Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DaddyMer
Hades
Level 122
God Stats
16W - 14L
1,604 SR
Queue Stats
103W - 84L
1,546 Elo+
Party 1
Charybdis
Charybdis
GermanStarfish
Charybdis
Level 113
God Stats
11W - 14L
1,479 SR
Queue Stats
93W - 81L
1,535 Elo+
Party 1
Discordia
Discordia
JAS0NSenpai
Discordia
Level 115
God Stats
0W - 2L
1,311 SR
Queue Stats
84W - 82L
1,513 Elo+
Party 1
Bacchus
Bacchus
TheAxel963
Bacchus
Level 81
God Stats
4W - 4L
1,951 SR
Queue Stats
161W - 135L
1,558 Elo+
Solo
Team Averages
Level 111
1,569 SR
1,530 Elo+

VS

Team Averages
Level 137
1,679 SR
1,557 Elo+
Susano
Susano
AceGreenStar
Susano
Level 108
God Stats
1W - 1L
1,467 SR
Queue Stats
18W - 18L
1,471 Elo+
Solo
Bellona
Bellona
Chung1Lee
Bellona
Level 148
God Stats
12W - 4L
1,633 SR
Queue Stats
78W - 74L
1,557 Elo+
Solo
Zeus
Zeus
JAYSSASSINx211x
Zeus
Level 140
God Stats
2W - 0L
1,801 SR
Queue Stats
158W - 144L
1,608 Elo+
Party 2
Cupid
Cupid
LeaveYouBodied
Cupid
Level 148
God Stats
16W - 10L
1,937 SR
Queue Stats
227W - 246L
1,570 Elo+
Solo
Ymir
Ymir
ZteC RainDrop
Ymir
Level 143
God Stats
3W - 5L
1,558 SR
Queue Stats
106W - 100L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 6 / 5
8,151
679
7,553
12,981
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
DaddyMer
Hades
15
0 / 3 / 4
7,980
665
11,118
13,082
8,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
GermanStarfish
Charybdis
15
2 / 4 / 2
7,988
666
4,828
9,762
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
JAS0NSenpai
Discordia
14
1 / 3 / 3
7,828
652
4,775
8,236
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TheAxel963
Bacchus
14
3 / 1 / 3
8,173
681
7,326
12,827
16,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
3 / 3 / 6
8,280
690
11,386
12,275
5,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Chung1Lee
Bellona
15
3 / 0 / 4
8,444
704
6,801
12,314
12,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 10
8,648
721
12,618
6,505
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 3
10,359
863
6,824
6,430
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 5 / 8
8,384
699
8,432
11,380
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
8
Kills
17
17
Deaths
8
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
5
0.75
W
Susano
3
3
6
2
W
Bellona
Chung1Lee
Bellona
3
0
4
5
L
Hades
DaddyMer
Hades
0
3
4
0.67
L
Charybdis
GermanStarfish
Charybdis
2
4
2
0.75
L
Discordia
JAS0NSenpai
Discordia
1
3
3
0.83
W
3
0
10
8
W
5
0
3
6.5
L
Bacchus
TheAxel963
Bacchus
3
1
3
4.5
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
46,061
56,888
Taken
48,904
37,030
Mitigated
30,477
9,753
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,553
2,586
0
500
12,981
5,416
0
3,685
9,142
0
17,830
W
Susano
11,386
1,754
0
455
12,275
5,375
255
5,530
6,745
0
21,478
W
Bellona
Chung1Lee
Bellona
6,801
2,973
0
3,528
12,314
12,292
176
4,728
7,586
0
27,941
L
Hades
DaddyMer
Hades
11,118
1,438
679
4,828
13,082
8,051
0
4,227
8,577
37,225
0
L
Charybdis
GermanStarfish
Charybdis
4,828
2,147
0
1,695
9,762
3,959
29
4,000
5,477
0
23,492
L
Discordia
JAS0NSenpai
Discordia
4,775
429
0
1,646
8,236
3,131
0
3,098
4,792
24,928
0
W
12,618
1,105
0
846
6,505
2,799
396
3,258
3,247
29,891
0
W
6,824
3,872
145
2,874
6,430
3,389
1,509
2,935
3,495
0
55,072
L
Bacchus
TheAxel963
Bacchus
7,326
999
240
165
12,827
16,473
0
4,531
8,056
14,458
0
W
8,432
1,580
0
1,120
11,380
6,622
408
6,768
4,612
15,601
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
44,115
185
Minions Killed
254
0
Camps Cleared
0
1,208,934
Distance Traveled
1,247,156
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,151
679
26
2
0
249,236
2
W
Susano
8,280
690
19
2
0
256,200
1
W
Bellona
8,444
704
45
4
0
267,991
3
L
Hades
7,980
665
64
5
0
237,502
1
L
Charybdis
7,988
666
37
3
0
226,459
0
L
Discordia
7,828
652
49
4
0
225,093
2
W
Zeus
8,648
721
43
4
0
249,232
1
W
Cupid
10,359
863
125
10
0
256,380
0
L
Bacchus
8,173
681
9
1
0
270,644
4
W
Ymir
8,384
699
22
2
0
217,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role