Player Matchup

Chaac
Chaac
ThatGamerDude17
Chaac
Level 108
God Stats
31W - 28L
1,553 SR
Queue Stats
192W - 186L
1,474 Elo+
Party 1
Geb
Geb
Tx T Bundy
Geb
Level 72
God Stats
15W - 11L
1,601 SR
Queue Stats
37W - 38L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
Tx jm Cr0w
Ah Puch
Level 69
God Stats
43W - 38L
1,539 SR
Queue Stats
94W - 109L
1,434 Elo+
Party 1
Lancelot
Lancelot
Txdaddy
Lancelot
Level 86
God Stats
73W - 42L
1,587 SR
Queue Stats
162W - 146L
1,478 Elo+
Party 1
Izanami
Izanami
deathdarsword
Izanami
Level 100
God Stats
4W - 1L
1,632 SR
Queue Stats
183W - 184L
1,459 Elo+
Solo
Team Averages
Level 87
1,582 SR
1,459 Elo+

VS

Team Averages
Level 122
1,472 SR
1,423 Elo+
Bacchus
Bacchus
AMOSPORPUTAS
Bacchus
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
219W - 217L
1,434 Elo+
Solo
Mulan
Mulan
EleçtráLÍght
Mulan
Level 127
God Stats
1W - 3L
1,273 SR
Queue Stats
117W - 116L
1,389 Elo+
Solo
Sol
Sol
TMPR Vivi PR
Sol
Level 137
God Stats
4W - 9L
1,573 SR
Queue Stats
684W - 676L
1,453 Elo+
Party 2
Ishtar
Ishtar
TheThiccOne2
Ishtar
Level 126
God Stats
11W - 9L
1,563 SR
Queue Stats
701W - 776L
1,386 Elo+
Party 2
Cliodhna
Cliodhna
fiyntt
Cliodhna
Level 139
God Stats
9W - 16L
1,452 SR
Queue Stats
500W - 512L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,447
590
11,890
16,702
17,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 6
7,697
481
5,764
16,557
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Tx jm Cr0w
Ah Puch
13
1 / 0 / 2
7,752
485
11,666
11,860
5,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Txdaddy
Lancelot
12
2 / 3 / 2
7,848
491
7,316
10,480
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
14
0 / 1 / 1
8,554
535
6,944
8,732
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMOSPORPUTAS
Bacchus
12
3 / 0 / 4
8,360
523
7,550
13,294
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 2
7,818
489
7,458
11,699
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 1
7,789
487
15,486
15,750
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
12
1 / 2 / 3
7,638
477
3,681
9,889
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
fiyntt
Cliodhna
12
3 / 3 / 3
7,833
490
6,950
12,850
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
10
10
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AMOSPORPUTAS
Bacchus
3
0
4
5
L
1
2
2
1
L
2
2
1
1.25
W
6
1
2
7
L
Ishtar
1
2
3
1.25
W
0
5
6
0.6
W
Ah Puch
Tx jm Cr0w
Ah Puch
1
0
2
2
W
Lancelot
Txdaddy
Lancelot
2
3
2
1
W
Izanami
0
1
1
0.5
L
Cliodhna
fiyntt
Cliodhna
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,580
Damage
41,125
64,331
Taken
63,482
48,524
Mitigated
40,786
27,301
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AMOSPORPUTAS
Bacchus
7,550
1,042
490
2,729
13,294
15,004
0
5,627
7,599
34,720
0
L
7,458
1,060
0
1,679
11,699
9,248
0
2,027
9,171
6,501
41,170
L
15,486
6,598
0
8,173
15,750
6,893
458
7,660
8,004
69,145
0
W
11,890
1,891
503
7,888
16,702
17,579
626
2,678
13,458
0
70,029
L
Ishtar
3,681
1,907
0
2,486
9,889
4,411
0
1,041
8,812
0
49,431
W
5,764
354
366
1,932
16,557
16,256
0
7,713
8,808
27,661
0
W
Ah Puch
Tx jm Cr0w
Ah Puch
11,666
1,067
0
9,284
11,860
5,779
150
7,780
4,042
65,578
0
W
Lancelot
Txdaddy
Lancelot
7,316
665
0
2,735
10,480
5,376
472
3,720
6,760
0
56,506
W
Izanami
6,944
4,923
0
4,593
8,732
3,534
980
2,263
6,469
0
88,228
L
Cliodhna
fiyntt
Cliodhna
6,950
1,116
0
4,329
12,850
5,230
0
1,747
10,977
0
48,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
39,438
530
Minions Killed
419
0
Camps Cleared
0
1,485,531
Distance Traveled
1,523,400
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,360
523
40
3
0
322,955
4
L
Mulan
7,818
489
100
6
0
285,212
5
L
Sol
7,789
487
108
7
0
301,331
9
W
Chaac
9,447
590
130
8
0
280,675
1
L
Ishtar
7,638
477
92
6
0
274,242
7
W
Geb
7,697
481
41
3
0
282,056
0
W
Ah Puch
7,752
485
114
7
0
289,976
6
W
Lancelot
7,848
491
87
5
0
358,204
2
W
Izanami
8,554
535
158
10
0
274,620
4
L
Cliodhna
7,833
490
79
5
0
339,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role