Player Matchup

Baron Samedi
Baron Samedi
AngelHealer92
Baron Samedi
Level 108
God Stats
0W - 1L
1,445 SR
Queue Stats
17W - 28L
1,430 Elo+
Solo
Cthulhu
Cthulhu
ThePlayerDox
Cthulhu
Level 123
God Stats
2W - 5L
1,333 SR
Queue Stats
144W - 154L
1,477 Elo+
Party 1
Persephone
Persephone
XtremeSN16
Persephone
Level 121
God Stats
10W - 11L
1,541 SR
Queue Stats
220W - 199L
1,472 Elo+
Solo
Xbalanque
Xbalanque
elitegamer12363
Xbalanque
Level 116
God Stats
2W - 4L
1,444 SR
Queue Stats
183W - 194L
1,492 Elo+
Party 1
Arachne
Arachne
sandwichpancake
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 326L
1,507 Elo+
Party 1
Team Averages
Level 119
1,453 SR
1,476 Elo+

VS

Team Averages
Level 103
1,635 SR
1,488 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JimmyDaKangaroo
King Arthur
Level 96
God Stats
26W - 27L
1,607 SR
Queue Stats
186W - 171L
1,570 Elo+
Party 2
Chiron
Chiron
Kinesis640
Chiron
Level 100
God Stats
1W - 2L
1,651 SR
Queue Stats
29W - 29L
1,420 Elo+
Party 2
Eset
Eset
thetrolling123
Eset
Level 81
God Stats
19W - 11L
1,916 SR
Queue Stats
149W - 125L
1,596 Elo+
Party 2
Geb
Geb
unsaiddragon52
Geb
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelHealer92
Baron Samedi
13
0 / 4 / 2
8,011
364
7,120
17,547
14,480
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
ThePlayerDox
Cthulhu
13
2 / 8 / 4
8,905
405
17,924
22,563
28,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
XtremeSN16
Persephone
14
0 / 5 / 3
9,698
441
18,168
17,831
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
elitegamer12363
Xbalanque
16
3 / 6 / 1
10,147
461
11,340
18,039
7,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 6 / 0
10,865
494
11,645
25,868
13,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 0 / 18
11,566
526
19,458
28,519
13,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
JimmyDaKangaroo
King Arthur
18
4 / 2 / 7
12,241
556
16,132
24,431
24,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Kinesis640
Chiron
16
8 / 3 / 7
11,154
507
12,743
17,132
8,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 8
12,175
553
16,997
17,157
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 13
11,236
511
11,225
25,333
32,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
9
Kills
29
29
Deaths
10
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
18
14
L
Baron Samedi
AngelHealer92
Baron Samedi
0
4
2
0.25
W
King Arthur
JimmyDaKangaroo
King Arthur
4
2
7
3.75
W
Chiron
Kinesis640
Chiron
8
3
7
3.83
L
Cthulhu
ThePlayerDox
Cthulhu
2
8
4
0.5
L
Persephone
XtremeSN16
Persephone
0
5
3
0.3
L
Xbalanque
elitegamer12363
Xbalanque
3
6
1
0.58
L
4
6
0
0.67
W
8
2
8
6
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,197
Damage
76,555
101,848
Taken
112,572
71,094
Mitigated
87,565
26,947
Healing
45,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,458
6,293
742
16,784
28,519
13,709
5,050
9,701
18,818
96,007
0
L
Baron Samedi
AngelHealer92
Baron Samedi
7,120
936
570
3,668
17,547
14,480
0
3,687
13,860
45,534
0
W
King Arthur
JimmyDaKangaroo
King Arthur
16,132
1,334
0
8,210
24,431
24,879
99
6,587
17,407
0
94,304
W
Chiron
Kinesis640
Chiron
12,743
4,044
1,791
4,500
17,132
8,351
3,249
6,436
10,674
0
71,305
L
Cthulhu
ThePlayerDox
Cthulhu
17,924
623
552
2,751
22,563
28,466
0
13,765
8,798
50,213
0
L
Persephone
XtremeSN16
Persephone
18,168
1,414
0
4,658
17,831
7,143
430
12,029
5,797
80,857
0
L
Xbalanque
elitegamer12363
Xbalanque
11,340
5,188
0
4,180
18,039
7,638
882
7,995
10,044
0
67,820
L
11,645
6,156
0
10,568
25,868
13,367
0
10,202
15,666
0
105,596
W
16,997
2,616
3,298
6,020
17,157
7,815
2,204
10,929
6,228
103,337
0
W
11,225
1,459
0
4,294
25,333
32,811
36
10,407
14,926
34,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,626
Gold Earned
58,372
518
Minions Killed
554
0
Camps Cleared
0
1,869,750
Distance Traveled
2,046,092
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,566
526
120
5
0
365,622
4
L
Baron Samedi
8,011
364
63
3
0
229,659
0
W
King Arthur
12,241
556
152
7
0
428,970
1
W
Chiron
11,154
507
109
5
0
417,122
1
L
Cthulhu
8,905
405
65
3
0
424,501
3
L
Persephone
9,698
441
128
6
0
405,036
0
L
Xbalanque
10,147
461
97
4
0
380,048
2
L
Arachne
10,865
494
165
8
0
430,506
0
W
Eset
12,175
553
135
6
0
404,847
1
W
Geb
11,236
511
38
2
0
429,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role