Player Matchup

King Arthur
King Arthur
NovaCosmonaut115
King Arthur
Level 63
God Stats
35W - 30L
1,521 SR
Queue Stats
104W - 98L
1,495 Elo+
Party 2
Geb
Geb
danielpham369
Geb
Level 57
God Stats
0W - 3L
1,232 SR
Queue Stats
143W - 144L
1,489 Elo+
Party 2
Izanami
Izanami
xXdie_tryin17Xx
Izanami
Level 7
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 2
Team Averages
Level 42
1,432 SR
1,489 Elo+

VS

Team Averages
Level 103
1,556 SR
1,385 Elo+
Shiva
Shiva
TwerkOnFacetime
Shiva
Level 140
God Stats
2W - 0L
1,693 SR
Queue Stats
35W - 19L
1,676 Elo+
Solo
Danzaburou
Danzaburou
hogiedog
Danzaburou
Level 63
God Stats
4W - 0L
1,470 SR
Queue Stats
9W - 4L
1,257 Elo+
Party 1
Sol
Sol
muffinslayer49
Sol
Level 105
God Stats
1W - 0L
1,504 SR
Queue Stats
8W - 4L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NovaCosmonaut115
King Arthur
12
2 / 4 / 0
7,852
654
11,142
22,066
18,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 7 / 2
7,317
610
9,199
14,768
4,896
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 10 / 0
6,576
548
2,921
14,810
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 14
10,291
858
18,890
19,256
18,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
hogiedog
Danzaburou
13
7 / 0 / 13
9,932
828
11,151
10,340
4,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 13
9,728
811
16,383
8,435
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
21
21
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
NovaCosmonaut115
King Arthur
2
4
0
0.5
W
7
2
14
7
L
0
7
2
0.14
W
Danzaburou
hogiedog
Danzaburou
7
0
13
13.5
W
7
0
13
13.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,262
Damage
46,424
51,644
Taken
38,031
28,571
Mitigated
26,807
2,307
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
NovaCosmonaut115
King Arthur
11,142
1,809
0
960
22,066
18,547
0
6,637
15,429
0
28,684
W
18,890
3,853
2,077
7,806
19,256
18,932
385
4,531
14,725
703
33,861
L
9,199
660
0
466
14,768
4,896
0
5,183
9,585
22,874
0
W
Danzaburou
hogiedog
Danzaburou
11,151
4,570
0
3,761
10,340
4,264
1,291
2,842
7,498
0
30,390
W
16,383
8,032
205
3,372
8,435
3,611
1,709
2,132
6,303
41,203
4,263
L
2,921
2,017
0
881
14,810
5,128
0
3,684
11,126
0
10,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,745
Gold Earned
29,951
93
Minions Killed
117
4
Camps Cleared
6
579,774
Distance Traveled
628,874
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,852
654
45
4
0
238,901
7
W
Shiva
10,291
858
22
2
3
213,837
1
L
Geb
7,317
610
28
2
3
185,675
1
W
Danzaburou
9,932
828
42
4
1
206,105
1
W
Sol
9,728
811
53
4
2
208,932
1
L
Izanami
6,576
548
20
2
1
155,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role