Player Matchup

Bellona
Bellona
NitemareReality
Bellona
Level 68
God Stats
24W - 25L
1,416 SR
Queue Stats
188W - 253L
1,338 Elo+
Party 1
Cupid
Cupid
PaulAndMarkRule
Cupid
Level 75
God Stats
32W - 25L
1,594 SR
Queue Stats
258W - 300L
1,308 Elo+
Solo
Sol
Sol
Reaper11400
Sol
Level 125
God Stats
24W - 18L
1,570 SR
Queue Stats
163W - 221L
1,422 Elo+
Party 1
Bacchus
Bacchus
TankSpankr4334
Bacchus
Level 98
God Stats
4W - 4L
1,443 SR
Queue Stats
176W - 244L
1,345 Elo+
Party 1
Thanatos
Thanatos
roostercny
Thanatos
Level 29
God Stats
24W - 23L
1,518 SR
Queue Stats
158W - 224L
1,332 Elo+
Party 1
Team Averages
Level 79
1,508 SR
1,349 Elo+

VS

Team Averages
Level 90
1,411 SR
1,361 Elo+
Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
HandsomeJayce
Gilgamesh
Level 147
God Stats
0W - 4L
1,226 SR
Queue Stats
67W - 76L
1,442 Elo+
Party 3
Anubis
Anubis
MightyQ092
Anubis
Level 29
God Stats
6W - 4L
1,679 SR
Queue Stats
34W - 50L
1,346 Elo+
Party 2
Mercury
Mercury
Milhouse7
Mercury
Level 108
God Stats
13W - 14L
1,306 SR
Queue Stats
176W - 203L
1,432 Elo+
Party 2
Ymir
Ymir
Z3AL0TRY
Ymir
Level 29
God Stats
1W - 4L
1,344 SR
Queue Stats
3W - 10L
1,086 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
12,129
578
10,289
18,080
16,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 2 / 10
12,417
591
14,570
13,807
6,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 2 / 7
13,868
660
29,707
24,919
11,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 12
11,303
538
8,944
17,336
24,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
roostercny
Thanatos
16
7 / 8 / 6
11,091
528
11,810
22,135
10,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 7 / 1
9,185
437
10,543
17,193
7,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
HandsomeJayce
Gilgamesh
17
5 / 5 / 2
10,488
499
14,213
25,772
19,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MightyQ092
Anubis
15
3 / 12 / 2
9,207
438
11,505
20,202
11,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Milhouse7
Mercury
15
4 / 9 / 5
9,668
460
13,405
21,585
9,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
9
0 / 5 / 3
7,091
338
377
12,177
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
37
Kills
15
16
Deaths
38
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
7
1
0.5
L
Gilgamesh
HandsomeJayce
Gilgamesh
5
5
2
1.2
L
Anubis
MightyQ092
Anubis
3
12
2
0.33
L
Mercury
Milhouse7
Mercury
4
9
5
0.72
W
3
3
5
1.83
W
7
2
10
6
W
16
2
7
9.75
W
4
1
12
10
L
Ymir
0
5
3
0.3
W
Thanatos
roostercny
Thanatos
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,320
Damage
50,043
96,277
Taken
96,929
68,675
Mitigated
60,499
43,604
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,543
5,100
122
3,252
17,193
7,041
1,853
5,026
12,065
0
74,399
L
Gilgamesh
HandsomeJayce
Gilgamesh
14,213
4,195
0
4,642
25,772
19,964
0
8,537
17,235
14,125
62,875
L
Anubis
MightyQ092
Anubis
11,505
510
0
3,602
20,202
11,786
0
13,102
7,100
52,628
0
L
Mercury
Milhouse7
Mercury
13,405
8,069
0
286
21,585
9,408
0
10,061
11,524
0
69,682
W
10,289
4,750
0
5,072
18,080
16,497
3,801
2,029
16,051
0
95,769
W
14,570
10,256
916
6,356
13,807
6,061
1,750
339
13,468
0
109,732
W
29,707
18,260
0
17,459
24,919
11,103
7,468
8,118
16,801
136,017
0
W
8,944
1,757
118
3,382
17,336
24,180
368
1,711
15,625
46,432
0
L
Ymir
377
51
0
519
12,177
12,300
135
1,925
10,252
4,540
0
W
Thanatos
roostercny
Thanatos
11,810
5,186
0
10,301
22,135
10,834
733
2,355
19,780
0
75,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,808
Gold Earned
45,639
599
Minions Killed
427
0
Camps Cleared
0
1,846,311
Distance Traveled
1,557,999
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,185
437
131
6
0
283,354
0
L
Gilgamesh
10,488
499
117
6
0
358,696
0
L
Anubis
9,207
438
83
4
0
278,290
0
L
Mercury
9,668
460
91
4
0
380,364
1
W
Bellona
12,129
578
157
7
0
375,881
0
W
Cupid
12,417
591
134
6
0
395,776
5
W
Sol
13,868
660
168
8
0
336,716
2
W
Bacchus
11,303
538
46
2
0
350,743
0
L
Ymir
7,091
338
5
0
0
257,295
2
W
Thanatos
11,091
528
94
4
0
387,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role