Player Matchup

Shiva
Shiva
CPLAnonymous
Shiva
Level 126
God Stats
23W - 10L
1,739 SR
Queue Stats
118W - 90L
1,662 Elo+
Party 1
Vulcan
Vulcan
PlusNinetySix
Vulcan
Level 95
God Stats
3W - 2L
1,540 SR
Queue Stats
144W - 134L
1,552 Elo+
Party 1
Mercury
Mercury
SPCAnonymous
Mercury
Level 115
God Stats
3W - 1L
1,539 SR
Queue Stats
154W - 138L
1,585 Elo+
Party 1
Team Averages
Level 112
1,606 SR
1,600 Elo+

VS

Team Averages
Level 74
1,462 SR
1,533 Elo+
Hou Yi
Hou Yi
SaltYXavieR
Hou Yi
Level 49
God Stats
4W - 1L
1,693 SR
Queue Stats
54W - 50L
1,566 Elo+
Party 2
Shiva
Shiva
StrifeXVI
Shiva
Level 66
God Stats
0W - 1L
1,267 SR
Queue Stats
82W - 69L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
Thezeuqram
Ao Kuang
Level 106
God Stats
8W - 11L
1,426 SR
Queue Stats
122W - 164L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,818
682
6,157
8,587
6,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 4
7,743
774
8,848
4,547
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SPCAnonymous
Mercury
12
4 / 1 / 4
7,754
775
5,751
5,579
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 3 / 1
6,760
676
4,469
8,085
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
StrifeXVI
Shiva
11
0 / 2 / 2
7,162
716
5,630
9,157
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Thezeuqram
Ao Kuang
9
1 / 3 / 0
6,315
632
2,641
8,087
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
3
0
4
5
W
Mercury
SPCAnonymous
Mercury
4
1
4
6
L
Hou Yi
1
3
1
0.5
L
Shiva
StrifeXVI
Shiva
0
2
2
0.5
L
Ao Kuang
Thezeuqram
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,756
Damage
12,740
18,713
Taken
25,329
10,589
Mitigated
14,324
5,087
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,157
1,667
52
1,846
8,587
6,337
429
1,043
7,544
0
16,820
W
8,848
3,513
0
1,500
4,547
2,077
543
1,100
3,447
33,967
0
W
Mercury
SPCAnonymous
Mercury
5,751
3,276
0
1,689
5,579
2,175
214
714
4,865
0
14,259
L
Hou Yi
4,469
2,086
0
597
8,085
3,953
0
2,736
5,191
0
24,511
L
Shiva
StrifeXVI
Shiva
5,630
856
122
1,932
9,157
6,582
0
3,925
4,968
0
22,018
L
Ao Kuang
Thezeuqram
Ao Kuang
2,641
540
0
2,245
8,087
3,789
0
2,083
5,848
7,120
1,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,315
Gold Earned
20,237
112
Minions Killed
106
4
Camps Cleared
5
623,107
Distance Traveled
567,200
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,818
682
22
2
1
208,924
1
W
Vulcan
7,743
774
72
7
1
207,354
2
W
Mercury
7,754
775
18
2
2
206,829
3
L
Hou Yi
6,760
676
51
5
2
178,782
2
L
Shiva
7,162
716
42
4
2
208,733
5
L
Ao Kuang
6,315
632
13
1
1
179,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role