Player Matchup

Lancelot
Lancelot
BloodrT
Lancelot
Level 129
God Stats
4W - 1L
1,722 SR
Queue Stats
147W - 51L
1,725 Elo+
Party 2
Sol
Sol
Chlubster
Sol
Level 36
God Stats
8W - 2L
1,686 SR
Queue Stats
78W - 42L
1,672 Elo+
Party 2
Hel
Hel
Erodris
Hel
Level 24
God Stats
2W - 3L
1,396 SR
Queue Stats
5W - 4L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
Interstelluh
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,730 Elo+
Party 2
Atlas
Atlas
Pred Winter
Atlas
Level 87
God Stats
7W - 4L
1,610 SR
Queue Stats
126W - 62L
1,663 Elo+
Party 2
Team Averages
Level 58
1,583 SR
1,637 Elo+

VS

Team Averages
Level 102
1,569 SR
1,585 Elo+
Fafnir
Fafnir
Cautixn
Fafnir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 34L
1,786 Elo+
Party 1
Apollo
Apollo
LoveIyAF
Apollo
Level 128
God Stats
7W - 3L
1,555 SR
Queue Stats
141W - 102L
1,584 Elo+
Party 1
Hera
Hera
Wakenze
Hera
Level 139
God Stats
9W - 9L
1,473 SR
Queue Stats
172W - 175L
1,471 Elo+
Party 3
Jormungandr
Jormungandr
elchapin1922
Jormungandr
Level 142
God Stats
16W - 14L
1,466 SR
Queue Stats
195W - 155L
1,573 Elo+
Party 1
Awilix
Awilix
llGuacaCanoell
Awilix
Level 79
God Stats
1W - 1L
1,849 SR
Queue Stats
73W - 70L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BloodrT
Lancelot
12
5 / 1 / 2
7,340
565
8,951
10,649
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 1 / 1
8,037
618
8,632
7,548
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
10
1 / 2 / 2
6,250
481
3,199
7,094
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Interstelluh
Guan Yu
13
2 / 2 / 2
7,893
607
4,595
10,346
6,947
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 0 / 5
6,848
527
5,515
9,094
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cautixn
Fafnir
8
0 / 3 / 2
5,627
433
3,984
11,753
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
LoveIyAF
Apollo
9
0 / 4 / 1
5,455
420
4,291
8,466
3,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Wakenze
Hera
10
1 / 4 / 1
6,064
466
6,625
6,602
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
elchapin1922
Jormungandr
14
4 / 2 / 0
8,040
618
9,807
12,163
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
6,085
468
2,612
9,491
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BloodrT
Lancelot
5
1
2
6
L
Fafnir
Cautixn
Fafnir
0
3
2
0.33
W
5
1
1
5.5
W
Hel
1
2
2
1
W
Guan Yu
Interstelluh
Guan Yu
2
2
2
1.5
L
Apollo
LoveIyAF
Apollo
0
4
1
0.13
W
2
0
5
4.5
L
Hera
Wakenze
Hera
1
4
1
0.38
L
Jormungandr
elchapin1922
Jormungandr
4
2
0
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,892
Damage
27,319
44,731
Taken
48,475
23,009
Mitigated
25,340
15,684
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BloodrT
Lancelot
8,951
2,240
0
500
10,649
4,479
0
2,165
8,484
0
59,872
L
Fafnir
Cautixn
Fafnir
3,984
1,010
425
3,595
11,753
9,279
0
7,565
4,188
12,228
0
W
8,632
5,615
0
3,918
7,548
2,448
1,725
1,615
5,933
60,348
0
W
Hel
3,199
141
2,173
2,900
7,094
3,113
37
5,453
1,641
32,473
0
W
Guan Yu
Interstelluh
Guan Yu
4,595
209
151
3,670
10,346
6,947
72
6,759
3,587
0
55,676
L
Apollo
LoveIyAF
Apollo
4,291
2,967
0
1,272
8,466
3,353
0
5,305
3,161
0
34,813
W
5,515
2,648
0
2,372
9,094
6,022
0
4,424
4,670
17,186
0
L
Hera
Wakenze
Hera
6,625
1,307
0
884
6,602
2,579
0
3,301
3,301
46,348
0
L
Jormungandr
elchapin1922
Jormungandr
9,807
4,484
0
1,363
12,163
5,695
0
582
11,581
72,723
0
L
2,612
965
0
1,572
9,491
4,434
0
593
8,898
0
37,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
31,271
406
Minions Killed
321
0
Camps Cleared
0
1,334,928
Distance Traveled
1,187,821
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,340
565
97
7
0
312,848
3
L
Fafnir
5,627
433
15
1
0
244,692
3
W
Sol
8,037
618
117
9
0
244,295
0
W
Hel
6,250
481
61
5
0
259,653
2
W
Guan Yu
7,893
607
113
9
0
263,100
4
L
Apollo
5,455
420
47
4
0
230,546
2
W
Atlas
6,848
527
18
1
0
255,032
6
L
Hera
6,064
466
80
6
0
224,264
6
L
Jormungandr
8,040
618
117
9
0
223,333
3
L
Awilix
6,085
468
62
5
0
264,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role