Player Matchup

Achilles
Achilles
AceLax
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,217 Elo+
Party 2
Hel
Hel
Moxi999
Hel
Level 25
God Stats
0W - 1L
1,347 SR
Queue Stats
16W - 51L
1,193 Elo+
Party 2
Aphrodite
Aphrodite
Tymplar
Aphrodite
Level 102
God Stats
1W - 1L
1,457 SR
Queue Stats
49W - 101L
1,276 Elo+
Party 2
Team Averages
Level 44
1,435 SR
1,229 Elo+

VS

Team Averages
Level 72
1,510 SR
1,413 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SALHEN
Cerberus
Level 160
God Stats
9W - 6L
1,530 SR
Queue Stats
86W - 93L
1,594 Elo+
Solo
Eset
Eset
Zaltark
Eset
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceLax
Achilles
8
0 / 5 / 2
6,691
608
3,461
13,326
9,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Hel
10
0 / 5 / 2
6,721
611
5,644
11,410
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Tymplar
Aphrodite
11
3 / 2 / 0
7,515
683
7,531
12,765
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 2 / 8
7,773
707
9,784
9,941
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
SALHEN
Cerberus
14
6 / 0 / 6
8,539
776
13,849
7,699
5,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Zaltark
Eset
13
3 / 1 / 8
7,770
706
9,121
6,325
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
8
3.5
L
Achilles
AceLax
Achilles
0
5
2
0.2
L
Hel
0
5
2
0.2
W
Cerberus
SALHEN
Cerberus
6
0
6
9
L
Aphrodite
Tymplar
Aphrodite
3
2
0
1.5
W
Eset
Zaltark
Eset
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,636
Damage
32,754
37,501
Taken
23,965
20,377
Mitigated
13,813
14,710
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,784
3,802
0
1,736
9,941
5,616
375
6,605
3,336
0
19,685
L
Achilles
AceLax
Achilles
3,461
1,862
0
472
13,326
9,056
0
6,917
6,409
270
4,592
L
Hel
5,644
922
2,078
3,016
11,410
3,863
0
8,207
3,203
20,272
0
W
Cerberus
SALHEN
Cerberus
13,849
367
0
3,924
7,699
5,254
550
3,908
3,791
39,159
0
L
Aphrodite
Tymplar
Aphrodite
7,531
827
3,683
5,461
12,765
7,458
0
8,116
4,649
28,550
0
W
Eset
Zaltark
Eset
9,121
1,513
1,435
1,866
6,325
2,943
221
3,460
2,865
27,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,927
Gold Earned
24,082
101
Minions Killed
149
2
Camps Cleared
8
541,704
Distance Traveled
614,167
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,773
707
27
2
0
212,854
1
L
Achilles
6,691
608
3
0
0
170,030
0
L
Hel
6,721
611
46
4
1
165,117
3
W
Cerberus
8,539
776
73
7
6
204,403
2
L
Aphrodite
7,515
683
52
5
1
206,557
0
W
Eset
7,770
706
49
4
2
196,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role