Player Matchup

Artio
Artio
Beautybelle587
Artio
Level 48
God Stats
3W - 3L
1,463 SR
Queue Stats
460W - 505L
1,387 Elo+
Party 1
Artemis
Artemis
Crackedjoker034
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,201 Elo+
Party 4
Baron Samedi
Baron Samedi
FaZe_Ryobi
Baron Samedi
Level 44
God Stats
2W - 2L
1,413 SR
Queue Stats
80W - 86L
1,332 Elo+
Party 4
Vamana
Vamana
KingCobraaa97
Vamana
Level 69
God Stats
14W - 10L
1,569 SR
Queue Stats
95W - 97L
1,363 Elo+
Party 4
Apollo
Apollo
Saycred86
Apollo
Level 100
God Stats
6W - 14L
1,359 SR
Queue Stats
979W - 1,033L
1,374 Elo+
Party 1
Team Averages
Level 53
1,461 SR
1,332 Elo+

VS

Team Averages
Level 54
1,316 SR
1,366 Elo+
Danzaburou
Danzaburou
JustinSix03
Danzaburou
Level 18
God Stats
7W - 13L
1,143 SR
Queue Stats
24W - 36L
1,331 Elo+
Party 3
Charybdis
Charybdis
Madhatter2988
Charybdis
Level 37
God Stats
11W - 20L
1,210 SR
Queue Stats
158W - 267L
1,217 Elo+
Solo
Hel
Hel
MotherDearest448
Hel
Level 65
God Stats
1W - 4L
1,496 SR
Queue Stats
356W - 298L
1,554 Elo+
Party 2
Pele
Pele
abstaract
Pele
Level 10
God Stats
35W - 46L
1,321 SR
Queue Stats
130W - 149L
1,392 Elo+
Party 2
Cerberus
Cerberus
trollstomper71
Cerberus
Level 139
God Stats
0W - 4L
1,412 SR
Queue Stats
26W - 38L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,053
1,176
2,279
8,575
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 2
6,292
1,049
2,862
4,894
2,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
FaZe_Ryobi
Baron Samedi
12
0 / 1 / 3
6,663
1,111
4,119
3,197
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 0
7,531
1,255
5,302
6,471
3,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Saycred86
Apollo
12
4 / 2 / 2
7,523
1,254
11,099
7,931
3,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

346

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustinSix03
Danzaburou
5
0 / 0 / 0
5,742
957
58
114
36
Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Madhatter2988
Charybdis
13
1 / 1 / 4
7,336
1,223
5,373
5,630
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 2 / 5
6,721
1,120
8,452
6,210
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
11
1 / 2 / 3
6,724
1,121
5,165
6,497
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
12
5 / 3 / 1
7,793
1,299
7,550
10,500
7,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
7
7
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
0
2
2
0.5
W
Baron Samedi
FaZe_Ryobi
Baron Samedi
0
1
3
1.5
L
Danzaburou
JustinSix03
Danzaburou
0
0
0
0
W
3
1
0
3
L
Charybdis
Madhatter2988
Charybdis
1
1
4
3
L
0
2
5
1.25
W
Apollo
Saycred86
Apollo
4
2
2
2.5
L
Pele
1
2
3
1.25
L
Cerberus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
26,598
31,068
Taken
28,951
17,264
Mitigated
15,760
5,495
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,279
406
176
791
8,575
7,418
0
4,398
4,177
3,904
0
W
2,862
2,188
0
414
4,894
2,077
0
1,476
3,418
0
8,265
W
Baron Samedi
FaZe_Ryobi
Baron Samedi
4,119
551
499
292
3,197
1,674
0
1,506
1,691
12,370
0
L
Danzaburou
JustinSix03
Danzaburou
58
0
0
6
114
36
0
0
114
0
1,046
W
5,302
2,086
841
1,443
6,471
3,044
0
4,355
2,116
0
9,158
L
Charybdis
Madhatter2988
Charybdis
5,373
3,349
0
765
5,630
2,409
0
1,599
4,031
0
23,239
L
8,452
452
1,187
1,894
6,210
2,610
0
1,514
4,696
16,222
0
W
Apollo
Saycred86
Apollo
11,099
7,026
0
1,039
7,931
3,051
0
4,267
3,664
0
24,859
L
Pele
5,165
1,564
0
231
6,497
2,712
0
1,718
4,779
0
9,251
L
Cerberus
7,550
734
0
1,700
10,500
7,993
0
1,567
8,933
13,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
34,316
79
Minions Killed
97
4
Camps Cleared
4
594,683
Distance Traveled
419,991
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,053
1,176
4
1
1
135,887
0
W
Artemis
6,292
1,049
16
3
0
93,036
0
W
Baron Samedi
6,663
1,111
16
3
1
109,719
0
L
Danzaburou
5,742
957
3
1
0
10,536
0
W
Vamana
7,531
1,255
11
2
1
139,329
0
L
Charybdis
7,336
1,223
51
9
2
103,785
0
L
Hel
6,721
1,120
23
4
2
111,194
0
W
Apollo
7,523
1,254
32
5
1
116,712
0
L
Pele
6,724
1,121
6
1
0
84,609
1
L
Cerberus
7,793
1,299
14
2
0
109,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role