Player Matchup

Thor
Thor
DislikedEel169
Thor
Level 147
God Stats
7W - 2L
1,943 SR
Queue Stats
308W - 208L
1,647 Elo+
Party 1
Amaterasu
Amaterasu
Mattw0503
Amaterasu
Level 109
God Stats
1W - 1L
1,573 SR
Queue Stats
55W - 42L
1,650 Elo+
Party 1
Anubis
Anubis
VegetoVegeta829
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,698 Elo+
Party 1
Guan Yu
Guan Yu
jllmvt21522
Guan Yu
Level 110
God Stats
9W - 9L
1,474 SR
Queue Stats
104W - 104L
1,486 Elo+
Party 3
Olorun
Olorun
xXMakeEmSalty2Xx
Olorun
Level 8
God Stats
5W - 6L
1,445 SR
Queue Stats
15W - 13L
1,545 Elo+
Party 3
Team Averages
Level 78
1,587 SR
1,605 Elo+

VS

Team Averages
Level 76
1,436 SR
1,469 Elo+
Cliodhna
Cliodhna
Hellzbishop6910
Cliodhna
Level 44
God Stats
0W - 2L
1,245 SR
Queue Stats
56W - 70L
1,485 Elo+
Solo
Bellona
Bellona
Margeo32carrillo
Bellona
Level 124
God Stats
2W - 5L
1,534 SR
Queue Stats
125W - 126L
1,451 Elo+
Party 2
Lancelot
Lancelot
RamirezelCrak
Lancelot
Level 136
God Stats
1W - 2L
1,471 SR
Queue Stats
190W - 193L
1,481 Elo+
Party 2
Zeus
Zeus
maku1234
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
notborji
Sylvanus
Level 48
God Stats
54W - 61L
1,428 SR
Queue Stats
131W - 135L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 7
16,845
602
40,112
26,611
16,594
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Mattw0503
Amaterasu
20
3 / 6 / 8
13,980
499
20,445
38,827
32,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 3 / 13
14,407
515
27,131
21,080
13,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
jllmvt21522
Guan Yu
18
2 / 3 / 16
11,573
413
14,602
37,635
24,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
5 / 8 / 11
12,208
436
24,432
25,433
12,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
4 / 2 / 7
13,913
497
29,158
33,317
28,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 8 / 7
12,828
458
20,345
34,701
29,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
RamirezelCrak
Lancelot
19
4 / 8 / 9
12,237
437
23,138
33,521
15,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
17
3 / 11 / 7
11,018
394
16,406
20,370
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
notborji
Sylvanus
18
6 / 5 / 10
12,567
449
18,252
35,065
50,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
34
Kills
23
24
Deaths
34
55
Assists
40
Player
Kills
Deaths
Assists
KDA
W
20
4
7
5.88
L
Cliodhna
4
2
7
3.75
L
6
8
7
1.19
W
Amaterasu
Mattw0503
Amaterasu
3
6
8
1.17
L
Lancelot
RamirezelCrak
Lancelot
4
8
9
1.06
W
4
3
13
3.5
W
Guan Yu
jllmvt21522
Guan Yu
2
3
16
3.33
L
Zeus
3
11
7
0.59
L
Sylvanus
notborji
Sylvanus
6
5
10
2.2
W
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,722
Damage
107,299
149,586
Taken
156,974
100,696
Mitigated
132,766
57,792
Healing
44,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,112
12,890
0
3,252
26,611
16,594
1,349
5,345
21,266
0
171,800
L
Cliodhna
29,158
3,260
0
15,484
33,317
28,657
562
5,821
27,496
0
144,997
L
20,345
7,242
357
6,750
34,701
29,728
0
15,080
19,621
0
76,722
W
Amaterasu
Mattw0503
Amaterasu
20,445
9,181
0
12,178
38,827
32,966
1,532
3,103
35,724
0
118,721
L
Lancelot
RamirezelCrak
Lancelot
23,138
4,678
0
8,708
33,521
15,809
0
8,076
25,445
0
120,606
W
27,131
2,044
0
11,470
21,080
13,259
1,522
4,790
16,290
151,266
0
W
Guan Yu
jllmvt21522
Guan Yu
14,602
2,663
7,999
12,666
37,635
24,925
1,002
10,673
26,962
0
52,583
L
Zeus
16,406
2,024
0
365
20,370
7,904
0
6,704
13,666
76,406
0
L
Sylvanus
notborji
Sylvanus
18,252
5,081
4,528
8,469
35,065
50,668
335
13,067
21,998
48,638
15,854
W
24,432
11,323
2,410
7,817
25,433
12,952
6,460
9,029
16,404
68,171
7,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,013
Gold Earned
62,563
758
Minions Killed
625
0
Camps Cleared
0
2,562,171
Distance Traveled
2,606,325
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,845
602
197
7
0
559,598
3
L
Cliodhna
13,913
497
208
7
0
556,943
1
L
Bellona
12,828
458
96
3
0
513,185
2
W
Amaterasu
13,980
499
188
7
0
547,824
0
L
Lancelot
12,237
437
146
5
0
584,401
1
W
Anubis
14,407
515
201
7
0
473,082
5
W
Guan Yu
11,573
413
64
2
0
542,349
2
L
Zeus
11,018
394
108
4
0
462,386
0
L
Sylvanus
12,567
449
67
2
0
489,410
5
W
Olorun
12,208
436
108
4
0
439,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role