Player Matchup

Anubis
Anubis
BIgJams
Anubis
Level 94
God Stats
10W - 2L
1,839 SR
Queue Stats
82W - 53L
1,649 Elo+
Party 1
Neith
Neith
SlimSlash
Neith
Level 18
God Stats
7W - 4L
1,564 SR
Queue Stats
9W - 5L
1,615 Elo+
Party 1
Mulan
Mulan
SteakSauce5
Mulan
Level 27
God Stats
3W - 1L
1,174 SR
Queue Stats
15W - 8L
1,567 Elo+
Party 1
Bakasura
Bakasura
blingblingboy69
Bakasura
Level 17
God Stats
1W - 2L
1,607 SR
Queue Stats
9W - 4L
1,615 Elo+
Party 1
Sobek
Sobek
rillabav
Sobek
Level 17
God Stats
5W - 5L
1,552 SR
Queue Stats
10W - 8L
1,450 Elo+
Party 1
Team Averages
Level 35
1,547 SR
1,579 Elo+

VS

Team Averages
Level 107
1,623 SR
1,646 Elo+
Thanatos
Thanatos
L3ksun
Thanatos
Level 147
God Stats
14W - 7L
1,623 SR
Queue Stats
298W - 159L
1,660 Elo+
Party 2
Ah Puch
Ah Puch
MitchmaX
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,767 Elo+
Party 2
Olorun
Olorun
SkiLLzLiKeOpie
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 182L
1,556 Elo+
Solo
Horus
Horus
podreps
Horus
Level 143
God Stats
11W - 2L
1,855 SR
Queue Stats
304W - 184L
1,629 Elo+
Party 2
Cabrakan
Cabrakan
snoopexe
Cabrakan
Level 63
God Stats
7W - 5L
1,635 SR
Queue Stats
315W - 188L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIgJams
Anubis
11
2 / 4 / 2
6,705
516
8,207
8,905
4,605
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SlimSlash
Neith
10
2 / 1 / 2
6,240
480
3,023
3,633
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 6 / 1
7,101
546
6,947
12,647
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
6 / 3 / 2
7,782
599
8,223
12,261
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
rillabav
Sobek
8
0 / 3 / 4
5,468
421
1,413
9,670
7,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
L3ksun
Thanatos
14
7 / 2 / 7
8,489
653
11,020
12,340
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
MitchmaX
Ah Puch
11
2 / 2 / 5
6,993
538
4,947
7,002
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 3
6,970
536
2,886
8,246
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
podreps
Horus
11
2 / 2 / 7
7,646
588
3,876
9,100
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
snoopexe
Cabrakan
12
4 / 3 / 5
7,538
580
6,060
9,694
5,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
16
17
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
BIgJams
Anubis
2
4
2
0.75
W
Thanatos
L3ksun
Thanatos
7
2
7
5.25
W
Ah Puch
MitchmaX
Ah Puch
2
2
5
2.25
W
1
4
3
0.63
L
Neith
SlimSlash
Neith
2
1
2
3
L
3
6
1
0.58
L
Bakasura
6
3
2
2.33
W
Horus
podreps
Horus
2
2
7
2.75
L
Sobek
rillabav
Sobek
0
3
4
0.67
W
Cabrakan
snoopexe
Cabrakan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
28,789
47,116
Taken
46,382
28,269
Mitigated
25,208
11,085
Healing
21,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BIgJams
Anubis
8,207
292
0
3,087
8,905
4,605
0
3,936
4,969
42,769
0
W
Thanatos
L3ksun
Thanatos
11,020
3,886
0
12,050
12,340
6,404
0
1,056
10,596
37
66,381
W
Ah Puch
MitchmaX
Ah Puch
4,947
914
0
2,188
7,002
2,390
210
2,931
3,709
39,667
0
W
2,886
548
66
1,511
8,246
3,290
918
3,210
4,886
42,089
4,839
L
Neith
SlimSlash
Neith
3,023
1,458
0
613
3,633
1,445
829
1,017
2,616
0
37,292
L
6,947
1,530
0
2,979
12,647
8,710
92
4,429
8,218
0
33,014
L
Bakasura
8,223
4,392
0
4,334
12,261
5,700
50
1,361
10,900
0
51,802
W
Horus
podreps
Horus
3,876
1,697
526
1,928
9,100
7,895
0
1,930
6,442
0
23,460
L
Sobek
rillabav
Sobek
1,413
275
0
72
9,670
7,809
494
3,776
5,894
5,623
0
W
Cabrakan
snoopexe
Cabrakan
6,060
442
0
3,364
9,694
5,229
0
493
8,587
40,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
37,636
298
Minions Killed
363
0
Camps Cleared
0
1,199,766
Distance Traveled
1,239,743
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,705
516
69
5
0
234,086
8
W
Thanatos
8,489
653
90
7
0
273,081
0
W
Ah Puch
6,993
538
91
7
0
238,647
2
W
Olorun
6,970
536
81
6
0
237,989
3
L
Neith
6,240
480
55
4
0
247,844
0
L
Mulan
7,101
546
64
5
0
207,771
0
L
Bakasura
7,782
599
94
7
0
265,411
1
W
Horus
7,646
588
24
2
0
263,595
2
L
Sobek
5,468
421
16
1
0
244,654
1
W
Cabrakan
7,538
580
77
6
0
226,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role