Player Matchup

Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
C4rc1n0g3n
Geb
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
198W - 172L
1,180 Elo+
Party 1
Shiva
Shiva
GoldenFoxGamer4
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,180 Elo+
Party 1
Ravana
Ravana
Ncstorm
Ravana
Level 87
God Stats
3W - 1L
1,728 SR
Queue Stats
6W - 13L
1,262 Elo+
Party 1
Khepri
Khepri
TheBestToby
Khepri
Level 65
God Stats
3W - 2L
1,417 SR
Queue Stats
174W - 151L
1,381 Elo+
Party 1
Team Averages
Level 81
1,529 SR
1,301 Elo+

VS

Team Averages
Level 80
1,434 SR
1,470 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kingof1tap
Janus
Level 85
God Stats
14W - 12L
1,444 SR
Queue Stats
341W - 352L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Roakami
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 196L
1,525 Elo+
Party 2
Vamana
Vamana
stonecoldCM7
Vamana
Level 78
God Stats
3W - 1L
1,634 SR
Queue Stats
213W - 208L
1,390 Elo+
Party 2
Olorun
Olorun
vanscomp14
Olorun
Level 63
God Stats
1W - 5L
1,090 SR
Queue Stats
178W - 199L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
5 / 3 / 11
11,146
656
15,120
44,123
60,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 3 / 12
11,136
655
21,515
26,289
33,048
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 6 / 12
10,434
614
8,660
25,006
34,636
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Ncstorm
Ravana
18
10 / 7 / 6
11,358
668
20,845
19,352
12,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
17
1 / 6 / 14
9,722
572
11,828
36,073
36,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 5 / 14
12,543
738
32,929
30,641
18,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
19
6 / 5 / 16
12,590
741
33,895
13,210
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Roakami
Ah Muzen Cab
20
5 / 3 / 15
12,319
725
30,722
15,216
9,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
20
4 / 3 / 16
12,137
714
22,089
20,819
12,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
vanscomp14
Olorun
18
5 / 7 / 15
11,956
703
14,186
18,667
9,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
101
23
Kills
25
25
Deaths
23
55
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
3
11
3.5
W
Cthulhu
 
Cthulhu
5
5
14
2.4
L
4
3
12
3.33
L
3
6
12
1.5
W
Janus
6
5
16
2.8
L
Ravana
Ncstorm
Ravana
10
7
6
1.86
W
Ah Muzen Cab
Roakami
Ah Muzen Cab
5
3
15
4.17
L
Khepri
1
6
14
1.33
W
Vamana
4
3
16
4
W
Olorun
vanscomp14
Olorun
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,968
Damage
133,821
150,843
Taken
98,553
177,355
Mitigated
55,860
54,937
Healing
50,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
15,120
837
1,043
20,525
44,123
60,317
0
23,025
21,098
24,488
0
W
Cthulhu
 
Cthulhu
32,929
4,029
2,424
15,116
30,641
18,246
1,129
12,944
17,697
57,762
0
L
21,515
1,016
3,703
4,744
26,289
33,048
670
10,771
15,518
36,777
0
L
8,660
2,156
5,890
4,982
25,006
34,636
313
12,844
12,162
0
21,723
W
Janus
33,895
2,593
2,516
2,177
13,210
6,544
1,919
7,677
5,533
55,451
0
L
Ravana
Ncstorm
Ravana
20,845
5,571
1,435
2,084
19,352
12,639
0
13,146
6,206
0
35,486
W
Ah Muzen Cab
Roakami
Ah Muzen Cab
30,722
15,008
1,406
7,990
15,216
9,062
2,678
8,253
6,963
0
48,752
L
Khepri
11,828
545
1,282
9,249
36,073
36,715
53
21,224
14,849
23,432
0
W
Vamana
22,089
9,306
2,346
9,670
20,819
12,780
446
8,520
12,299
0
34,740
W
Olorun
vanscomp14
Olorun
14,186
9,738
2,220
4,316
18,667
9,228
1,461
11,069
7,598
20,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
61,545
138
Minions Killed
171
0
Camps Cleared
0
1,529,849
Distance Traveled
1,513,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,146
656
38
2
0
327,930
0
W
Cthulhu
12,543
738
47
3
0
316,377
0
L
Geb
11,136
655
13
1
0
311,759
0
L
Shiva
10,434
614
25
1
0
298,067
0
W
Janus
12,590
741
54
3
0
280,899
0
L
Ravana
11,358
668
39
2
0
294,193
0
W
Ah Muzen Cab
12,319
725
38
2
0
289,100
0
L
Khepri
9,722
572
23
1
0
297,900
0
W
Vamana
12,137
714
21
1
0
367,937
0
W
Olorun
11,956
703
11
1
0
259,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role