Player Matchup

Bacchus
Bacchus
Avinader
Bacchus
Level 69
God Stats
5W - 11L
1,350 SR
Queue Stats
182W - 298L
1,339 Elo+
Solo
Vulcan
Vulcan
Dovahkiinz Zul
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,089 Elo+
Party 1
Skadi
Skadi
llVanzyll
Skadi
Level 37
God Stats
0W - 2L
1,300 SR
Queue Stats
6W - 12L
1,154 Elo+
Party 1
Team Averages
Level 39
1,383 SR
1,194 Elo+

VS

Team Averages
Level 78
1,332 SR
1,303 Elo+
Hercules
Hercules
Idkillme
Hercules
Level 83
God Stats
8W - 19L
1,328 SR
Queue Stats
38W - 63L
1,308 Elo+
Solo
Awilix
Awilix
LikeSaltyQum
Awilix
Level 107
God Stats
15W - 19L
1,451 SR
Queue Stats
267W - 322L
1,331 Elo+
Party 2
Vulcan
Vulcan
SilverWillow6
Vulcan
Level 43
God Stats
7W - 18L
1,217 SR
Queue Stats
144W - 193L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avinader
Bacchus
10
1 / 4 / 2
6,546
655
6,284
13,218
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 9 / 2
5,606
561
3,204
9,591
3,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
llVanzyll
Skadi
10
2 / 7 / 1
6,708
671
4,376
10,527
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Idkillme
Hercules
12
4 / 1 / 13
8,153
815
6,437
11,999
9,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
14
15 / 1 / 3
9,128
913
15,055
9,546
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 15
7,484
748
6,464
5,389
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Avinader
Bacchus
1
4
2
0.5
L
0
9
2
0.11
W
Hercules
Idkillme
Hercules
4
1
13
10.5
W
Awilix
15
1
3
16.5
W
1
1
15
8.5
L
Skadi
llVanzyll
Skadi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
27,956
33,336
Taken
26,934
20,166
Mitigated
16,113
2,380
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Avinader
Bacchus
6,284
1,300
92
2,148
13,218
12,692
0
3,740
9,478
18,272
0
L
3,204
1,366
0
140
9,591
3,499
0
1,366
8,225
7,314
0
W
Hercules
Idkillme
Hercules
6,437
2,637
273
5,111
11,999
9,769
185
2,297
9,702
0
18,340
W
Awilix
15,055
6,362
336
1,494
9,546
4,067
727
4,279
5,267
0
33,190
W
6,464
2,252
88
384
5,389
2,277
317
3,255
2,134
23,123
0
L
Skadi
llVanzyll
Skadi
4,376
1,381
0
0
10,527
3,975
0
1,591
8,936
0
19,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,860
Gold Earned
24,765
73
Minions Killed
94
2
Camps Cleared
6
472,505
Distance Traveled
607,553
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,546
655
33
3
2
183,358
2
L
Vulcan
5,606
561
6
1
0
139,938
0
W
Hercules
8,153
815
27
3
1
212,913
3
W
Awilix
9,128
913
31
3
4
204,915
2
W
Vulcan
7,484
748
36
4
1
189,725
0
L
Skadi
6,708
671
34
3
0
149,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role