Player Matchup

Achilles
Achilles
CordlessMantis3
Achilles
Level 98
God Stats
16W - 29L
1,156 SR
Queue Stats
185W - 214L
1,432 Elo+
Solo
Thanatos
Thanatos
Reaperz6195
Thanatos
Level 61
God Stats
22W - 33L
1,402 SR
Queue Stats
139W - 158L
1,354 Elo+
Party 2
Yu Huang
Yu Huang
bigsal96
Yu Huang
Level 87
God Stats
7W - 7L
1,618 SR
Queue Stats
186W - 238L
1,327 Elo+
Party 2
Neith
Neith
dkdaxter
Neith
Level 106
God Stats
8W - 13L
1,399 SR
Queue Stats
255W - 320L
1,408 Elo+
Party 2
Aphrodite
Aphrodite
mepstien
Aphrodite
Level 124
God Stats
23W - 25L
1,465 SR
Queue Stats
111W - 148L
1,381 Elo+
Party 2
Team Averages
Level 95
1,408 SR
1,380 Elo+

VS

Team Averages
Level 93
1,446 SR
1,490 Elo+
Artio
Artio
Biwii
Artio
Level 100
God Stats
2W - 1L
1,304 SR
Queue Stats
18W - 31L
1,340 Elo+
Party 3
Ah Puch
Ah Puch
NeroNemesis
Ah Puch
Level 69
God Stats
2W - 0L
1,568 SR
Queue Stats
10W - 8L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Peckerhead1195
Danzaburou
Level 89
God Stats
19W - 19L
1,493 SR
Queue Stats
40W - 54L
1,396 Elo+
Party 3
Ymir
Ymir
TKx1993x
Ymir
Level 85
God Stats
2W - 1L
1,399 SR
Queue Stats
24W - 18L
1,628 Elo+
Party 1
Lancelot
Lancelot
swampdog LDK
Lancelot
Level 123
God Stats
7W - 4L
1,466 SR
Queue Stats
34W - 32L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
1 / 3 / 3
8,711
512
11,313
14,916
10,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Reaperz6195
Thanatos
13
6 / 5 / 3
8,729
513
7,491
14,300
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
bigsal96
Yu Huang
14
6 / 2 / 3
9,075
534
10,028
10,282
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
dkdaxter
Neith
14
3 / 0 / 4
8,280
487
13,085
12,365
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
mepstien
Aphrodite
12
0 / 4 / 1
7,617
448
3,198
12,582
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Biwii
Artio
14
4 / 3 / 2
8,809
518
6,979
14,784
11,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
NeroNemesis
Ah Puch
14
1 / 4 / 1
8,436
496
5,879
10,421
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Peckerhead1195
Danzaburou
15
4 / 3 / 1
8,971
528
13,119
12,903
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 1 / 3
7,917
466
6,344
12,923
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
swampdog LDK
Lancelot
15
4 / 5 / 3
8,821
519
13,235
14,770
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
16
Kills
14
14
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
Biwii
Artio
4
3
2
1.67
L
Achilles
1
3
3
0.83
W
Ah Puch
NeroNemesis
Ah Puch
1
4
1
0.38
W
Danzaburou
Peckerhead1195
Danzaburou
4
3
1
1.5
L
Thanatos
Reaperz6195
Thanatos
6
5
3
1.5
W
Ymir
1
1
3
2.5
L
Yu Huang
bigsal96
Yu Huang
6
2
3
3.75
L
Neith
dkdaxter
Neith
3
0
4
5
L
Aphrodite
mepstien
Aphrodite
0
4
1
0.13
W
Lancelot
swampdog LDK
Lancelot
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,115
Damage
45,556
64,445
Taken
65,801
39,494
Mitigated
37,372
28,353
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Biwii
Artio
6,979
901
520
5,708
14,784
11,916
165
704
14,080
40,830
0
L
Achilles
11,313
4,482
0
4,103
14,916
10,824
177
5,254
9,081
0
62,312
W
Ah Puch
NeroNemesis
Ah Puch
5,879
156
0
648
10,421
3,811
534
5,444
4,977
55,721
0
W
Danzaburou
Peckerhead1195
Danzaburou
13,119
5,760
535
5,390
12,903
4,993
1,074
2,424
10,479
0
80,230
L
Thanatos
Reaperz6195
Thanatos
7,491
1,258
0
11,780
14,300
7,748
0
1,672
12,464
0
53,521
W
Ymir
6,344
757
0
3,779
12,923
10,644
52
1,873
11,050
40,689
0
L
Yu Huang
bigsal96
Yu Huang
10,028
224
0
1,675
10,282
4,151
47
4,694
5,214
46,175
0
L
Neith
dkdaxter
Neith
13,085
5,340
0
2,980
12,365
5,115
0
2,790
9,575
0
76,038
L
Aphrodite
mepstien
Aphrodite
3,198
663
2,824
4,991
12,582
11,656
0
3,632
8,909
27,096
0
W
Lancelot
swampdog LDK
Lancelot
13,235
3,722
0
500
14,770
6,008
0
2,781
11,989
0
71,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
42,954
444
Minions Killed
468
0
Camps Cleared
0
1,565,541
Distance Traveled
1,652,416
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,809
518
90
5
0
340,077
6
L
Achilles
8,711
512
100
6
0
323,020
0
W
Ah Puch
8,436
496
111
7
0
310,596
1
W
Danzaburou
8,971
528
114
7
0
303,544
2
L
Thanatos
8,729
513
87
5
0
331,408
3
W
Ymir
7,917
466
61
4
0
314,689
6
L
Yu Huang
9,075
534
86
5
0
309,722
2
L
Neith
8,280
487
111
7
0
315,441
1
L
Aphrodite
7,617
448
60
4
0
285,950
4
W
Lancelot
8,821
519
92
5
0
383,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role