Player Matchup

Ishtar
Ishtar
AlkaiosAmatoTTV
Ishtar
Level 159
God Stats
2W - 4L
1,629 SR
Queue Stats
548W - 484L
1,647 Elo+
Party 1
Achilles
Achilles
Edwin1k
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 110L
1,619 Elo+
Solo
Serqet
Serqet
Exsumi
Serqet
Level 157
God Stats
23W - 18L
1,681 SR
Queue Stats
389W - 340L
1,644 Elo+
Party 1
Ymir
Ymir
I Verathragna I
Ymir
Level 143
God Stats
3W - 2L
1,472 SR
Queue Stats
106W - 101L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
SyneBot
Kukulkan
Level 156
God Stats
0W - 1L
1,373 SR
Queue Stats
45W - 37L
1,710 Elo+
Solo
Team Averages
Level 141
1,531 SR
1,646 Elo+

VS

Team Averages
Level 137
1,556 SR
1,649 Elo+
Ne Zha
Ne Zha
Aimasist
Ne Zha
Level 82
God Stats
2W - 2L
1,620 SR
Queue Stats
142W - 108L
1,722 Elo+
Party 2
Kukulkan
Kukulkan
AllHailDark
Kukulkan
Level 138
God Stats
6W - 9L
1,508 SR
Queue Stats
112W - 106L
1,657 Elo+
Party 2
Rama
Rama
ElChapposLazyEye
Rama
Level 149
God Stats
15W - 13L
1,547 SR
Queue Stats
635W - 647L
1,634 Elo+
Solo
Mulan
Mulan
ObsidianSpectre
Mulan
Level 156
God Stats
5W - 3L
1,553 SR
Queue Stats
190W - 161L
1,673 Elo+
Party 2
Bacchus
Bacchus
SlNNERR
Bacchus
Level 158
God Stats
2W - 1L
1,553 SR
Queue Stats
152W - 129L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,116
541
7,955
14,748
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Edwin1k
Achilles
12
1 / 1 / 0
7,511
501
10,672
15,237
15,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Exsumi
Serqet
14
5 / 2 / 0
8,497
566
4,725
11,002
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 4
6,506
434
4,402
12,837
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SyneBot
Kukulkan
14
0 / 2 / 3
7,956
530
5,553
6,093
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aimasist
Ne Zha
13
3 / 1 / 7
8,186
546
5,537
10,720
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
AllHailDark
Kukulkan
15
1 / 1 / 3
8,500
567
7,138
7,137
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 3
9,390
626
11,310
11,588
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 1 / 1
8,453
564
11,849
14,399
9,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
SlNNERR
Bacchus
12
4 / 1 / 4
8,153
544
6,604
8,890
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
14
14
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aimasist
Ne Zha
3
1
7
6.5
L
1
4
2
0.5
W
Kukulkan
AllHailDark
Kukulkan
1
1
3
2.5
L
Achilles
Edwin1k
Achilles
1
1
0
1
W
5
3
3
2.17
L
Serqet
Exsumi
Serqet
5
2
0
2.5
L
0
5
4
0.4
W
1
1
1
1.5
W
Bacchus
SlNNERR
Bacchus
4
1
4
6
L
Kukulkan
SyneBot
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,307
Damage
42,438
59,917
Taken
52,734
35,284
Mitigated
30,570
21,568
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aimasist
Ne Zha
5,537
1,804
0
4,762
10,720
4,925
0
2,450
8,088
0
54,217
L
7,955
5,345
0
5,737
14,748
5,223
0
1,111
13,637
0
71,404
W
Kukulkan
AllHailDark
Kukulkan
7,138
469
0
201
7,137
3,090
0
2,216
4,599
95,730
0
L
Achilles
Edwin1k
Achilles
10,672
4,837
0
9,728
15,237
15,814
0
419
14,818
0
59,715
W
11,310
9,344
0
3,754
11,588
4,580
65
768
10,722
0
83,213
L
Serqet
Exsumi
Serqet
4,725
1,461
0
3,973
11,002
4,712
0
2,960
8,042
0
58,555
L
4,402
1,572
0
1,415
12,837
7,018
0
5,645
7,192
23,350
0
W
11,849
3,537
0
9,173
14,399
9,101
192
389
14,010
0
67,996
W
Bacchus
SlNNERR
Bacchus
6,604
1,580
0
2,609
8,890
8,874
0
4,132
4,758
14,724
0
L
Kukulkan
SyneBot
Kukulkan
5,553
580
0
715
6,093
2,517
0
3,607
2,486
75,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
42,682
492
Minions Killed
522
0
Camps Cleared
0
1,420,460
Distance Traveled
1,455,179
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,186
546
92
6
0
338,588
2
L
Ishtar
8,116
541
110
7
0
244,426
1
W
Kukulkan
8,500
567
157
10
0
289,944
6
L
Achilles
7,511
501
99
7
0
255,268
5
W
Rama
9,390
626
133
9
0
257,004
1
L
Serqet
8,497
566
108
7
0
353,718
4
L
Ymir
6,506
434
28
2
0
287,735
2
W
Mulan
8,453
564
124
8
0
255,275
4
W
Bacchus
8,153
544
16
1
0
314,368
10
L
Kukulkan
7,956
530
147
10
0
279,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role