Player Matchup

Bacchus
Bacchus
ALargerMoose
Bacchus
Level 109
God Stats
2W - 1L
1,488 SR
Queue Stats
175W - 183L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
ChingonSon
Gilgamesh
Level 156
God Stats
4W - 4L
1,524 SR
Queue Stats
244W - 243L
1,631 Elo+
Solo
Tiamat
Tiamat
Franke93
Tiamat
Level 139
God Stats
1W - 1L
1,260 SR
Queue Stats
29W - 16L
1,645 Elo+
Party 2
Hachiman
Hachiman
WARRIΦR
Hachiman
Level 158
God Stats
9W - 10L
1,401 SR
Queue Stats
375W - 359L
1,552 Elo+
Party 2
Chronos
Chronos
atownrep89
Chronos
Level 160
God Stats
9W - 3L
1,751 SR
Queue Stats
431W - 450L
1,588 Elo+
Solo
Team Averages
Level 144
1,485 SR
1,598 Elo+

VS

Team Averages
Level 138
1,426 SR
1,594 Elo+
Hachiman
Hachiman
IoCodyoI
Hachiman
Level 145
God Stats
2W - 3L
1,477 SR
Queue Stats
152W - 172L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Speck_mea
Cabrakan
Level 156
God Stats
3W - 7L
1,526 SR
Queue Stats
424W - 413L
1,611 Elo+
Party 1
Merlin
Merlin
find_stork
Merlin
Level 160
God Stats
5W - 9L
1,347 SR
Queue Stats
498W - 509L
1,652 Elo+
Party 1
Hades
Hades
x CRABCAKES x
Hades
Level 123
God Stats
10W - 6L
1,596 SR
Queue Stats
784W - 759L
1,560 Elo+
Party 3
Zhong Kui
Zhong Kui
xSMIBx
Zhong Kui
Level 106
God Stats
5W - 9L
1,186 SR
Queue Stats
507W - 507L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALargerMoose
Bacchus
20
0 / 5 / 33
14,231
678
11,270
30,327
56,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
ChingonSon
Gilgamesh
20
5 / 7 / 26
14,176
675
18,515
26,970
34,803
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Franke93
Tiamat
20
15 / 4 / 19
15,652
745
34,557
21,770
21,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
WARRIΦR
Hachiman
20
12 / 8 / 11
15,465
736
27,614
24,077
13,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
atownrep89
Chronos
20
12 / 8 / 20
16,341
778
24,260
30,342
16,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IoCodyoI
Hachiman
20
6 / 7 / 16
14,573
694
25,123
22,417
12,589
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Speck_mea
Cabrakan
20
11 / 9 / 11
16,171
770
22,741
31,502
48,142
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
find_stork
Merlin
20
3 / 7 / 20
13,931
663
17,929
18,044
11,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 10 / 13
13,525
644
23,095
27,974
24,348
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
xSMIBx
Zhong Kui
19
6 / 11 / 11
13,480
642
15,665
27,497
20,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
101
44
Kills
30
32
Deaths
44
109
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALargerMoose
Bacchus
0
5
33
3.3
W
Gilgamesh
ChingonSon
Gilgamesh
5
7
26
2.57
W
Tiamat
Franke93
Tiamat
15
4
19
6.13
L
Hachiman
IoCodyoI
Hachiman
6
7
16
2
L
Cabrakan
Speck_mea
Cabrakan
11
9
11
1.83
W
Hachiman
WARRIΦR
Hachiman
12
8
11
2.19
W
Chronos
atownrep89
Chronos
12
8
20
2.75
L
Merlin
find_stork
Merlin
3
7
20
1.86
L
4
10
13
1.05
L
Zhong Kui
xSMIBx
Zhong Kui
6
11
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,216
Damage
104,553
133,486
Taken
127,434
143,170
Mitigated
116,791
44,560
Healing
28,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALargerMoose
Bacchus
11,270
1,066
3,162
8,563
30,327
56,434
453
13,562
16,765
20,140
0
W
Gilgamesh
ChingonSon
Gilgamesh
18,515
4,701
2,463
3,049
26,970
34,803
0
14,993
11,977
0
28,091
W
Tiamat
Franke93
Tiamat
34,557
1,030
3,424
8,549
21,770
21,525
1,787
13,749
8,021
67,218
0
L
Hachiman
IoCodyoI
Hachiman
25,123
11,472
1,130
2,863
22,417
12,589
3,915
11,522
10,895
45
53,006
L
Cabrakan
Speck_mea
Cabrakan
22,741
2,929
2,141
5,552
31,502
48,142
662
17,953
13,549
37,367
0
W
Hachiman
WARRIΦR
Hachiman
27,614
20,017
571
6,835
24,077
13,716
2,375
16,753
7,324
0
54,330
W
Chronos
atownrep89
Chronos
24,260
6,477
152
7,792
30,342
16,692
5,115
20,418
9,924
65,860
0
L
Merlin
find_stork
Merlin
17,929
375
755
3,277
18,044
11,049
1,019
9,100
8,944
54,726
0
L
23,095
1,104
2,163
6,763
27,974
24,348
1,520
15,264
12,710
41,609
0
L
Zhong Kui
xSMIBx
Zhong Kui
15,665
2,063
1,071
2,467
27,497
20,663
862
16,248
11,249
23,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,865
Gold Earned
71,680
222
Minions Killed
226
0
Camps Cleared
0
1,813,321
Distance Traveled
1,524,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,231
678
15
1
0
372,700
1
W
Gilgamesh
14,176
675
16
1
0
371,280
0
W
Tiamat
15,652
745
56
3
0
388,019
2
L
Hachiman
14,573
694
64
3
0
315,974
0
L
Cabrakan
16,171
770
20
1
0
321,211
0
W
Hachiman
15,465
736
58
3
0
330,140
0
W
Chronos
16,341
778
77
4
0
351,182
0
L
Merlin
13,931
663
71
3
0
319,872
0
L
Hades
13,525
644
46
2
0
301,742
0
L
Zhong Kui
13,480
642
25
1
0
266,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role