Player Matchup

Anhur
Anhur
Hitnick
Anhur
Level 124
God Stats
2W - 2L
1,455 SR
Queue Stats
61W - 46L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
I__AM__RADiO
Gilgamesh
Level 68
God Stats
7W - 20L
1,213 SR
Queue Stats
19W - 40L
1,320 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Mr-Myaki
Kumbhakarna
Level 63
God Stats
6W - 11L
1,448 SR
Queue Stats
17W - 38L
1,302 Elo+
Party 3
Hou Yi
Hou Yi
moodyalchemists
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,430 Elo+
Party 2
Anubis
Anubis
rotomrist
Anubis
Level 126
God Stats
1W - 2L
1,577 SR
Queue Stats
20W - 12L
1,644 Elo+
Party 2
Team Averages
Level 77
1,439 SR
1,458 Elo+

VS

Team Averages
Level 79
1,717 SR
1,574 Elo+
Tyr
Tyr
JOHNNY4973
Tyr
Level 129
God Stats
9W - 1L
1,705 SR
Queue Stats
115W - 100L
1,637 Elo+
Solo
Janus
Janus
OvoMoneyTeam23
Janus
Level 86
God Stats
15W - 12L
1,519 SR
Queue Stats
276W - 208L
1,535 Elo+
Party 1
Pele
Pele
PerryJr00
Pele
Level 45
God Stats
3W - 1L
2,020 SR
Queue Stats
306W - 332L
1,469 Elo+
Solo
Rama
Rama
YungRoon
Rama
Level 109
God Stats
11W - 8L
1,703 SR
Queue Stats
551W - 405L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
kingferrari77
Cthulhu
Level 28
God Stats
147W - 88L
1,639 SR
Queue Stats
229W - 143L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hitnick
Anhur
20
6 / 5 / 3
12,039
752
19,965
17,514
8,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
I__AM__RADiO
Gilgamesh
18
2 / 5 / 4
11,367
710
8,789
21,202
18,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Mr-Myaki
Kumbhakarna
17
1 / 3 / 7
10,864
679
5,311
16,945
23,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 11 / 3
10,511
657
4,521
21,694
10,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
rotomrist
Anubis
18
4 / 9 / 5
11,865
742
21,760
22,878
14,400
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 12
13,429
839
15,709
18,806
21,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 6 / 11
12,145
759
19,242
11,690
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
19
6 / 3 / 6
12,543
784
11,483
22,361
9,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
20
11 / 4 / 10
13,932
871
25,530
17,282
8,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
19
6 / 1 / 9
12,364
773
10,672
15,051
18,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
14
Kills
33
33
Deaths
15
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anhur
Hitnick
Anhur
6
5
3
1.5
L
Gilgamesh
I__AM__RADiO
Gilgamesh
2
5
4
0.8
W
7
1
12
13
L
Kumbhakarna
Mr-Myaki
Kumbhakarna
1
3
7
1.5
W
3
6
11
1.42
W
Pele
6
3
6
3
W
Rama
11
4
10
4
W
Cthulhu
6
1
9
10.5
L
1
11
3
0.23
L
Anubis
rotomrist
Anubis
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,346
Damage
82,636
100,233
Taken
85,190
74,985
Mitigated
62,809
13,170
Healing
24,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Hitnick
Anhur
19,965
11,661
0
2,174
17,514
8,936
32
3,870
13,248
0
50,530
L
Gilgamesh
I__AM__RADiO
Gilgamesh
8,789
2,333
0
1,000
21,202
18,002
255
5,223
15,487
0
34,094
W
15,709
1,961
0
9,048
18,806
21,547
1,416
4,757
14,049
169
38,570
L
Kumbhakarna
Mr-Myaki
Kumbhakarna
5,311
709
117
934
16,945
23,296
0
6,379
8,919
16,982
0
W
19,242
1,165
0
430
11,690
5,026
410
3,926
7,764
46,194
0
W
Pele
11,483
2,623
0
9,445
22,361
9,655
247
7,564
14,797
0
59,586
W
Rama
25,530
17,924
0
2,995
17,282
8,199
4,762
5,461
11,821
0
64,212
W
Cthulhu
10,672
404
804
2,072
15,051
18,382
236
5,363
9,688
25,649
0
L
4,521
2,467
0
813
21,694
10,351
80
7,563
13,760
0
22,453
L
Anubis
rotomrist
Anubis
21,760
2,115
0
8,132
22,878
14,400
0
6,112
16,297
44,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,646
Gold Earned
64,413
227
Minions Killed
320
0
Camps Cleared
0
1,294,105
Distance Traveled
1,753,155
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,039
752
73
5
0
278,944
3
L
Gilgamesh
11,367
710
45
3
0
303,348
0
W
Tyr
13,429
839
62
4
0
377,452
3
L
Kumbhakarna
10,864
679
18
1
0
288,294
0
W
Janus
12,145
759
64
4
0
332,236
1
W
Pele
12,543
784
62
4
0
354,343
3
W
Rama
13,932
871
85
5
0
326,300
2
W
Cthulhu
12,364
773
47
3
0
362,824
0
L
Hou Yi
10,511
657
41
3
0
201,753
0
L
Anubis
11,865
742
50
3
0
221,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role