Player Matchup

Fafnir
Fafnir
DaSincerestUno
Fafnir
Level 118
God Stats
11W - 24L
1,431 SR
Queue Stats
396W - 421L
1,384 Elo+
Solo
Sol
Sol
PipChimpin5167
Sol
Level 26
God Stats
0W - 4L
1,297 SR
Queue Stats
43W - 75L
1,307 Elo+
Party 2
Loki
Loki
WaW_Exility
Loki
Level 68
God Stats
24W - 18L
1,536 SR
Queue Stats
64W - 62L
1,396 Elo+
Party 2
Xbalanque
Xbalanque
WaW_Kfab21
Xbalanque
Level 26
God Stats
29W - 39L
1,473 SR
Queue Stats
33W - 48L
1,369 Elo+
Party 2
Chaac
Chaac
carlosthehobo1
Chaac
Level 15
God Stats
1W - 10L
1,168 SR
Queue Stats
2W - 13L
1,089 Elo+
Party 2
Team Averages
Level 51
1,381 SR
1,309 Elo+

VS

Team Averages
Level 87
1,371 SR
1,392 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Akudama_Wanderer
Atlas
Level 113
God Stats
6W - 5L
1,232 SR
Queue Stats
422W - 384L
1,414 Elo+
Party 1
Chiron
Chiron
Silence_Gallina
Chiron
Level 62
God Stats
2W - 0L
1,472 SR
Queue Stats
38W - 44L
1,306 Elo+
Solo
Fenrir
Fenrir
Thieving_Otter
Fenrir
Level 119
God Stats
6W - 8L
1,150 SR
Queue Stats
574W - 569L
1,395 Elo+
Party 1
Bellona
Bellona
WorldsWorstMid
Bellona
Level 16
God Stats
16W - 9L
1,500 SR
Queue Stats
421W - 391L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
8,538
474
3,955
16,964
14,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 8 / 1
7,287
405
5,961
14,232
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 1
7,028
390
5,376
8,960
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
WaW_Kfab21
Xbalanque
10
0 / 8 / 1
6,552
364
9,858
14,270
4,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 10 / 0
7,532
418
6,455
21,265
14,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 2 / 4
10,750
597
8,474
8,089
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 9
8,829
491
7,863
10,201
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 1
8,735
485
12,725
13,983
5,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
16 / 0 / 1
10,782
599
14,219
11,680
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 8
9,090
505
8,665
9,305
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
28
29
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
4
2.5
W
2
0
9
6.5
L
1
0
1
1.5
L
1
8
1
0.19
W
5
1
1
5.5
W
16
0
1
16.5
L
1
3
1
0.5
L
Xbalanque
WaW_Kfab21
Xbalanque
0
8
1
0.06
W
2
1
8
6
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
51,946
75,691
Taken
53,258
43,123
Mitigated
35,667
20,432
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,474
850
93
2,826
8,089
4,174
1,461
4,207
3,882
102,183
0
W
7,863
3,327
0
2,157
10,201
10,802
288
2,489
7,712
29,630
0
L
3,955
664
2,021
9,078
16,964
14,585
25
3,199
13,765
31,252
0
L
5,961
3,278
0
3,315
14,232
5,910
1,254
8,918
5,314
40,195
0
W
12,725
4,701
406
6,362
13,983
5,568
1,116
2,253
11,730
0
73,941
W
14,219
4,362
0
4,673
11,680
6,403
0
967
10,713
0
65,172
L
5,376
1,502
0
1,359
8,960
3,146
241
1,325
7,635
0
33,520
L
Xbalanque
WaW_Kfab21
Xbalanque
9,858
5,954
0
1,335
14,270
4,516
1,486
2,435
11,835
0
44,636
W
8,665
2,402
0
4,190
9,305
8,720
2,694
0
9,305
0
43,972
L
6,455
1,483
0
3,324
21,265
14,966
91
460
20,805
0
44,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
48,186
293
Minions Killed
468
0
Camps Cleared
0
1,457,440
Distance Traveled
1,747,599
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,750
597
173
10
0
331,838
5
W
Atlas
8,829
491
35
2
0
359,140
1
L
Fafnir
8,538
474
31
2
0
348,061
2
L
Sol
7,287
405
74
4
0
263,190
0
W
Chiron
8,735
485
100
6
0
334,473
0
W
Fenrir
10,782
599
89
5
0
395,071
0
L
Loki
7,028
390
49
3
0
319,469
0
L
Xbalanque
6,552
364
80
4
0
257,389
0
W
Bellona
9,090
505
71
4
0
327,077
0
L
Chaac
7,532
418
59
3
0
269,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role