Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MajesticAuraX
Sun Wukong
Level 130
God Stats
2W - 1L
1,612 SR
Queue Stats
193W - 193L
1,498 Elo+
Party 2
Poseidon
Poseidon
Obey Abraham767
Poseidon
Level 88
God Stats
3W - 5L
1,508 SR
Queue Stats
46W - 38L
1,477 Elo+
Party 2
Bacchus
Bacchus
draggle
Bacchus
Level 140
God Stats
1W - 1L
1,462 SR
Queue Stats
53W - 60L
1,438 Elo+
Party 2
Ravana
Ravana
frijo1es
Ravana
Level 138
God Stats
32W - 27L
1,594 SR
Queue Stats
237W - 242L
1,566 Elo+
Party 2
Team Averages
Level 109
1,535 SR
1,496 Elo+

VS

Team Averages
Level 83
1,554 SR
1,471 Elo+
Bellona
Bellona
HoldMyLegacy
Bellona
Level 35
God Stats
3W - 2L
1,540 SR
Queue Stats
201W - 191L
1,468 Elo+
Party 1
Cerberus
Cerberus
ItsBlu01
Cerberus
Level 82
God Stats
3W - 3L
1,639 SR
Queue Stats
14W - 22L
1,489 Elo+
Party 1
Loki
Loki
MurkyFool10
Loki
Level 141
God Stats
6W - 5L
1,507 SR
Queue Stats
73W - 64L
1,540 Elo+
Party 1
Freya
Freya
WWWVWWWWWMWWWWW
Freya
Level 123
God Stats
2W - 1L
1,584 SR
Queue Stats
137W - 115L
1,552 Elo+
Party 1
Set
Set
krreto
Set
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 2
6,056
505
5,817
6,194
2,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MajesticAuraX
Sun Wukong
12
1 / 2 / 2
6,907
576
6,365
9,439
7,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
12
2 / 1 / 2
6,814
568
2,866
7,082
2,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
draggle
Bacchus
10
2 / 1 / 3
6,483
540
3,729
8,203
7,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
frijo1es
Ravana
11
3 / 1 / 2
6,488
541
5,054
5,999
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HoldMyLegacy
Bellona
13
0 / 0 / 2
7,275
606
5,045
8,691
8,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
ItsBlu01
Cerberus
9
0 / 2 / 0
5,773
481
2,521
10,106
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 3 / 0
6,963
580
7,803
10,231
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 1
6,536
545
5,462
7,366
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
krreto
Set
9
0 / 1 / 0
5,254
438
1,201
5,676
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
6
6
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
L
Bellona
HoldMyLegacy
Bellona
0
0
2
1
L
Cerberus
ItsBlu01
Cerberus
0
2
0
0
W
Sun Wukong
MajesticAuraX
Sun Wukong
1
2
2
1
L
6
3
0
2
W
Poseidon
2
1
2
3
L
0
2
1
0.25
W
Bacchus
draggle
Bacchus
2
1
3
3.5
W
Ravana
frijo1es
Ravana
3
1
2
4
L
Set
krreto
Set
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
22,032
36,917
Taken
42,070
21,387
Mitigated
22,853
15,151
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,817
3,693
0
817
6,194
2,195
0
1,589
4,605
0
51,856
L
Bellona
HoldMyLegacy
Bellona
5,045
1,604
0
4,677
8,691
8,256
0
677
7,387
0
57,031
L
Cerberus
ItsBlu01
Cerberus
2,521
206
200
1,699
10,106
5,279
0
1,443
8,663
35,031
0
W
Sun Wukong
MajesticAuraX
Sun Wukong
6,365
1,081
0
4,864
9,439
7,167
0
105
9,294
0
47,675
L
7,803
2,116
0
1,732
10,231
4,079
0
2,300
7,931
0
40,602
W
Poseidon
2,866
668
0
1,821
7,082
2,745
0
3,285
3,525
52,205
0
L
5,462
1,682
0
2,728
7,366
3,093
296
1,486
5,848
42,026
0
W
Bacchus
draggle
Bacchus
3,729
814
1,668
1,949
8,203
7,066
0
1,491
6,665
16,885
0
W
Ravana
frijo1es
Ravana
5,054
1,287
0
4,032
5,999
2,214
0
1,034
4,845
0
41,179
L
Set
krreto
Set
1,201
381
338
395
5,676
2,146
200
689
4,987
0
26,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
31,801
384
Minions Killed
361
0
Camps Cleared
0
1,219,663
Distance Traveled
1,167,602
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,056
505
94
8
0
217,324
4
L
Bellona
7,275
606
118
10
0
244,448
5
L
Cerberus
5,773
481
67
6
0
222,742
0
W
Sun Wukong
6,907
576
96
8
0
224,062
1
L
Loki
6,963
580
62
5
0
247,396
3
W
Poseidon
6,814
568
102
9
0
252,000
5
L
Freya
6,536
545
78
7
0
217,041
3
W
Bacchus
6,483
540
20
2
0
240,598
6
W
Ravana
6,488
541
72
6
0
285,679
4
L
Set
5,254
438
36
3
0
235,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role