Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bansheesheild
Zhong Kui
Level 145
God Stats
9W - 13L
1,454 SR
Queue Stats
251W - 239L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
Mayson 117
Sylvanus
Level 137
God Stats
52W - 39L
1,546 SR
Queue Stats
238W - 211L
1,516 Elo+
Party 2
Bakasura
Bakasura
Skadi2Belleza
Bakasura
Level 140
God Stats
3W - 0L
1,751 SR
Queue Stats
157W - 157L
1,409 Elo+
Party 2
Scylla
Scylla
USSDarkmatter
Scylla
Level 126
God Stats
3W - 1L
1,921 SR
Queue Stats
24W - 34L
1,395 Elo+
Party 2
Team Averages
Level 139
1,634 SR
1,454 Elo+

VS

Team Averages
Level 78
1,540 SR
1,601 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AuraDeloreRome
The Morrigan
Level 98
God Stats
0W - 2L
1,246 SR
Queue Stats
143W - 135L
1,597 Elo+
Party 1
Olorun
Olorun
Frosty701
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Anubis
Anubis
Purple2121
Anubis
Level 33
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QKen1196
Ah Muzen Cab
Level 115
God Stats
4W - 5L
1,697 SR
Queue Stats
139W - 146L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 3 / 4
9,293
547
11,186
15,776
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Bansheesheild
Zhong Kui
15
1 / 2 / 4
9,634
567
9,332
10,586
7,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Mayson 117
Sylvanus
14
1 / 2 / 7
9,023
531
4,820
11,977
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Skadi2Belleza
Bakasura
16
3 / 1 / 2
9,656
568
3,859
15,028
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 1 / 2
8,616
507
10,399
5,182
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 4 / 1
8,472
498
5,121
14,121
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
AuraDeloreRome
The Morrigan
14
2 / 4 / 3
8,460
498
6,854
12,837
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Frosty701
Olorun
11
0 / 2 / 1
6,927
407
2,004
8,990
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Purple2121
Anubis
15
2 / 3 / 0
8,742
514
5,768
11,498
5,612
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
QKen1196
Ah Muzen Cab
13
2 / 2 / 2
8,183
481
7,067
10,155
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
9
9
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
4
1.67
L
Ymir
 
Ymir
3
4
1
0.88
L
The Morrigan
AuraDeloreRome
The Morrigan
2
4
3
0.88
W
Zhong Kui
Bansheesheild
Zhong Kui
1
2
4
1.5
L
Olorun
Frosty701
Olorun
0
2
1
0.25
W
Sylvanus
Mayson 117
Sylvanus
1
2
7
2.25
L
Anubis
Purple2121
Anubis
2
3
0
0.67
L
Ah Muzen Cab
QKen1196
Ah Muzen Cab
2
2
2
1.5
W
Bakasura
Skadi2Belleza
Bakasura
3
1
2
4
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
26,814
58,549
Taken
57,601
34,155
Mitigated
31,733
21,946
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,186
4,941
0
4,366
15,776
8,021
502
6,661
9,023
0
74,025
L
Ymir
 
Ymir
5,121
748
0
1,911
14,121
13,244
0
6,764
6,751
36,028
0
L
The Morrigan
AuraDeloreRome
The Morrigan
6,854
1,111
0
4,771
12,837
5,267
0
4,821
7,588
65,465
1,216
W
Zhong Kui
Bansheesheild
Zhong Kui
9,332
804
0
2,172
10,586
7,829
1,811
6,982
3,592
66,005
0
L
Olorun
Frosty701
Olorun
2,004
1,011
272
2,087
8,990
3,407
0
1,198
7,692
32,782
0
W
Sylvanus
Mayson 117
Sylvanus
4,820
871
4,864
5,759
11,977
8,918
704
2,697
9,160
35,327
0
L
Anubis
Purple2121
Anubis
5,768
207
0
4,316
11,498
5,612
0
7,432
3,489
62,165
0
L
Ah Muzen Cab
QKen1196
Ah Muzen Cab
7,067
2,542
0
2,457
10,155
4,203
1,281
3,038
6,780
0
65,968
W
Bakasura
Skadi2Belleza
Bakasura
3,859
2,483
0
4,305
15,028
7,717
735
2,497
12,491
0
73,535
W
10,399
713
0
480
5,182
1,670
878
546
4,636
34,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,222
Gold Earned
40,784
537
Minions Killed
453
0
Camps Cleared
0
1,553,051
Distance Traveled
1,534,195
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,293
547
124
7
0
259,288
6
L
Ymir
8,472
498
40
2
0
325,242
8
L
The Morrigan
8,460
498
112
7
0
310,744
0
W
Zhong Kui
9,634
567
139
8
0
286,431
9
L
Olorun
6,927
407
62
4
0
314,578
0
W
Sylvanus
9,023
531
66
4
0
298,615
3
L
Anubis
8,742
514
131
8
0
264,646
2
L
Ah Muzen Cab
8,183
481
108
6
0
318,985
0
W
Bakasura
9,656
568
141
8
0
371,685
5
W
Scylla
8,616
507
67
4
0
337,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role