Player Matchup

Anubis
Anubis
Bronze I
Cyanix_Erk
Anubis
Bronze I
Level 67
God Stats
4W - 6L
1,399 SR
Queue Stats
6W - 11L
1,250 MMR
Party 2
Cernunnos
Cernunnos
Silver V
Cyanix_Juankk
Cernunnos
Silver V
Level 66
God Stats
1W - 2L
1,746 SR
Queue Stats
13W - 26L
820 MMR
Party 2
Fenrir
Fenrir
Silver II
octavaltrack-_-
Fenrir
Silver II
Level 66
God Stats
0W - 1L
1,452 SR
Queue Stats
72W - 79L
1,226 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,532 SR
1,099 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,523 SR
1,056 MMR
Kukulkan
Kukulkan
Silver I
LoordDragon
Kukulkan
Silver I
Level 142
God Stats
85W - 70L
1,569 SR
Queue Stats
334W - 353L
1,062 MMR
Party 1
Cthulhu
Cthulhu
Gold II
MASSIOTA_
Cthulhu
Gold II
Level 148
God Stats
12W - 9L
1,500 SR
Queue Stats
165W - 162L
1,540 MMR
Party 1
Chiron
Chiron
Bronze I
SoLookBro-
Chiron
Bronze I
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 96L
567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyanix_Erk
Anubis
20
3 / 7 / 5
16,001
667
21,012
31,748
20,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Cyanix_Juankk
Cernunnos
20
3 / 5 / 5
15,207
634
21,543
25,288
14,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 2
13,750
573
21,601
37,380
53,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ChaacBastetKuzenboShivaAtlas

VS

Bans
GilgameshAh Muzen CabDanzaburouCharybdisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LoordDragon
Kukulkan
20
5 / 1 / 8
16,576
691
24,981
17,581
10,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
MASSIOTA_
Cthulhu
20
4 / 2 / 10
16,970
707
23,144
36,060
55,301
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
SoLookBro-
Chiron
20
9 / 6 / 5
16,596
692
35,894
31,353
13,321
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
18
18
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cyanix_Erk
Anubis
3
7
5
0.79
L
Cernunnos
Cyanix_Juankk
Cernunnos
3
5
5
1.1
W
Kukulkan
LoordDragon
Kukulkan
5
1
8
9
W
Cthulhu
MASSIOTA_
Cthulhu
4
2
10
4.5
W
Chiron
SoLookBro-
Chiron
9
6
5
1.92
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,156
Damage
84,019
94,416
Taken
84,994
87,864
Mitigated
78,758
24,980
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cyanix_Erk
Anubis
21,012
966
635
15,795
31,748
20,195
0
18,246
13,502
86,334
0
L
Cernunnos
Cyanix_Juankk
Cernunnos
21,543
12,802
37
5,567
25,288
14,568
390
14,888
10,400
0
76,149
W
Kukulkan
LoordDragon
Kukulkan
24,981
1,326
0
5,099
17,581
10,136
1,845
3,594
13,679
92,268
0
W
Cthulhu
MASSIOTA_
Cthulhu
23,144
1,607
434
11,007
36,060
55,301
258
6,477
29,058
46,112
0
W
Chiron
SoLookBro-
Chiron
35,894
16,628
683
12,528
31,353
13,321
451
11,770
18,883
0
92,643
L
21,601
3,015
0
2,946
37,380
53,101
0
16,210
21,170
0
44,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
50,142
241
Minions Killed
263
6
Camps Cleared
15
1,204,094
Distance Traveled
1,337,299
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,001
667
118
5
1
373,474
1
L
Cernunnos
15,207
634
80
3
4
381,232
4
W
Kukulkan
16,576
691
149
6
9
454,576
1
W
Cthulhu
16,970
707
39
2
0
465,007
0
W
Chiron
16,596
692
75
3
6
417,716
2
L
Fenrir
13,750
573
43
2
1
449,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role