Player Matchup

Yemoja
Yemoja
Dread Orc Man
Yemoja
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 33L
1,690 Elo+
Party 2
Vamana
Vamana
Dread Soul Man
Vamana
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 17L
1,693 Elo+
Party 2
Neith
Neith
RoyalXArtist351
Neith
Level 43
God Stats
5W - 9L
1,372 SR
Queue Stats
207W - 255L
1,446 Elo+
Solo
Team Averages
Level 39
1,457 SR
1,610 Elo+

VS

Team Averages
Level 73
1,285 SR
1,355 Elo+
Thor
Thor
ALonelyWeasel
Thor
Level 107
God Stats
2W - 4L
1,201 SR
Queue Stats
59W - 63L
1,471 Elo+
Party 1
Shiva
Shiva
ChazGoDeep
Shiva
Level 94
God Stats
4W - 5L
1,532 SR
Queue Stats
77W - 86L
1,351 Elo+
Party 1
Scylla
Scylla
PactoTheDon_
Scylla
Level 18
God Stats
7W - 21L
1,121 SR
Queue Stats
44W - 56L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,683
768
10,007
9,220
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
8 / 1 / 4
8,624
862
12,335
12,773
15,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 5
7,462
746
10,062
7,852
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,987
699
9,882
14,251
6,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
10
1 / 2 / 2
7,076
708
5,833
14,989
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
0 / 5 / 1
5,991
599
3,467
10,442
3,769
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Shiva
1
2
2
1
W
2
0
9
6.5
W
8
1
4
10
L
Scylla
0
5
1
0.1
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,404
Damage
19,182
29,845
Taken
39,682
24,924
Mitigated
23,929
10,025
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,882
3,625
0
510
14,251
6,254
0
3,250
10,675
0
21,495
L
Shiva
5,833
1,421
585
3,283
14,989
13,906
0
3,208
11,303
0
16,998
W
10,007
2,328
2,022
2,055
9,220
6,877
428
1,575
7,645
19,026
0
W
12,335
5,091
0
3,861
12,773
15,063
727
1,109
11,664
0
25,837
L
Scylla
3,467
554
359
2,185
10,442
3,769
0
2,727
7,419
13,187
0
W
10,062
4,205
0
2,087
7,852
2,984
1,419
1,263
6,589
0
31,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
20,054
108
Minions Killed
68
5
Camps Cleared
3
542,412
Distance Traveled
510,912
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,987
699
27
3
2
173,860
2
L
Shiva
7,076
708
13
1
0
179,207
0
W
Yemoja
7,683
768
30
3
1
178,927
2
W
Vamana
8,624
862
33
3
1
199,415
0
L
Scylla
5,991
599
28
3
1
157,845
0
W
Neith
7,462
746
45
5
3
164,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role