Player Matchup

Ao Kuang
Ao Kuang
Brntnf
Ao Kuang
Level 100
God Stats
11W - 8L
1,609 SR
Queue Stats
312W - 335L
1,473 Elo+
Solo
Heimdallr
Heimdallr
KiNg 0f DaRkN3s
Heimdallr
Level 120
God Stats
0W - 2L
1,260 SR
Queue Stats
100W - 104L
1,460 Elo+
Solo
Sylvanus
Sylvanus
L0custKiller27
Sylvanus
Level 143
God Stats
0W - 2L
1,405 SR
Queue Stats
73W - 67L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
SpitOnMeLevi
Baba Yaga
Level 137
God Stats
6W - 6L
1,559 SR
Queue Stats
91W - 122L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
WOAD steeler
Zhong Kui
Level 129
God Stats
2W - 4L
1,524 SR
Queue Stats
87W - 87L
1,447 Elo+
Solo
Team Averages
Level 126
1,471 SR
1,452 Elo+

VS

Team Averages
Level 90
1,472 SR
1,408 Elo+
Ganesha
Ganesha
BBCEdgeLord
Ganesha
Level 75
God Stats
9W - 11L
1,355 SR
Queue Stats
155W - 219L
1,343 Elo+
Party 1
Janus
Janus
BryanSanz
Janus
Level 129
God Stats
3W - 0L
1,629 SR
Queue Stats
97W - 94L
1,490 Elo+
Solo
Izanami
Izanami
MadcapTree48617
Izanami
Level 87
God Stats
3W - 2L
1,421 SR
Queue Stats
118W - 172L
1,365 Elo+
Party 1
Thanatos
Thanatos
YtBlixxy
Thanatos
Level 76
God Stats
8W - 10L
1,466 SR
Queue Stats
114W - 135L
1,462 Elo+
Party 1
Horus
Horus
ZAMORA5
Horus
Level 85
God Stats
16W - 15L
1,488 SR
Queue Stats
214W - 271L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brntnf
Ao Kuang
19
10 / 10 / 0
13,773
475
18,508
35,749
12,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KiNg 0f DaRkN3s
Heimdallr
19
2 / 6 / 7
12,105
417
18,394
20,638
8,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
17
4 / 6 / 5
11,282
389
18,916
33,489
38,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
SpitOnMeLevi
Baba Yaga
19
3 / 6 / 6
12,422
428
22,082
18,540
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
WOAD steeler
Zhong Kui
18
0 / 9 / 3
11,835
408
17,998
27,011
27,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BBCEdgeLord
Ganesha
19
1 / 2 / 18
13,774
475
10,432
25,542
29,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
BryanSanz
Janus
20
8 / 4 / 12
15,052
519
23,487
18,807
9,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 6 / 11
14,535
501
28,806
33,706
15,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
YtBlixxy
Thanatos
20
10 / 4 / 12
16,001
552
22,471
29,697
17,035
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
ZAMORA5
Horus
20
12 / 3 / 8
15,246
526
19,874
27,731
29,792
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
19
Kills
37
37
Deaths
19
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BBCEdgeLord
Ganesha
1
2
18
5
L
Ao Kuang
Brntnf
Ao Kuang
10
10
0
1
W
Janus
BryanSanz
Janus
8
4
12
3.5
L
Heimdallr
KiNg 0f DaRkN3s
Heimdallr
2
6
7
0.92
L
Sylvanus
4
6
5
1.08
W
6
6
11
1.92
L
Baba Yaga
SpitOnMeLevi
Baba Yaga
3
6
6
1
L
Zhong Kui
WOAD steeler
Zhong Kui
0
9
3
0.17
W
Thanatos
YtBlixxy
Thanatos
10
4
12
4
W
Horus
ZAMORA5
Horus
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,898
Damage
105,070
135,427
Taken
135,483
92,503
Mitigated
100,947
33,937
Healing
71,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BBCEdgeLord
Ganesha
10,432
479
759
4,281
25,542
29,294
538
11,868
13,087
46,837
0
L
Ao Kuang
Brntnf
Ao Kuang
18,508
6,630
0
10,474
35,749
12,084
0
6,463
28,855
81,498
0
W
Janus
BryanSanz
Janus
23,487
1,008
1,125
3,354
18,807
9,380
2,373
14,054
4,282
99,572
0
L
Heimdallr
KiNg 0f DaRkN3s
Heimdallr
18,394
8,010
0
3,474
20,638
8,087
181
5,406
15,099
0
80,933
L
Sylvanus
18,916
4,050
3,135
9,369
33,489
38,117
217
8,117
23,450
64,271
0
W
28,806
22,225
0
16,078
33,706
15,446
5,047
16,471
16,391
0
175,239
L
Baba Yaga
SpitOnMeLevi
Baba Yaga
22,082
492
0
2,787
18,540
7,086
0
6,719
11,353
103,583
0
L
Zhong Kui
WOAD steeler
Zhong Kui
17,998
2,585
0
4,698
27,011
27,129
468
6,597
19,522
85,706
11,148
W
Thanatos
YtBlixxy
Thanatos
22,471
6,921
0
25,575
29,697
17,035
586
14,789
14,064
0
143,047
W
Horus
ZAMORA5
Horus
19,874
7,728
6,569
13,490
27,731
29,792
3,013
17,410
9,742
0
95,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,417
Gold Earned
74,608
577
Minions Killed
676
0
Camps Cleared
0
2,381,816
Distance Traveled
2,869,939
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,774
475
34
1
0
549,172
0
L
Ao Kuang
13,773
475
80
3
0
510,070
3
W
Janus
15,052
519
160
6
0
578,693
2
L
Heimdallr
12,105
417
110
4
0
482,581
2
L
Sylvanus
11,282
389
72
2
0
439,917
13
W
Izanami
14,535
501
185
6
0
567,861
2
L
Baba Yaga
12,422
428
155
5
0
511,438
4
L
Zhong Kui
11,835
408
160
6
0
437,810
1
W
Thanatos
16,001
552
153
5
0
607,670
0
W
Horus
15,246
526
144
5
0
566,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role