Player Matchup

Neith
Neith
Platinum III
Dino651
Neith
Platinum III
Level 160
God Stats
11W - 15L
1,570 SR
Queue Stats
461W - 447L
1,771 MMR
Solo
Fafnir
Fafnir
Gold II
Ouzadi4
Fafnir
Gold II
Level 154
God Stats
2W - 1L
1,427 SR
Queue Stats
72W - 66L
1,762 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
RunE85
Zhong Kui
Gold I
Level 145
God Stats
26W - 17L
1,761 SR
Queue Stats
270W - 248L
1,763 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Th3 4ngry Bunny
Nu Wa
Platinum IV
Level 160
God Stats
12W - 6L
1,628 SR
Queue Stats
237W - 233L
1,785 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
bryan122wwe
Cliodhna
Platinum IV
Level 142
God Stats
5W - 5L
1,750 SR
Queue Stats
296W - 283L
1,772 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,627 SR
1,770 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,574 SR
1,770 MMR
Anubis
Anubis
Platinum IV
Blizzy6704
Anubis
Platinum IV
Level 112
God Stats
2W - 0L
1,757 SR
Queue Stats
65W - 56L
1,772 MMR
Solo
Hercules
Hercules
Gold I
LanceLFT
Hercules
Gold I
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 158L
1,768 MMR
Solo
Arachne
Arachne
Platinum III
Maydarko0707
Arachne
Platinum III
Level 59
God Stats
3W - 0L
1,815 SR
Queue Stats
52W - 50L
1,790 MMR
Solo
Medusa
Medusa
Platinum V
Thereal2k_sgh1
Medusa
Platinum V
Level 153
God Stats
27W - 33L
1,569 SR
Queue Stats
426W - 421L
1,765 MMR
Solo
Hera
Hera
Platinum II
YeahYuhh
Hera
Platinum II
Level 148
God Stats
1W - 3L
1,230 SR
Queue Stats
44W - 40L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dino651
Neith
20
5 / 6 / 4
15,745
477
28,703
28,738
19,635
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Ouzadi4
Fafnir
19
3 / 5 / 5
14,503
439
6,545
35,133
57,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
RunE85
Zhong Kui
20
2 / 9 / 6
15,007
455
19,524
36,522
34,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 12 / 5
12,500
379
17,996
25,837
12,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
bryan122wwe
Cliodhna
20
5 / 8 / 7
17,030
516
19,226
38,125
19,960
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HadesAtlasChaacKali

VS

Bans
LancelotLokiAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blizzy6704
Anubis
20
8 / 4 / 9
20,712
628
23,103
34,713
31,080
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hercules
LanceLFT
Hercules
20
2 / 1 / 22
17,251
523
17,532
44,549
66,193
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Maydarko0707
Arachne
20
8 / 5 / 8
19,164
581
23,267
31,663
15,348
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 5 / 5
19,569
593
28,832
24,515
13,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
20
12 / 1 / 12
19,946
604
37,394
16,909
8,670
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
16
Kills
40
40
Deaths
16
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blizzy6704
Anubis
8
4
9
3.13
L
Neith
Dino651
Neith
5
6
4
1.17
W
Hercules
LanceLFT
Hercules
2
1
22
13
W
Arachne
Maydarko0707
Arachne
8
5
8
2.4
L
Fafnir
Ouzadi4
Fafnir
3
5
5
1.1
L
Zhong Kui
RunE85
Zhong Kui
2
9
6
0.56
L
1
12
5
0.29
W
10
5
5
2.5
W
Hera
12
1
12
18
L
Cliodhna
bryan122wwe
Cliodhna
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,994
Damage
130,128
164,355
Taken
152,349
143,870
Mitigated
135,084
38,524
Healing
56,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blizzy6704
Anubis
23,103
1,113
0
17,632
34,713
31,080
1,260
15,984
18,010
207,973
0
L
Neith
Dino651
Neith
28,703
6,413
0
6,647
28,738
19,635
0
6,632
22,106
0
168,470
W
Hercules
LanceLFT
Hercules
17,532
4,247
0
21,032
44,549
66,193
914
10,926
33,512
2,380
62,952
W
Arachne
Maydarko0707
Arachne
23,267
15,366
0
5,758
31,663
15,348
2,798
7,617
23,716
0
192,937
L
Fafnir
Ouzadi4
Fafnir
6,545
1,299
824
7,577
35,133
57,923
0
17,142
17,991
34,878
0
L
Zhong Kui
RunE85
Zhong Kui
19,524
346
0
8,354
36,522
34,154
938
18,881
17,641
115,434
0
L
17,996
5,077
0
250
25,837
12,198
857
5,749
20,088
105,607
0
W
28,832
13,072
0
10,941
24,515
13,793
9,054
5,265
17,924
0
174,572
W
Hera
37,394
13,316
0
1,393
16,909
8,670
9,003
5,921
10,904
233,639
0
L
Cliodhna
bryan122wwe
Cliodhna
19,226
2,039
0
14,872
38,125
19,960
0
12,322
25,803
0
196,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,785
Gold Earned
96,642
957
Minions Killed
1,045
0
Camps Cleared
0
2,662,014
Distance Traveled
2,775,129
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
20,712
628
295
9
0
496,278
4
L
Neith
15,745
477
272
8
0
501,632
4
W
Hercules
17,251
523
63
2
0
578,232
9
W
Arachne
19,164
581
189
6
0
600,091
5
L
Fafnir
14,503
439
55
2
0
593,990
12
L
Zhong Kui
15,007
455
225
7
0
509,760
7
L
Nu Wa
12,500
379
145
4
0
448,180
3
W
Medusa
19,569
593
224
7
0
482,138
0
W
Hera
19,946
604
274
8
0
618,390
6
L
Cliodhna
17,030
516
260
8
0
608,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role