Player Matchup

Arachne
Arachne
DVmc96
Arachne
Level 28
God Stats
4W - 16L
1,320 SR
Queue Stats
5W - 19L
1,290 Elo+
Party 2
Sol
Sol
Frostedfake_20
Sol
Level 17
God Stats
3W - 10L
1,268 SR
Queue Stats
3W - 13L
1,193 Elo+
Party 2
Cupid
Cupid
MyUnclesToy
Cupid
Level 27
God Stats
5W - 15L
1,430 SR
Queue Stats
5W - 16L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
Red-Assassin00
Sylvanus
Level 38
God Stats
3W - 3L
1,847 SR
Queue Stats
5W - 22L
1,245 Elo+
Party 2
Poseidon
Poseidon
kyramaine
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,071 Elo+
Party 2
Team Averages
Level 24
1,473 SR
1,231 Elo+

VS

Team Averages
Level 67
1,503 SR
1,448 Elo+
Neith
Neith
PNKNWHTE
Neith
Level 49
God Stats
3W - 3L
1,524 SR
Queue Stats
90W - 90L
1,454 Elo+
Party 1
Hades
Hades
Saintkortez
Hades
Level 105
God Stats
2W - 0L
1,366 SR
Queue Stats
251W - 245L
1,462 Elo+
Party 1
Khepri
Khepri
marcsantx2
Khepri
Level 62
God Stats
33W - 28L
1,477 SR
Queue Stats
187W - 182L
1,401 Elo+
Solo
Sol
Sol
pluto239handsome
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,407 Elo+
Party 1
Arachne
Arachne
wtwenvo
Arachne
Level 58
God Stats
27W - 21L
1,650 SR
Queue Stats
82W - 84L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DVmc96
Arachne
9
2 / 5 / 2
6,283
483
6,668
12,882
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 4 / 2
6,572
506
7,382
11,414
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,218
401
4,937
9,564
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
9
0 / 2 / 1
5,835
449
4,982
12,332
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
kyramaine
Poseidon
10
0 / 3 / 0
5,682
437
2,065
6,116
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PNKNWHTE
Neith
11
2 / 0 / 2
6,483
499
8,983
7,754
3,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 0 / 1
8,257
635
5,690
8,540
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
marcsantx2
Khepri
10
0 / 0 / 2
6,547
504
4,141
6,077
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 5
7,719
594
12,818
11,411
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
wtwenvo
Arachne
12
4 / 3 / 1
7,322
563
4,836
7,264
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
DVmc96
Arachne
2
5
2
0.6
L
2
4
2
0.75
L
0
1
0
0
W
Neith
PNKNWHTE
Neith
2
0
2
3
L
Sylvanus
0
2
1
0.25
W
4
0
1
4.5
L
Poseidon
kyramaine
Poseidon
0
3
0
0
W
Khepri
marcsantx2
Khepri
0
0
2
1
W
5
1
5
7.5
W
Arachne
wtwenvo
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
36,468
52,308
Taken
41,046
22,513
Mitigated
21,818
16,753
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DVmc96
Arachne
6,668
4,421
0
2,403
12,882
4,821
168
4,961
7,921
0
39,136
L
7,382
2,798
0
4,612
11,414
4,713
1,530
5,435
5,979
40,433
0
L
4,937
2,891
586
3,910
9,564
3,588
0
4,663
4,901
0
28,387
W
Neith
PNKNWHTE
Neith
8,983
3,561
0
2,498
7,754
3,452
0
2,348
5,406
0
57,115
L
Sylvanus
4,982
1,911
1,146
4,096
12,332
7,347
0
3,297
9,035
25,648
0
W
5,690
92
0
5,758
8,540
4,967
876
1,772
6,475
52,742
0
L
Poseidon
kyramaine
Poseidon
2,065
432
0
0
6,116
2,044
0
4,293
1,823
27,840
0
W
Khepri
marcsantx2
Khepri
4,141
403
0
2,030
6,077
5,063
0
2,610
3,467
14,281
0
W
12,818
5,815
0
8,179
11,411
4,790
1,112
4,634
6,777
55,387
0
W
Arachne
wtwenvo
Arachne
4,836
3,254
0
2,036
7,264
3,546
448
2,772
4,492
0
51,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
36,328
275
Minions Killed
416
0
Camps Cleared
0
1,194,192
Distance Traveled
1,260,453
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,283
483
63
5
0
274,168
0
L
Sol
6,572
506
63
5
0
238,300
0
L
Cupid
5,218
401
50
4
0
251,881
2
W
Neith
6,483
499
85
7
0
236,169
2
L
Sylvanus
5,835
449
41
3
0
206,683
2
W
Hades
8,257
635
114
9
0
247,391
4
L
Poseidon
5,682
437
58
4
0
223,160
4
W
Khepri
6,547
504
36
3
0
238,428
4
W
Sol
7,719
594
79
6
0
234,529
0
W
Arachne
7,322
563
102
8
0
303,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role