Player Matchup

Lancelot
Lancelot
CrimsonBankai
Lancelot
Level 103
God Stats
0W - 2L
1,252 SR
Queue Stats
16W - 13L
1,499 Elo+
Party 1
Ymir
Ymir
TikiTorch77
Ymir
Level 67
God Stats
1W - 4L
1,271 SR
Queue Stats
67W - 85L
1,385 Elo+
Party 4
Hachiman
Hachiman
WyMeRz
Hachiman
Level 66
God Stats
72W - 67L
1,572 SR
Queue Stats
92W - 94L
1,470 Elo+
Party 4
King Arthur
King Arthur
coqi2002
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
我今年七岁
Kukulkan
Level 106
God Stats
5W - 3L
1,564 SR
Queue Stats
778W - 851L
1,367 Elo+
Solo
Team Averages
Level 73
1,432 SR
1,437 Elo+

VS

Team Averages
Level 100
1,426 SR
1,382 Elo+
Chronos
Chronos
Pinckney
Chronos
Level 157
God Stats
31W - 25L
1,519 SR
Queue Stats
366W - 397L
1,389 Elo+
Solo
Ah Puch
Ah Puch
Satanophany
Ah Puch
Level 87
God Stats
22W - 28L
1,456 SR
Queue Stats
111W - 162L
1,311 Elo+
Party 2
Hou Yi
Hou Yi
SilverDoctor69
Hou Yi
Level 55
God Stats
51W - 49L
1,507 SR
Queue Stats
128W - 139L
1,379 Elo+
Party 3
Lancelot
Lancelot
Zanivio
Lancelot
Level 57
God Stats
2W - 4L
1,276 SR
Queue Stats
131W - 119L
1,444 Elo+
Party 3
Achilles
Achilles
reymarin19
Achilles
Level 143
God Stats
5W - 13L
1,370 SR
Queue Stats
242W - 338L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrimsonBankai
Lancelot
4
1 / 0 / 0
3,176
635
654
2,277
724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,474
495
0
147
48
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
WyMeRz
Hachiman
1
0 / 0 / 0
2,439
488
0
0
0
King Arthur
coqi2002
King Arthur
5
0 / 1 / 0
2,974
595
861
3,472
1,597
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
5
0 / 1 / 0
2,946
589
580
1,896
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Pinckney
Chronos
6
0 / 0 / 1
3,585
717
771
1,006
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Satanophany
Ah Puch
6
1 / 0 / 0
3,618
724
2,475
2,038
611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 0 / 0
3,092
618
350
1,787
452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Zanivio
Lancelot
6
1 / 0 / 0
3,735
747
330
2,376
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
reymarin19
Achilles
5
0 / 1 / 0
3,276
655
173
2,970
1,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CrimsonBankai
Lancelot
1
0
0
1
W
Chronos
Pinckney
Chronos
0
0
1
0.5
W
Ah Puch
Satanophany
Ah Puch
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
Hachiman
WyMeRz
Hachiman
0
0
0
0
W
Lancelot
Zanivio
Lancelot
1
0
0
1
L
King Arthur
coqi2002
King Arthur
0
1
0
0
W
Achilles
reymarin19
Achilles
0
1
0
0
L
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,095
Damage
4,099
7,792
Taken
10,177
2,939
Mitigated
3,483
1,236
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CrimsonBankai
Lancelot
654
433
0
375
2,277
724
0
587
1,690
0
10,052
W
Chronos
Pinckney
Chronos
771
45
0
509
1,006
321
0
447
559
14,865
0
W
Ah Puch
Satanophany
Ah Puch
2,475
531
0
1,332
2,038
611
0
0
2,038
15,841
0
W
350
237
0
583
1,787
452
1,454
0
1,787
0
11,901
L
0
0
56
0
147
48
0
0
147
795
0
L
Hachiman
WyMeRz
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Zanivio
Lancelot
330
117
0
1,594
2,376
763
0
0
2,376
0
13,070
L
King Arthur
coqi2002
King Arthur
861
90
0
430
3,472
1,597
0
2,146
1,326
0
8,072
W
Achilles
reymarin19
Achilles
173
44
521
913
2,970
1,336
656
133
2,837
0
8,062
L
Kukulkan
580
41
0
375
1,896
570
0
513
1,383
13,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,009
Gold Earned
17,306
72
Minions Killed
136
0
Camps Cleared
0
363,966
Distance Traveled
437,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,176
635
27
5
0
127,170
0
W
Chronos
3,585
717
34
7
0
84,974
1
W
Ah Puch
3,618
724
25
5
0
86,342
0
W
Hou Yi
3,092
618
28
6
0
80,276
0
L
Ymir
2,474
495
3
1
0
20,805
0
L
Hachiman
2,439
488
0
0
0
17,614
0
W
Lancelot
3,735
747
33
7
0
103,793
0
L
King Arthur
2,974
595
28
6
0
104,410
0
W
Achilles
3,276
655
16
3
0
81,804
1
L
Kukulkan
2,946
589
14
3
0
93,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role