Player Matchup

Janus
Janus
BlameUrWiFi
Janus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 139L
1,494 Elo+
Party 1
Ymir
Ymir
Doctor-Brix
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
HelOfAsgard
Cthulhu
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
49W - 45L
1,484 Elo+
Party 1
Ishtar
Ishtar
ThatNeptunez
Ishtar
Level 29
God Stats
4W - 3L
1,397 SR
Queue Stats
83W - 90L
1,414 Elo+
Party 1
Terra
Terra
vhkjh
Terra
Level 65
God Stats
23W - 20L
1,594 SR
Queue Stats
117W - 131L
1,475 Elo+
Party 1
Team Averages
Level 46
1,448 SR
1,502 Elo+

VS

Team Averages
Level 99
1,554 SR
1,632 Elo+
Thor
Thor
Arwxden
Thor
Level 160
God Stats
4W - 2L
1,461 SR
Queue Stats
243W - 166L
1,630 Elo+
Party 2
Geb
Geb
Jarleverestt
Geb
Level 38
God Stats
9W - 3L
1,772 SR
Queue Stats
66W - 61L
1,556 Elo+
Party 3
Neith
Neith
Mighty Lettuce
Neith
Level 154
God Stats
1W - 3L
1,585 SR
Queue Stats
213W - 121L
1,690 Elo+
Party 2
Hou Yi
Hou Yi
TheGudyr
Hou Yi
Level 47
God Stats
9W - 1L
1,500 SR
Queue Stats
201W - 103L
1,711 Elo+
Party 2
Mercury
Mercury
katonash09
Mercury
Level 94
God Stats
4W - 5L
1,453 SR
Queue Stats
227W - 219L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,833
520
7,784
9,695
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 6 / 0
6,442
379
3,077
16,715
14,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
HelOfAsgard
Cthulhu
14
1 / 4 / 0
8,310
489
10,585
15,902
13,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
12
0 / 5 / 1
7,235
426
7,049
12,547
4,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Terra
vhkjh
Terra
12
0 / 3 / 1
7,595
447
2,688
14,662
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arwxden
Thor
17
12 / 1 / 4
10,890
641
13,702
14,036
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 6
8,666
510
4,954
9,673
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 1 / 5
10,239
602
8,542
9,383
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
TheGudyr
Hou Yi
14
3 / 1 / 4
8,549
503
12,136
9,760
4,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
katonash09
Mercury
14
0 / 1 / 4
8,860
521
8,888
12,232
5,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
22
22
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
Arwxden
Thor
12
1
4
14
L
3
4
0
0.75
L
0
6
0
0
L
Cthulhu
HelOfAsgard
Cthulhu
1
4
0
0.25
W
2
0
6
5
W
5
1
5
7.5
L
Ishtar
0
5
1
0.1
W
Hou Yi
TheGudyr
Hou Yi
3
1
4
5
W
Mercury
katonash09
Mercury
0
1
4
2
L
Terra
vhkjh
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
48,222
69,521
Taken
55,084
44,709
Mitigated
28,563
15,034
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Arwxden
Thor
13,702
4,673
0
750
14,036
6,292
0
4,560
9,304
0
93,758
L
7,784
705
0
1,175
9,695
4,005
0
692
9,003
62,859
0
L
3,077
744
531
1,829
16,715
14,696
87
1,585
15,130
31,589
0
L
Cthulhu
HelOfAsgard
Cthulhu
10,585
1,300
124
2,800
15,902
13,475
0
0
15,902
64,566
0
W
4,954
744
71
2,106
9,673
8,290
150
4,469
5,164
28,176
0
W
8,542
3,466
0
3,510
9,383
4,685
1,283
4,375
5,008
0
84,563
L
Ishtar
7,049
3,602
0
1,417
12,547
4,851
126
1,554
10,993
0
62,846
W
Hou Yi
TheGudyr
Hou Yi
12,136
6,709
0
3,582
9,760
4,005
1,063
2,076
7,684
0
62,855
W
Mercury
katonash09
Mercury
8,888
4,578
0
1,502
12,232
5,291
0
8,919
2,877
0
62,986
L
Terra
vhkjh
Terra
2,688
532
853
6,305
14,662
7,682
0
1,123
13,539
49,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
47,204
475
Minions Killed
502
0
Camps Cleared
0
1,527,072
Distance Traveled
1,689,230
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,890
641
117
7
0
380,346
2
L
Janus
8,833
520
102
6
0
298,518
4
L
Ymir
6,442
379
42
2
0
291,667
0
L
Cthulhu
8,310
489
123
7
0
318,804
5
W
Geb
8,666
510
30
2
0
343,909
0
W
Neith
10,239
602
137
8
0
281,026
1
L
Ishtar
7,235
426
113
7
0
279,182
3
W
Hou Yi
8,549
503
105
6
0
304,582
0
W
Mercury
8,860
521
113
7
0
379,367
2
L
Terra
7,595
447
95
6
0
338,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role