Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
FatKamiPride-_15
Xbalanque
Level 143
God Stats
1W - 1L
1,629 SR
Queue Stats
78W - 86L
1,452 Elo+
Party 1
Yu Huang
Yu Huang
Isaitou
Yu Huang
Level 160
God Stats
7W - 2L
1,612 SR
Queue Stats
85W - 44L
1,771 Elo+
Party 1
Team Averages
Level 154
1,580 SR
1,575 Elo+

VS

Team Averages
Level 55
1,351 SR
1,125 Elo+
Chaac
Chaac
ASL Oogway
Chaac
Level 40
God Stats
0W - 6L
1,288 SR
Queue Stats
6W - 29L
1,092 Elo+
Party 2
Chiron
Chiron
ASL Saint
Chiron
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,026 Elo+
Party 2
Yu Huang
Yu Huang
Gxnqste
Yu Huang
Level 102
God Stats
0W - 3L
1,264 SR
Queue Stats
7W - 27L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 0 / 7
10,197
680
10,922
15,691
16,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
14
4 / 2 / 8
10,390
693
11,007
12,597
5,746
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Isaitou
Yu Huang
16
5 / 0 / 7
11,159
744
23,923
9,154
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 4 / 0
9,025
602
6,897
18,525
10,332
Chiron
ASL Saint
Chiron
11
0 / 6 / 0
7,907
527
4,805
14,357
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Gxnqste
Yu Huang
14
0 / 2 / 1
8,848
590
10,082
15,533
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
7
6.5
L
Chaac
2
4
0
0.5
L
Chiron
ASL Saint
Chiron
0
6
0
0
W
Xbalanque
4
2
8
4
L
Yu Huang
Gxnqste
Yu Huang
0
2
1
0.25
W
Yu Huang
Isaitou
Yu Huang
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,852
Damage
21,784
37,442
Taken
48,415
26,831
Mitigated
19,260
5,371
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,922
1,122
0
1,564
15,691
16,324
147
4,388
11,303
0
30,355
L
Chaac
6,897
384
0
2,364
18,525
10,332
0
9,012
9,513
0
22,133
L
Chiron
ASL Saint
Chiron
4,805
2,815
448
1,917
14,357
4,053
0
5,902
8,455
0
15,455
W
Xbalanque
11,007
1,587
0
2,220
12,597
5,746
1,126
3,339
9,258
0
36,998
L
Yu Huang
Gxnqste
Yu Huang
10,082
202
0
667
15,533
4,875
0
9,231
6,302
49,107
0
W
Yu Huang
Isaitou
Yu Huang
23,923
893
0
1,587
9,154
4,761
1,197
3,125
6,029
65,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
25,780
169
Minions Killed
131
12
Camps Cleared
1
876,761
Distance Traveled
762,039
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,197
680
42
3
6
321,871
5
L
Chaac
9,025
602
21
1
0
281,624
0
L
Chiron
7,907
527
19
1
0
222,306
2
W
Xbalanque
10,390
693
40
3
0
278,191
0
L
Yu Huang
8,848
590
91
6
1
258,109
3
W
Yu Huang
11,159
744
87
6
6
276,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role