Player Matchup

Janus
Janus
Commdiver16
Janus
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 74L
1,424 Elo+
Party 1
Fenrir
Fenrir
EarlLodbrok
Fenrir
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 75L
1,408 Elo+
Party 1
Ishtar
Ishtar
LadyLodbrok
Ishtar
Level 127
God Stats
5W - 7L
1,469 SR
Queue Stats
14W - 22L
1,399 Elo+
Party 1
Bacchus
Bacchus
LogicBomb03
Bacchus
Level 148
God Stats
9W - 2L
1,752 SR
Queue Stats
231W - 235L
1,472 Elo+
Party 1
Chaac
Chaac
Lunnex
Chaac
Level 55
God Stats
1W - 2L
1,468 SR
Queue Stats
84W - 116L
1,277 Elo+
Party 1
Team Averages
Level 125
1,538 SR
1,396 Elo+

VS

Team Averages
Level 97
1,610 SR
1,473 Elo+
Thor
Thor
Arcanister57
Thor
Level 125
God Stats
1W - 3L
1,823 SR
Queue Stats
213W - 207L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Eisbhan
Cu Chulainn
Level 124
God Stats
3W - 10L
1,469 SR
Queue Stats
466W - 435L
1,412 Elo+
Party 2
Poseidon
Poseidon
OnePennyShort
Poseidon
Level 106
God Stats
25W - 21L
1,597 SR
Queue Stats
176W - 181L
1,501 Elo+
Solo
Charybdis
Charybdis
Tatoaje
Charybdis
Level 58
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
sentbyheysus
Sylvanus
Level 74
God Stats
59W - 46L
1,477 SR
Queue Stats
364W - 346L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 1
12,752
580
11,148
10,448
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
4 / 2 / 6
11,456
521
12,532
18,994
11,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
16
0 / 0 / 3
10,046
457
3,524
13,898
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LogicBomb03
Bacchus
15
1 / 0 / 8
9,957
453
8,934
17,284
24,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Lunnex
Chaac
17
1 / 0 / 6
10,728
488
11,367
19,961
17,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 0
10,565
480
9,412
21,561
9,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Eisbhan
Cu Chulainn
16
0 / 4 / 2
10,103
459
14,843
23,011
31,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
OnePennyShort
Poseidon
14
0 / 3 / 0
9,055
412
5,830
6,362
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Tatoaje
Charybdis
16
0 / 2 / 0
9,485
431
6,732
17,422
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
sentbyheysus
Sylvanus
13
0 / 3 / 1
7,594
345
4,467
10,890
7,447
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
3
3
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
11
1
1
11.5
W
Fenrir
4
2
6
3.5
L
Cu Chulainn
Eisbhan
Cu Chulainn
0
4
2
0.25
W
Ishtar
0
0
3
1.5
W
Bacchus
LogicBomb03
Bacchus
1
0
8
5
W
Chaac
Lunnex
Chaac
1
0
6
4
L
Poseidon
OnePennyShort
Poseidon
0
3
0
0
L
Charybdis
Tatoaje
Charybdis
0
2
0
0
L
Sylvanus
sentbyheysus
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,505
Damage
41,284
80,585
Taken
79,246
63,853
Mitigated
57,825
27,332
Healing
24,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,412
1,961
0
6,135
21,561
9,640
0
5,240
16,093
0
86,770
W
11,148
1,318
0
738
10,448
5,233
369
4,396
6,052
97,446
0
W
Fenrir
12,532
2,608
0
7,186
18,994
11,159
462
1,962
17,032
0
115,621
L
Cu Chulainn
Eisbhan
Cu Chulainn
14,843
2,652
0
2,871
23,011
31,499
378
2,793
20,176
0
83,644
W
Ishtar
3,524
1,079
0
5,635
13,898
6,024
3,540
2,289
11,609
0
83,892
W
Bacchus
LogicBomb03
Bacchus
8,934
1,166
594
3,453
17,284
24,231
153
2,370
14,669
40,253
0
W
Chaac
Lunnex
Chaac
11,367
4,326
0
9,726
19,961
17,206
336
0
19,961
0
69,776
L
Poseidon
OnePennyShort
Poseidon
5,830
645
0
750
6,362
2,076
276
1,673
4,609
82,045
0
L
Charybdis
Tatoaje
Charybdis
6,732
4,471
0
10,160
17,422
7,163
245
5,096
12,218
0
78,071
L
Sylvanus
sentbyheysus
Sylvanus
4,467
1,127
928
3,986
10,890
7,447
0
4,648
6,068
21,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,939
Gold Earned
46,802
622
Minions Killed
580
0
Camps Cleared
0
2,205,150
Distance Traveled
1,636,223
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,565
480
137
6
0
393,449
1
W
Janus
12,752
580
178
8
0
437,023
6
W
Fenrir
11,456
521
137
6
0
483,924
2
L
Cu Chulainn
10,103
459
136
6
0
386,007
5
W
Ishtar
10,046
457
136
6
0
406,156
3
W
Bacchus
9,957
453
54
2
0
448,959
5
W
Chaac
10,728
488
117
5
0
429,088
0
L
Poseidon
9,055
412
144
7
0
293,868
2
L
Charybdis
9,485
431
121
6
0
372,527
6
L
Sylvanus
7,594
345
42
2
0
190,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role