Player Matchup

Amaterasu
Amaterasu
Chaoticmaple
Amaterasu
Level 80
God Stats
6W - 1L
1,794 SR
Queue Stats
154W - 28L
1,860 Elo+
Party 1
Bacchus
Bacchus
MoIdFungus
Bacchus
Level 49
God Stats
12W - 0L
2,215 SR
Queue Stats
223W - 36L
1,893 Elo+
Party 1
Anhur
Anhur
goofySchmoofy
Anhur
Level 61
God Stats
26W - 4L
2,031 SR
Queue Stats
348W - 59L
1,882 Elo+
Party 1
Team Averages
Level 63
2,013 SR
1,878 Elo+

VS

Team Averages
Level 43
1,539 SR
1,407 Elo+
Kuzenbo
Kuzenbo
MendingAegis
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Zealossus
Ishtar
Level 29
God Stats
1W - 2L
1,617 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 2
Scylla
Scylla
terratroop98
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chaoticmaple
Amaterasu
15
7 / 4 / 8
11,003
786
9,531
14,939
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
MoIdFungus
Bacchus
16
4 / 1 / 13
11,203
800
10,050
16,985
19,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 0 / 9
12,104
865
18,621
14,421
6,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MendingAegis
Kuzenbo
12
0 / 4 / 3
9,190
656
7,565
15,893
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
Zealossus
Ishtar
11
2 / 8 / 1
8,767
626
6,865
14,065
5,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
1 / 7 / 2
9,094
650
7,566
12,194
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
3
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chaoticmaple
Amaterasu
7
4
8
2.75
L
Kuzenbo
MendingAegis
Kuzenbo
0
4
3
0.38
W
Bacchus
MoIdFungus
Bacchus
4
1
13
10.5
L
Ishtar
Zealossus
Ishtar
2
8
1
0.31
W
8
0
9
12.5
L
Scylla
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,202
Damage
21,996
46,345
Taken
42,152
33,439
Mitigated
29,706
18,361
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chaoticmaple
Amaterasu
9,531
5,153
0
5,412
14,939
7,519
696
4,591
8,425
110
29,851
L
Kuzenbo
MendingAegis
Kuzenbo
7,565
2,678
0
1,094
15,893
20,053
0
3,045
12,848
15,763
0
W
Bacchus
MoIdFungus
Bacchus
10,050
926
1,550
6,386
16,985
19,133
422
4,052
9,679
31,930
0
L
Ishtar
Zealossus
Ishtar
6,865
2,890
0
684
14,065
5,420
0
4,474
9,591
0
19,545
W
18,621
10,731
1,320
3,693
14,421
6,787
1,255
7,253
7,168
1,497
67,251
L
Scylla
7,566
926
0
768
12,194
4,233
0
3,167
9,027
34,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
27,051
168
Minions Killed
92
11
Camps Cleared
1
803,312
Distance Traveled
693,499
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,003
786
40
3
4
292,775
1
L
Kuzenbo
9,190
656
7
1
0
245,084
2
W
Bacchus
11,203
800
42
3
4
273,150
3
L
Ishtar
8,767
626
34
2
0
225,850
4
W
Anhur
12,104
865
86
6
3
237,387
0
L
Scylla
9,094
650
51
4
1
222,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role