Player Matchup

Sun Wukong
Sun Wukong
AceLax
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,359 Elo+
Party 2
Merlin
Merlin
Geanpaul_v
Merlin
Level 102
God Stats
42W - 39L
1,581 SR
Queue Stats
129W - 139L
1,435 Elo+
Party 1
Da Ji
Da Ji
Moxi999
Da Ji
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
10W - 20L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
TheLuisinhoo
Danzaburou
Level 29
God Stats
13W - 16L
1,549 SR
Queue Stats
26W - 44L
1,343 Elo+
Party 1
Medusa
Medusa
Tymplar
Medusa
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,365 Elo+
Party 2
Team Averages
Level 53
1,485 SR
1,371 Elo+

VS

Team Averages
Level 48
1,467 SR
1,349 Elo+
Hachiman
Hachiman
AhriBoyfriend
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,199 Elo+
Party 3
Chang'e
Chang'e
Blagemo
Chang'e
Level 121
God Stats
1W - 0L
1,459 SR
Queue Stats
47W - 61L
1,405 Elo+
Solo
Kukulkan
Kukulkan
drywater02
Kukulkan
Level 62
God Stats
9W - 2L
1,621 SR
Queue Stats
205W - 210L
1,541 Elo+
Party 3
Amaterasu
Amaterasu
joemamaluvsme
Amaterasu
Level 19
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 20L
1,205 Elo+
Party 3
Neith
Neith
neni444
Neith
Level 28
God Stats
74W - 77L
1,447 SR
Queue Stats
98W - 118L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceLax
Sun Wukong
11
0 / 3 / 2
6,738
613
2,678
9,961
5,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Geanpaul_v
Merlin
15
1 / 1 / 2
8,212
747
11,971
5,154
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Moxi999
Da Ji
13
0 / 7 / 4
7,640
695
6,106
12,897
6,274
Danzaburou
TheLuisinhoo
Danzaburou
14
3 / 1 / 1
7,925
720
5,701
7,169
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Tymplar
Medusa
15
3 / 4 / 2
8,511
774
15,018
11,889
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AhriBoyfriend
Hachiman
16
3 / 4 / 9
8,630
785
6,981
9,706
3,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Blagemo
Chang'e
15
2 / 0 / 5
8,012
728
6,276
11,106
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
drywater02
Kukulkan
16
7 / 1 / 7
9,159
833
13,739
7,856
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
joemamaluvsme
Amaterasu
15
3 / 1 / 9
8,308
755
5,188
12,435
9,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
neni444
Neith
15
1 / 2 / 3
8,275
752
3,519
7,635
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
16
16
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AceLax
Sun Wukong
0
3
2
0.33
W
Hachiman
AhriBoyfriend
Hachiman
3
4
9
1.88
W
Chang'e
Blagemo
Chang'e
2
0
5
4.5
L
Merlin
Geanpaul_v
Merlin
1
1
2
2
L
Da Ji
Moxi999
Da Ji
0
7
4
0.29
L
Danzaburou
TheLuisinhoo
Danzaburou
3
1
1
3.5
L
Medusa
Tymplar
Medusa
3
4
2
1
W
Kukulkan
drywater02
Kukulkan
7
1
7
10.5
W
Amaterasu
joemamaluvsme
Amaterasu
3
1
9
7.5
W
Neith
neni444
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
35,703
47,070
Taken
48,738
23,744
Mitigated
25,217
5,946
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AceLax
Sun Wukong
2,678
754
0
638
9,961
5,618
0
4,712
5,011
0
7,184
W
Hachiman
AhriBoyfriend
Hachiman
6,981
4,704
0
763
9,706
3,733
1,156
1,961
7,745
0
17,961
W
Chang'e
Blagemo
Chang'e
6,276
752
1,994
3,751
11,106
4,771
0
2,928
8,178
26,156
0
L
Merlin
Geanpaul_v
Merlin
11,971
831
0
342
5,154
2,363
215
1,587
3,521
43,012
0
L
Da Ji
Moxi999
Da Ji
6,106
1,287
0
1,335
12,897
6,274
0
5,489
7,204
0
25,892
L
Danzaburou
TheLuisinhoo
Danzaburou
5,701
1,736
0
2,457
7,169
3,274
411
2,388
4,737
0
12,205
L
Medusa
Tymplar
Medusa
15,018
7,148
184
990
11,889
6,215
1,200
5,023
6,582
0
39,576
W
Kukulkan
drywater02
Kukulkan
13,739
2,298
0
700
7,856
3,531
799
1,154
6,702
37,052
0
W
Amaterasu
joemamaluvsme
Amaterasu
5,188
2,323
0
2,737
12,435
9,747
559
2,103
10,332
0
20,804
W
Neith
neni444
Neith
3,519
1,135
0
525
7,635
3,435
690
3,825
3,810
0
25,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
42,384
207
Minions Killed
222
0
Camps Cleared
0
1,034,708
Distance Traveled
1,126,323
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,738
613
9
1
0
198,300
0
W
Hachiman
8,630
785
32
3
0
212,598
1
W
Chang'e
8,012
728
49
4
0
213,343
2
L
Merlin
8,212
747
78
7
0
236,559
3
L
Da Ji
7,640
695
46
4
0
201,899
0
L
Danzaburou
7,925
720
14
1
0
181,903
0
L
Medusa
8,511
774
60
5
0
216,047
0
W
Kukulkan
9,159
833
54
5
0
232,234
3
W
Amaterasu
8,308
755
26
2
0
250,093
1
W
Neith
8,275
752
61
6
0
218,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role