Player Matchup

Baron Samedi
Baron Samedi
FPScomunista
Baron Samedi
Level 62
God Stats
25W - 14L
1,497 SR
Queue Stats
107W - 100L
1,461 Elo+
Party 1
Osiris
Osiris
Hueythesinful
Osiris
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,340 Elo+
Solo
Anhur
Anhur
Semex777
Anhur
Level 108
God Stats
11W - 10L
1,573 SR
Queue Stats
294W - 248L
1,548 Elo+
Party 1
Team Averages
Level 80
1,523 SR
1,450 Elo+

VS

Team Averages
Level 80
1,535 SR
1,498 Elo+
Janus
Janus
Dragon C0la
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo
Guan Yu
Guan Yu
SmileVinny
Guan Yu
Level 35
God Stats
24W - 17L
1,604 SR
Queue Stats
219W - 184L
1,612 Elo+
Party 2
Charybdis
Charybdis
TheGreatBidoofs
Charybdis
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 146L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FPScomunista
Baron Samedi
13
1 / 1 / 4
7,893
658
7,346
7,951
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 4
8,068
672
8,008
12,849
8,817
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Semex777
Anhur
15
3 / 0 / 4
8,489
707
10,250
8,602
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,871
656
10,761
9,403
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SmileVinny
Guan Yu
12
1 / 1 / 1
7,427
619
5,126
10,660
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TheGreatBidoofs
Charybdis
12
2 / 3 / 1
7,551
629
8,242
10,533
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
5
5
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Baron Samedi
FPScomunista
Baron Samedi
1
1
4
3
W
3
4
4
1.25
W
Anhur
Semex777
Anhur
3
0
4
5
L
Guan Yu
SmileVinny
Guan Yu
1
1
1
1.5
L
Charybdis
TheGreatBidoofs
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
24,129
29,402
Taken
30,596
16,501
Mitigated
18,138
7,962
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,761
834
0
1,080
9,403
3,412
0
2,146
7,257
28,528
0
W
Baron Samedi
FPScomunista
Baron Samedi
7,346
370
1,503
2,026
7,951
3,722
0
2,449
5,207
29,135
0
W
8,008
3,053
0
1,204
12,849
8,817
0
3,814
8,359
225
16,777
W
Anhur
Semex777
Anhur
10,250
4,718
0
3,229
8,602
3,962
76
3,902
4,413
0
37,386
L
Guan Yu
SmileVinny
Guan Yu
5,126
178
1,587
2,742
10,660
9,900
0
3,267
7,393
0
14,803
L
Charybdis
TheGreatBidoofs
Charybdis
8,242
3,211
0
1,624
10,533
4,826
0
2,467
8,066
0
26,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
22,849
134
Minions Killed
116
6
Camps Cleared
5
659,979
Distance Traveled
661,593
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,871
656
37
3
0
214,228
2
W
Baron Samedi
7,893
658
48
4
0
221,738
1
W
Osiris
8,068
672
28
2
0
218,154
2
W
Anhur
8,489
707
58
5
6
220,087
3
L
Guan Yu
7,427
619
24
2
2
252,536
0
L
Charybdis
7,551
629
55
5
3
194,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role