Level 160
God Stats
2W - 5L
1,698 SR
Queue Stats
400W - 394L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
Zinsmaster
Zhong Kui
Level 88
God Stats
0W - 2L
1,204 SR
Queue Stats
110W - 104L
1,559 Elo+
Party 3
Kali
Kali
pizzamess11
Kali
Level 124
God Stats
18W - 16L
1,543 SR
Queue Stats
234W - 232L
1,540 Elo+
Party 3
Ishtar
Ishtar
slipperyballss
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Afgan OG
Artio
12
2 / 1 / 3
6,355
578
5,985
12,206
5,752
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
12
1 / 0 / 2
6,453
587
4,092
7,562
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Honeymuffin
Baron Samedi
11
1 / 0 / 2
5,872
534
3,244
2,787
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
RyoukuX
Ao Kuang
10
3 / 1 / 2
6,210
565
5,840
11,429
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SlackinOff
Awilix
9
3 / 2 / 4
6,022
547
4,942
10,539
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 4
6,378
580
7,442
9,484
6,379
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 2
5,748
523
4,034
10,823
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Zinsmaster
Zhong Kui
10
1 / 1 / 1
5,993
545
4,637
6,324
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 1 / 1
5,541
504
4,435
9,403
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,284
480
4,062
6,566
2,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
4
4
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
4
1
W
Artio
Afgan OG
Artio
2
1
3
3.5
W
Ishtar
1
0
2
2
W
Baron Samedi
Honeymuffin
Baron Samedi
1
0
2
2
L
1
4
2
0.5
W
Ao Kuang
RyoukuX
Ao Kuang
3
1
2
4
W
Awilix
SlackinOff
Awilix
3
2
4
2.5
L
Zhong Kui
Zinsmaster
Zhong Kui
1
1
1
1.5
L
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,103
Damage
24,610
44,523
Taken
42,600
20,508
Mitigated
22,490
23,736
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,442
1,688
300
2,772
9,484
6,379
0
4,457
5,027
0
44,863
W
Artio
Afgan OG
Artio
5,985
774
596
7,474
12,206
5,752
0
1,850
10,356
42,258
0
W
Ishtar
4,092
2,202
0
4,662
7,562
2,826
0
474
7,088
0
53,918
W
Baron Samedi
Honeymuffin
Baron Samedi
3,244
397
148
1,204
2,787
1,194
68
1,038
1,749
38,953
0
L
4,034
585
0
2,350
10,823
5,448
0
3,273
7,490
23,997
0
W
Ao Kuang
RyoukuX
Ao Kuang
5,840
1,541
0
7,526
11,429
3,734
0
2,086
9,343
38,430
0
W
Awilix
SlackinOff
Awilix
4,942
1,605
0
2,126
10,539
7,002
0
3,223
7,316
0
17,785
L
Zhong Kui
Zinsmaster
Zhong Kui
4,637
1,405
0
2,011
6,324
4,567
78
3,593
2,455
38,939
0
L
4,435
1,930
0
2,150
9,403
3,864
0
3,088
6,315
0
29,629
L
4,062
2,745
0
2,657
6,566
2,232
0
322
6,244
0
36,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
28,944
353
Minions Killed
314
0
Camps Cleared
0
1,039,125
Distance Traveled
1,057,855
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,378
580
80
7
0
209,230
0
W
Artio
6,355
578
70
6
0
211,042
0
W
Ishtar
6,453
587
100
9
0
189,115
1
W
Baron Samedi
5,872
534
86
8
0
193,186
0
L
Geb
5,748
523
28
3
0
197,411
1
W
Ao Kuang
6,210
565
78
7
0
222,335
4
W
Awilix
6,022
547
19
2
0
223,447
0
L
Zhong Kui
5,993
545
87
8
0
209,526
4
L
Kali
5,541
504
55
5
0
236,004
4
L
Ishtar
5,284
480
64
6
0
205,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role