Player Matchup

Thanatos
Thanatos
BIGBOIIEAGLE
Thanatos
Level 107
God Stats
3W - 3L
1,700 SR
Queue Stats
24W - 24L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
DrewtheRaikage
Sun Wukong
Level 127
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 10L
1,479 Elo+
Party 2
Hachiman
Hachiman
ElemntalWolf
Hachiman
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MarkBarkHD
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,585 Elo+
Party 2
Merlin
Merlin
Solioseis
Merlin
Level 26
God Stats
0W - 1L
1,426 SR
Queue Stats
8W - 6L
1,687 Elo+
Party 2
Team Averages
Level 97
1,482 SR
1,559 Elo+

VS

Team Averages
Level 79
1,546 SR
1,606 Elo+
Susano
Susano
CatgirlWithDrip
Susano
Level 146
God Stats
1W - 1L
1,744 SR
Queue Stats
472W - 417L
1,599 Elo+
Party 1
Thanatos
Thanatos
Commercechris
Thanatos
Level 82
God Stats
36W - 45L
1,405 SR
Queue Stats
159W - 180L
1,401 Elo+
Solo
Sol
Sol
JSaltee
Sol
Level 112
God Stats
4W - 8L
1,574 SR
Queue Stats
604W - 541L
1,676 Elo+
Party 1
Pele
Pele
SexyDexxyy
Pele
Level 26
God Stats
1W - 2L
1,306 SR
Queue Stats
32W - 18L
1,696 Elo+
Party 1
Charybdis
Charybdis
WinoBrandon
Charybdis
Level 27
God Stats
10W - 9L
1,699 SR
Queue Stats
25W - 16L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIGBOIIEAGLE
Thanatos
11
5 / 5 / 2
7,137
595
6,328
11,903
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
DrewtheRaikage
Sun Wukong
11
1 / 0 / 2
6,339
528
5,711
10,264
5,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
ElemntalWolf
Hachiman
10
0 / 4 / 0
5,589
466
3,250
9,150
2,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MarkBarkHD
Baron Samedi
9
1 / 3 / 0
5,978
498
3,207
9,835
6,352
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
Solioseis
Merlin
9
1 / 5 / 2
6,282
524
1,726
7,076
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
6,248
521
5,051
9,220
5,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Commercechris
Thanatos
10
2 / 2 / 2
6,740
562
3,269
8,592
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
13
13 / 2 / 1
8,723
727
11,254
9,629
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 0
6,782
565
6,592
8,551
3,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
WinoBrandon
Charybdis
12
2 / 0 / 3
7,244
604
7,078
6,804
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
17
17
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BIGBOIIEAGLE
Thanatos
5
5
2
1.2
W
0
2
5
1.25
W
Thanatos
Commercechris
Thanatos
2
2
2
1.5
L
Sun Wukong
DrewtheRaikage
Sun Wukong
1
0
2
2
L
Hachiman
ElemntalWolf
Hachiman
0
4
0
0
W
Sol
13
2
1
6.75
L
Baron Samedi
MarkBarkHD
Baron Samedi
1
3
0
0.33
W
0
2
0
0
L
Merlin
Solioseis
Merlin
1
5
2
0.4
W
Charybdis
WinoBrandon
Charybdis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,222
Damage
33,244
48,228
Taken
42,796
21,878
Mitigated
17,905
20,370
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BIGBOIIEAGLE
Thanatos
6,328
2,399
0
8,333
11,903
5,080
0
5,515
6,388
0
33,904
W
5,051
1,190
1,193
3,244
9,220
5,396
0
1,995
7,225
157
12,981
W
Thanatos
Commercechris
Thanatos
3,269
971
0
5,297
8,592
3,002
414
880
7,712
0
40,600
L
Sun Wukong
DrewtheRaikage
Sun Wukong
5,711
882
0
3,403
10,264
5,634
0
195
10,069
0
44,450
L
Hachiman
ElemntalWolf
Hachiman
3,250
1,824
0
3,136
9,150
2,642
1,178
355
8,795
0
38,444
W
Sol
11,254
5,607
0
5,405
9,629
3,249
1,152
1,824
7,805
59,092
0
L
Baron Samedi
MarkBarkHD
Baron Samedi
3,207
546
551
3,841
9,835
6,352
154
4,041
5,794
20,434
0
W
6,592
2,067
0
2,955
8,551
3,994
423
451
8,100
0
48,852
L
Merlin
Solioseis
Merlin
1,726
140
0
1,106
7,076
2,170
0
1,589
5,487
22,061
0
W
Charybdis
WinoBrandon
Charybdis
7,078
3,191
0
3,344
6,804
2,264
1,530
1,408
5,396
0
54,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
35,737
279
Minions Killed
386
0
Camps Cleared
0
1,136,509
Distance Traveled
1,167,659
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,137
595
64
5
0
258,338
2
W
Susano
6,248
521
18
2
0
263,363
4
W
Thanatos
6,740
562
81
7
0
241,976
1
L
Sun Wukong
6,339
528
82
7
0
210,607
4
L
Hachiman
5,589
466
68
6
0
223,292
4
W
Sol
8,723
727
101
8
0
219,997
1
L
Baron Samedi
5,978
498
22
2
0
218,929
2
W
Pele
6,782
565
82
7
0
215,797
0
L
Merlin
6,282
524
43
4
0
225,343
2
W
Charybdis
7,244
604
104
9
0
226,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role