Player Matchup

Kumbhakarna
Kumbhakarna
BlazingToe_nail
Kumbhakarna
Level 75
God Stats
4W - 1L
1,744 SR
Queue Stats
123W - 87L
1,574 Elo+
Party 1
Chaac
Chaac
Microleaf
Chaac
Level 81
God Stats
11W - 9L
1,528 SR
Queue Stats
451W - 326L
1,632 Elo+
Party 1
Vulcan
Vulcan
Recumbent_Leg3nd
Vulcan
Level 89
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 5L
1,620 Elo+
Party 1
Team Averages
Level 82
1,661 SR
1,609 Elo+

VS

Team Averages
Level 143
1,738 SR
1,520 Elo+
Poseidon
Poseidon
BadDuck557
Poseidon
Level 156
God Stats
14W - 10L
1,615 SR
Queue Stats
250W - 178L
1,555 Elo+
Party 2
Sobek
Sobek
DirectedEagle
Sobek
Level 119
God Stats
14W - 8L
1,850 SR
Queue Stats
79W - 86L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ORPHANBREAKR
Ah Muzen Cab
Level 154
God Stats
14W - 5L
1,747 SR
Queue Stats
199W - 140L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlazingToe_nail
Kumbhakarna
20
5 / 2 / 14
18,113
671
12,031
36,050
66,198
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Microleaf
Chaac
20
9 / 7 / 12
18,323
679
33,888
42,278
49,388
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 3 / 9
18,270
677
38,568
15,988
8,837
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BadDuck557
Poseidon
20
7 / 10 / 2
17,190
637
31,728
23,028
9,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 3 / 8
16,597
615
12,283
40,207
51,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
ORPHANBREAKR
Ah Muzen Cab
20
2 / 9 / 4
16,139
598
24,061
27,217
12,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
22
Kills
12
12
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BadDuck557
Poseidon
7
10
2
0.8
W
Kumbhakarna
BlazingToe_nail
Kumbhakarna
5
2
14
6
L
3
3
8
2.33
W
Chaac
Microleaf
Chaac
9
7
12
2.14
L
Ah Muzen Cab
ORPHANBREAKR
Ah Muzen Cab
2
9
4
0.44
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,487
Damage
68,072
94,316
Taken
90,452
124,423
Mitigated
73,817
16,424
Healing
30,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BadDuck557
Poseidon
31,728
7,040
0
2,340
23,028
9,525
1,184
10,442
12,586
84,865
0
W
Kumbhakarna
BlazingToe_nail
Kumbhakarna
12,031
748
0
6,860
36,050
66,198
186
16,170
19,880
25,364
0
L
12,283
631
908
23,608
40,207
51,809
0
27,583
12,624
27,776
0
W
Chaac
Microleaf
Chaac
33,888
6,968
0
7,866
42,278
49,388
209
21,157
21,121
0
55,641
L
Ah Muzen Cab
ORPHANBREAKR
Ah Muzen Cab
24,061
7,885
0
3,568
27,217
12,483
130
12,910
14,307
0
92,011
W
38,568
15,457
0
1,698
15,988
8,837
2,218
7,095
8,893
125,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
49,926
246
Minions Killed
261
8
Camps Cleared
12
1,395,475
Distance Traveled
1,314,035
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
17,190
637
104
4
5
415,959
3
W
Kumbhakarna
18,113
671
44
2
1
471,386
8
L
Sobek
16,597
615
21
1
0
475,724
5
W
Chaac
18,323
679
56
2
2
428,478
1
L
Ah Muzen Cab
16,139
598
136
5
7
422,352
0
W
Vulcan
18,270
677
146
5
5
495,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role