Player Matchup

Thoth
Thoth
Captain_Yami5
Thoth
Level 113
God Stats
9W - 12L
1,647 SR
Queue Stats
743W - 1,017L
1,493 Elo+
Party 1
Mercury
Mercury
GilgameshGodking
Mercury
Level 48
God Stats
11W - 21L
1,303 SR
Queue Stats
137W - 281L
1,336 Elo+
Party 1
Achilles
Achilles
TheLoneRavager
Achilles
Level 18
God Stats
3W - 11L
1,175 SR
Queue Stats
26W - 85L
1,173 Elo+
Party 1
Team Averages
Level 60
1,375 SR
1,334 Elo+

VS

Team Averages
Level 83
1,380 SR
1,435 Elo+
Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
K00chmeister
Gilgamesh
Level 94
God Stats
3W - 4L
1,494 SR
Queue Stats
21W - 36L
1,305 Elo+
Party 2
Freya
Freya
Sloppykiss
Freya
Level 89
God Stats
1W - 0L
1,146 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
11,145
743
16,865
8,832
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 8 / 5
10,987
732
9,228
15,219
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
14
2 / 7 / 6
11,073
738
7,703
20,198
24,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 5 / 11
10,302
687
12,022
14,054
5,986
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
K00chmeister
Gilgamesh
17
8 / 2 / 8
12,165
811
13,120
17,127
20,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
16
8 / 5 / 6
11,684
779
13,081
16,874
7,601
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
18
18
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
5
11
1.5
L
5
3
4
2.33
L
5
8
5
0.94
W
Gilgamesh
K00chmeister
Gilgamesh
8
2
8
6
W
Freya
8
5
6
2.2
L
Achilles
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
38,223
44,249
Taken
48,055
35,656
Mitigated
33,945
1,845
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,022
6,551
328
1,798
14,054
5,986
372
5,155
8,899
0
40,535
L
16,865
654
0
188
8,832
4,118
704
1,474
7,358
59,970
0
L
9,228
6,046
0
0
15,219
6,925
0
4,623
10,596
0
20,785
W
Gilgamesh
K00chmeister
Gilgamesh
13,120
2,731
393
3,177
17,127
20,358
1,182
5,475
11,652
0
42,195
W
Freya
13,081
4,153
0
7,537
16,874
7,601
630
6,770
10,104
41,557
0
L
Achilles
7,703
1,940
0
1,657
20,198
24,613
429
7,251
12,947
0
17,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
34,151
149
Minions Killed
164
3
Camps Cleared
7
767,030
Distance Traveled
752,910
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,302
687
47
3
0
254,992
0
L
Thoth
11,145
743
115
8
0
253,118
1
L
Mercury
10,987
732
23
2
2
268,121
0
W
Gilgamesh
12,165
811
44
3
6
278,901
0
W
Freya
11,684
779
73
5
1
219,017
0
L
Achilles
11,073
738
11
1
1
245,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role