Player Matchup

Vamana
Vamana
DangItKyle3
Vamana
Level 160
God Stats
6W - 4L
1,518 SR
Queue Stats
587W - 592L
1,660 Elo+
Solo
Ah Puch
Ah Puch
HiEtaRchiO
Ah Puch
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
50W - 59L
1,565 Elo+
Solo
Atlas
Atlas
Jkranium
Atlas
Level 129
God Stats
2W - 2L
1,655 SR
Queue Stats
282W - 248L
1,609 Elo+
Solo
Apollo
Apollo
KillerSlz
Apollo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,593 Elo+
Solo
Ymir
Ymir
gackevdog
Ymir
Level 145
God Stats
4W - 3L
1,121 SR
Queue Stats
633W - 637L
1,597 Elo+
Solo
Team Averages
Level 151
1,416 SR
1,605 Elo+

VS

Team Averages
Level 111
1,620 SR
1,655 Elo+
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GizmoCats
Chaac
Level 109
God Stats
3W - 2L
1,833 SR
Queue Stats
325W - 271L
1,678 Elo+
Solo
Ganesha
Ganesha
emmydog1
Ganesha
Level 117
God Stats
2W - 1L
1,707 SR
Queue Stats
48W - 29L
1,654 Elo+
Party 1
Loki
Loki
hugthebed2
Loki
Level 138
God Stats
0W - 1L
1,683 SR
Queue Stats
57W - 33L
1,692 Elo+
Party 1
Xing Tian
Xing Tian
iKingCyrex
Xing Tian
Level 49
God Stats
0W - 1L
1,376 SR
Queue Stats
7W - 2L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 3 / 15
8,580
858
10,648
13,964
13,328
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
HiEtaRchiO
Ah Puch
18
8 / 1 / 13
9,980
998
21,564
8,070
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Jkranium
Atlas
15
4 / 2 / 18
9,198
920
12,700
16,727
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
KillerSlz
Apollo
16
8 / 4 / 9
9,653
965
13,689
10,910
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
0 / 3 / 16
8,301
830
6,718
14,167
16,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
5 / 5 / 2
7,837
784
8,957
10,242
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
GizmoCats
Chaac
15
0 / 2 / 8
7,928
793
15,829
14,618
19,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
emmydog1
Ganesha
14
0 / 5 / 11
7,814
781
6,234
15,258
15,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 8 / 6
8,544
854
9,923
12,955
11,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
iKingCyrex
Xing Tian
13
3 / 5 / 5
8,363
836
8,978
16,970
15,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
25
Kills
11
13
Deaths
25
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
5
2
1.2
W
Vamana
5
3
15
4.17
L
Chaac
GizmoCats
Chaac
0
2
8
2
W
Ah Puch
HiEtaRchiO
Ah Puch
8
1
13
14.5
W
Atlas
Jkranium
Atlas
4
2
18
6.5
W
Apollo
KillerSlz
Apollo
8
4
9
3.13
L
Ganesha
emmydog1
Ganesha
0
5
11
1.1
W
Ymir
0
3
16
2.67
L
3
8
6
0.75
L
Xing Tian
iKingCyrex
Xing Tian
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,319
Damage
49,921
63,838
Taken
70,043
59,273
Mitigated
67,957
18,696
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,957
1,182
0
691
10,242
5,648
0
5,845
4,397
13,528
0
W
Vamana
10,648
5,381
0
2,813
13,964
13,328
89
4,946
9,018
0
15,826
L
Chaac
GizmoCats
Chaac
15,829
1,281
2,033
4,930
14,618
19,256
0
9,156
5,462
0
30,592
W
Ah Puch
HiEtaRchiO
Ah Puch
21,564
1,224
528
2,271
8,070
4,527
821
2,070
6,000
37,170
0
W
Atlas
Jkranium
Atlas
12,700
5,330
1,306
4,040
16,727
18,544
420
7,072
9,655
17,895
0
W
Apollo
KillerSlz
Apollo
13,689
8,639
1,301
2,421
10,910
6,426
2,840
3,477
7,433
0
20,535
L
Ganesha
emmydog1
Ganesha
6,234
892
849
675
15,258
15,922
0
10,513
4,745
18,094
0
W
Ymir
6,718
695
2,174
1,842
14,167
16,448
119
6,604
7,563
17,545
0
L
9,923
2,276
0
456
12,955
11,538
0
6,576
6,379
0
17,473
L
Xing Tian
iKingCyrex
Xing Tian
8,978
739
1,640
1,812
16,970
15,593
0
8,892
8,078
10,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,712
Gold Earned
40,486
106
Minions Killed
100
0
Camps Cleared
0
886,794
Distance Traveled
841,740
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,837
784
26
3
0
158,660
0
W
Vamana
8,580
858
11
1
0
190,785
0
L
Chaac
7,928
793
45
5
0
200,201
0
W
Ah Puch
9,980
998
41
4
0
183,107
0
W
Atlas
9,198
920
9
1
0
191,130
0
W
Apollo
9,653
965
24
2
0
169,726
1
L
Ganesha
7,814
781
2
0
0
158,710
3
W
Ymir
8,301
830
21
2
0
152,046
0
L
Loki
8,544
854
19
2
0
151,677
1
L
Xing Tian
8,363
836
8
1
0
172,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role