Player Matchup

Kuzenbo
Kuzenbo
AffariNoxa
Kuzenbo
Level 107
God Stats
0W - 1L
1,463 SR
Queue Stats
39W - 52L
1,452 Elo+
Party 2
Bastet
Bastet
EngulfedWhispor
Bastet
Level 73
God Stats
9W - 3L
1,703 SR
Queue Stats
75W - 81L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
Mufasa10A
Baron Samedi
Level 125
God Stats
5W - 1L
1,979 SR
Queue Stats
9W - 7L
1,568 Elo+
Party 2
Team Averages
Level 102
1,715 SR
1,505 Elo+

VS

Team Averages
Level 88
1,701 SR
1,629 Elo+
Artemis
Artemis
Imagin3Breaker
Artemis
Level 28
God Stats
17W - 8L
1,625 SR
Queue Stats
37W - 31L
1,843 Elo+
Party 1
Achilles
Achilles
KojiroSigma
Achilles
Level 108
God Stats
8W - 4L
1,523 SR
Queue Stats
49W - 46L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
LimitlessKen
Baron Samedi
Level 127
God Stats
3W - 3L
1,954 SR
Queue Stats
95W - 94L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AffariNoxa
Kuzenbo
20
4 / 7 / 10
15,381
641
13,869
41,539
61,104
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 3 / 11
17,246
719
26,788
27,665
14,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Mufasa10A
Baron Samedi
20
7 / 6 / 9
16,871
703
30,024
20,965
13,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 10
15,680
653
25,050
21,564
7,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
KojiroSigma
Achilles
20
8 / 4 / 6
16,666
694
27,187
45,206
61,162
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
LimitlessKen
Baron Samedi
20
5 / 8 / 9
16,327
680
23,065
21,615
9,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
18
Kills
16
16
Deaths
18
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AffariNoxa
Kuzenbo
4
7
10
1.29
L
7
3
11
4.17
W
3
6
10
1.33
W
Achilles
KojiroSigma
Achilles
8
4
6
2.75
W
Baron Samedi
LimitlessKen
Baron Samedi
5
8
9
1.19
L
Baron Samedi
Mufasa10A
Baron Samedi
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,681
Damage
75,302
90,169
Taken
88,385
88,292
Mitigated
78,126
26,930
Healing
22,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AffariNoxa
Kuzenbo
13,869
4,312
755
8,103
41,539
61,104
1,085
9,453
32,086
41,923
0
L
26,788
6,396
0
6,714
27,665
14,000
252
6,921
20,744
0
74,551
W
25,050
14,804
0
4,097
21,564
7,902
2,469
8,581
12,983
0
90,262
W
Achilles
KojiroSigma
Achilles
27,187
5,590
458
8,255
45,206
61,162
216
22,473
22,733
0
59,631
W
Baron Samedi
LimitlessKen
Baron Samedi
23,065
905
5,346
4,814
21,615
9,062
676
13,512
8,103
73,000
0
L
Baron Samedi
Mufasa10A
Baron Samedi
30,024
1,730
4,606
6,752
20,965
13,188
1,083
7,411
13,554
105,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
48,673
257
Minions Killed
295
12
Camps Cleared
8
1,284,131
Distance Traveled
1,164,507
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
15,381
641
27
1
4
412,059
5
L
Bastet
17,246
719
74
3
4
513,279
7
W
Artemis
15,680
653
150
6
3
353,866
0
W
Achilles
16,666
694
47
2
1
448,487
6
W
Baron Samedi
16,327
680
98
4
4
362,154
5
L
Baron Samedi
16,871
703
156
7
4
358,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role