Player Matchup

Ravana
Ravana
BerserkerBoxer
Ravana
Level 141
God Stats
16W - 6L
1,726 SR
Queue Stats
264W - 185L
1,714 Elo+
Party 1
Ishtar
Ishtar
Dread5455
Ishtar
Level 123
God Stats
17W - 6L
1,759 SR
Queue Stats
251W - 171L
1,712 Elo+
Party 1
Heimdallr
Heimdallr
Seraph437
Heimdallr
Level 82
God Stats
1W - 2L
1,136 SR
Queue Stats
186W - 138L
1,693 Elo+
Party 1
Hun Batz
Hun Batz
Trustypoo
Hun Batz
Level 127
God Stats
26W - 9L
1,787 SR
Queue Stats
305W - 219L
1,705 Elo+
Party 1
Bacchus
Bacchus
striker4546
Bacchus
Level 43
God Stats
42W - 8L
1,871 SR
Queue Stats
172W - 78L
1,735 Elo+
Party 1
Team Averages
Level 103
1,656 SR
1,712 Elo+

VS

Team Averages
Level 72
1,504 SR
1,611 Elo+
Ishtar
Ishtar
Aztecsia
Ishtar
Level 15
God Stats
1W - 1L
1,785 SR
Queue Stats
6W - 4L
1,711 Elo+
Party 2
Fafnir
Fafnir
Cushdye
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,579 Elo+
Party 2
Discordia
Discordia
JingWei
Discordia
Level 137
God Stats
0W - 1L
1,295 SR
Queue Stats
151W - 108L
1,710 Elo+
Party 2
Thanatos
Thanatos
discograndma
Thanatos
Level 95
God Stats
0W - 3L
1,245 SR
Queue Stats
43W - 40L
1,528 Elo+
Party 3
Nemesis
Nemesis
lilGhetti
Nemesis
Level 46
God Stats
1W - 1L
1,694 SR
Queue Stats
42W - 41L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
9,137
537
5,586
7,134
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
Dread5455
Ishtar
16
4 / 0 / 4
9,645
567
12,085
9,631
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
Seraph437
Heimdallr
12
1 / 3 / 4
7,884
464
3,151
11,318
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
Trustypoo
Hun Batz
18
9 / 2 / 0
10,896
641
15,110
15,536
7,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
striker4546
Bacchus
13
2 / 1 / 10
8,798
518
6,858
10,536
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aztecsia
Ishtar
13
0 / 3 / 0
7,216
424
4,593
8,988
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Cushdye
Fafnir
12
0 / 1 / 2
7,852
462
4,255
11,331
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
JingWei
Discordia
14
3 / 4 / 1
8,328
490
9,028
9,887
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
discograndma
Thanatos
12
2 / 5 / 1
7,990
470
8,872
15,125
10,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
lilGhetti
Nemesis
12
1 / 5 / 2
7,678
452
3,784
15,378
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
6
6
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aztecsia
Ishtar
0
3
0
0
W
2
0
5
4.5
L
Fafnir
Cushdye
Fafnir
0
1
2
1
W
Ishtar
Dread5455
Ishtar
4
0
4
6
L
Discordia
JingWei
Discordia
3
4
1
0.88
W
Heimdallr
Seraph437
Heimdallr
1
3
4
1
W
Hun Batz
Trustypoo
Hun Batz
9
2
0
4.5
L
Thanatos
discograndma
Thanatos
2
5
1
0.5
L
Nemesis
lilGhetti
Nemesis
1
5
2
0.4
W
Bacchus
striker4546
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
30,532
54,155
Taken
60,709
31,739
Mitigated
34,413
17,949
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aztecsia
Ishtar
4,593
2,628
0
1,285
8,988
2,305
0
938
8,050
0
57,058
W
5,586
2,055
0
2,689
7,134
5,190
160
3,381
3,753
5,650
71,616
L
Fafnir
Cushdye
Fafnir
4,255
1,419
0
2,247
11,331
12,564
0
2,509
8,822
24,528
0
W
Ishtar
Dread5455
Ishtar
12,085
7,363
0
4,372
9,631
5,198
1,222
878
8,753
0
87,835
L
Discordia
JingWei
Discordia
9,028
1,097
0
1,176
9,887
3,610
0
1,642
8,245
73,651
0
W
Heimdallr
Seraph437
Heimdallr
3,151
868
0
1,062
11,318
4,726
0
3,960
7,358
0
58,386
W
Hun Batz
Trustypoo
Hun Batz
15,110
5,020
0
7,177
15,536
7,043
306
1,691
13,845
0
84,665
L
Thanatos
discograndma
Thanatos
8,872
3,163
83
9,260
15,125
10,685
896
2,119
12,951
0
51,008
L
Nemesis
lilGhetti
Nemesis
3,784
828
0
861
15,378
5,249
646
456
14,913
0
55,246
W
Bacchus
striker4546
Bacchus
6,858
812
0
2,649
10,536
9,582
0
3,373
7,163
27,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,360
Gold Earned
39,064
552
Minions Killed
444
0
Camps Cleared
0
1,587,768
Distance Traveled
1,628,356
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,216
424
102
6
0
298,761
5
W
Ravana
9,137
537
118
7
0
362,602
3
L
Fafnir
7,852
462
34
2
0
340,093
6
W
Ishtar
9,645
567
148
9
0
299,866
3
L
Discordia
8,328
490
130
8
0
304,553
5
W
Heimdallr
7,884
464
91
5
0
301,316
2
W
Hun Batz
10,896
641
162
10
0
329,768
3
L
Thanatos
7,990
470
93
5
0
313,390
2
L
Nemesis
7,678
452
85
5
0
371,559
2
W
Bacchus
8,798
518
33
2
0
294,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role