Player Matchup

Guan Yu
Guan Yu
CrackedWhiplash
Guan Yu
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 70L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
DannyDevitBro
Sun Wukong
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
1,523 Elo+
Party 2
Mercury
Mercury
DrTrevorPhd
Mercury
Level 123
God Stats
2W - 1L
1,533 SR
Queue Stats
39W - 32L
1,520 Elo+
Party 2
Thor
Thor
IRUNDZIEHER
Thor
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,482 Elo+
Party 2
Raijin
Raijin
KyleRussell19
Raijin
Level 160
God Stats
5W - 5L
1,725 SR
Queue Stats
195W - 189L
1,492 Elo+
Solo
Team Averages
Level 107
1,552 SR
1,514 Elo+

VS

Team Averages
Level 89
1,574 SR
1,433 Elo+
Xbalanque
Xbalanque
CamWow12345
Xbalanque
Level 139
God Stats
6W - 1L
1,921 SR
Queue Stats
348W - 359L
1,496 Elo+
Party 1
Izanami
Izanami
Hªrlºt
Izanami
Level 114
God Stats
0W - 2L
1,449 SR
Queue Stats
45W - 48L
1,430 Elo+
Solo
Guan Yu
Guan Yu
TankyAnky
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 149L
1,380 Elo+
Solo
Cernunnos
Cernunnos
TheLastGhost0
Cernunnos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,401 Elo+
Solo
Discordia
Discordia
transamhero
Discordia
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 96L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 18
14,538
661
20,146
31,265
54,587
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
DannyDevitBro
Sun Wukong
20
7 / 3 / 17
14,833
674
23,911
27,645
30,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
DrTrevorPhd
Mercury
18
2 / 11 / 12
12,468
567
13,034
24,688
19,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 5 / 21
13,404
609
24,741
25,187
19,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 5 / 12
16,848
766
40,873
23,944
12,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CamWow12345
Xbalanque
20
9 / 5 / 15
15,236
693
33,096
24,695
11,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Hªrlºt
Izanami
20
5 / 8 / 17
14,846
675
18,370
27,542
13,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TankyAnky
Guan Yu
20
6 / 8 / 16
14,028
638
16,309
38,042
51,845
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
TheLastGhost0
Cernunnos
20
5 / 7 / 14
13,497
614
17,822
29,108
17,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
transamhero
Discordia
20
4 / 6 / 17
13,523
615
22,587
18,504
8,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
108
34
Kills
29
29
Deaths
34
80
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CamWow12345
Xbalanque
9
5
15
3.3
W
9
5
18
3.6
W
Sun Wukong
DannyDevitBro
Sun Wukong
7
3
17
5.17
W
Mercury
DrTrevorPhd
Mercury
2
11
12
0.73
L
Izanami
Hªrlºt
Izanami
5
8
17
1.69
W
3
5
21
2.7
W
13
5
12
3.8
L
Guan Yu
TankyAnky
Guan Yu
6
8
16
1.75
L
Cernunnos
TheLastGhost0
Cernunnos
5
7
14
1.71
L
Discordia
transamhero
Discordia
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,705
Damage
108,184
132,729
Taken
137,891
136,108
Mitigated
103,295
59,071
Healing
49,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CamWow12345
Xbalanque
33,096
17,596
2,538
5,851
24,695
11,805
4,164
10,341
14,354
0
70,051
W
20,146
1,203
13,849
12,945
31,265
54,587
1,776
7,106
24,049
0
34,798
W
Sun Wukong
DannyDevitBro
Sun Wukong
23,911
1,581
2,349
7,753
27,645
30,615
2,190
5,902
21,695
0
44,408
W
Mercury
DrTrevorPhd
Mercury
13,034
2,923
2,501
4,758
24,688
19,566
1,339
2,720
21,938
0
21,357
L
Izanami
Hªrlºt
Izanami
18,370
13,208
2,047
5,917
27,542
13,831
3,461
6,027
21,515
0
65,942
W
24,741
1,876
1,462
3,259
25,187
19,016
2,166
3,772
21,387
0
49,655
W
40,873
2,389
3,588
6,607
23,944
12,324
2,194
2,869
21,073
92,879
0
L
Guan Yu
TankyAnky
Guan Yu
16,309
1,828
12,666
9,494
38,042
51,845
144
9,117
28,925
0
26,005
L
Cernunnos
TheLastGhost0
Cernunnos
17,822
7,877
3,015
6,135
29,108
17,442
1,227
8,640
20,468
0
27,987
L
Discordia
transamhero
Discordia
22,587
2,574
892
964
18,504
8,372
858
6,748
11,756
39,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,091
Gold Earned
71,130
202
Minions Killed
232
0
Camps Cleared
0
2,004,467
Distance Traveled
1,746,098
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
15,236
693
58
3
0
377,214
1
W
Guan Yu
14,538
661
21
1
0
403,952
0
W
Sun Wukong
14,833
674
31
1
0
430,127
0
W
Mercury
12,468
567
18
1
0
438,132
1
L
Izanami
14,846
675
101
5
0
311,194
0
W
Thor
13,404
609
32
1
0
385,843
2
W
Raijin
16,848
766
100
5
0
346,413
0
L
Guan Yu
14,028
638
15
1
0
392,396
0
L
Cernunnos
13,497
614
15
1
0
323,579
0
L
Discordia
13,523
615
43
2
0
341,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role