Player Matchup

Sol
Sol
Gold III
CalebCebo
Sol
Gold III
Level 125
God Stats
9W - 11L
1,522 SR
Queue Stats
776W - 791L
1,446 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Cryptik_Cardinal
Kuzenbo
Gold IV
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
367W - 376L
1,416 MMR
Solo
Chaac
Chaac
Silver III
HunnitGrandMan
Chaac
Silver III
Level 157
God Stats
7W - 7L
1,567 SR
Queue Stats
12W - 19L
1,382 MMR
Solo
Charybdis
Charybdis
Silver I
Zonex09
Charybdis
Silver I
Level 45
God Stats
1W - 3L
1,631 SR
Queue Stats
17W - 19L
1,437 MMR
Solo
Thanatos
Thanatos
Silver I
iGottaZER0
Thanatos
Silver I
Level 83
God Stats
3W - 5L
1,449 SR
Queue Stats
66W - 81L
1,321 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,534 SR
1,400 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,614 SR
1,402 MMR
Bellona
Bellona
Gold IV
Bullnog
Bellona
Gold IV
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 147L
1,563 MMR
Party 3
Ymir
Ymir
Gold IV
Eipix
Ymir
Gold IV
Level 86
God Stats
3W - 0L
1,815 SR
Queue Stats
79W - 81L
1,315 MMR
Party 3
Osiris
Osiris
Gold II
SacredWolf1135
Osiris
Gold II
Level 126
God Stats
12W - 6L
1,644 SR
Queue Stats
177W - 170L
1,391 MMR
Solo
Olorun
Olorun
Gold IV
basullivan70
Olorun
Gold IV
Level 109
God Stats
23W - 18L
1,506 SR
Queue Stats
124W - 119L
1,406 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
elsxillxwill
Ah Muzen Cab
Gold V
Level 115
God Stats
37W - 22L
1,602 SR
Queue Stats
118W - 115L
1,336 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 0
11,231
511
9,080
16,079
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 7 / 1
9,434
429
7,508
19,829
22,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 5 / 1
10,761
489
15,106
28,907
24,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Zonex09
Charybdis
16
2 / 4 / 0
10,324
469
11,504
17,788
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
iGottaZER0
Thanatos
15
0 / 6 / 1
9,348
425
5,227
21,115
9,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
LancelotAtlasUllrCliodhna

VS

Bans
AmaterasuNoxArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bullnog
Bellona
19
3 / 1 / 8
12,776
581
15,468
27,076
29,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Eipix
Ymir
18
5 / 0 / 14
13,049
593
8,953
18,816
23,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 1 / 4
14,272
649
14,952
19,202
17,474
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
20
2 / 0 / 7
13,444
611
18,853
16,200
10,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
elsxillxwill
Ah Muzen Cab
20
4 / 3 / 6
13,928
633
13,737
14,076
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
5
Kills
24
24
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bullnog
Bellona
3
1
8
7
L
1
2
0
0.5
L
1
7
1
0.21
W
Ymir
Eipix
Ymir
5
0
14
12
L
1
5
1
0.3
W
10
1
4
12
L
Charybdis
Zonex09
Charybdis
2
4
0
0.5
W
Olorun
2
0
7
5.5
W
Ah Muzen Cab
elsxillxwill
Ah Muzen Cab
4
3
6
2.33
L
Thanatos
iGottaZER0
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,425
Damage
71,963
103,718
Taken
95,370
70,019
Mitigated
86,723
43,893
Healing
45,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bullnog
Bellona
15,468
7,306
0
13,442
27,076
29,371
1,601
1,075
26,001
0
96,567
L
9,080
3,195
0
8,359
16,079
6,666
3,804
8,140
7,939
110,098
0
L
7,508
2,474
2,020
1,848
19,829
22,651
29
7,870
11,959
34,958
0
W
Ymir
Eipix
Ymir
8,953
2,743
448
5,895
18,816
23,269
211
5,191
13,085
43,720
0
L
15,106
2,880
0
12,446
28,907
24,977
1,176
2,878
26,029
0
93,529
W
14,952
5,491
0
9,139
19,202
17,474
1,501
2,495
16,707
0
138,253
L
Charybdis
Zonex09
Charybdis
11,504
6,455
0
3,618
17,788
6,436
0
2,399
15,389
0
90,007
W
Olorun
18,853
10,464
278
10,984
16,200
10,296
6,087
7,887
8,313
125,014
13,237
W
Ah Muzen Cab
elsxillxwill
Ah Muzen Cab
13,737
6,207
0
5,089
14,076
6,313
7,663
1,356
11,785
0
139,273
L
Thanatos
iGottaZER0
Thanatos
5,227
1,031
0
15,602
21,115
9,289
0
5,173
15,942
0
74,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,098
Gold Earned
67,469
644
Minions Killed
770
0
Camps Cleared
0
2,005,879
Distance Traveled
2,136,733
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,776
581
140
6
0
432,277
3
L
Sol
11,231
511
193
9
0
402,932
2
L
Kuzenbo
9,434
429
40
2
0
388,806
5
W
Ymir
13,049
593
67
3
0
429,825
5
L
Chaac
10,761
489
129
6
0
376,693
0
W
Osiris
14,272
649
171
8
0
479,855
8
L
Charybdis
10,324
469
166
8
0
393,904
5
W
Olorun
13,444
611
190
9
0
387,080
4
W
Ah Muzen Cab
13,928
633
202
9
0
407,696
2
L
Thanatos
9,348
425
116
5
0
443,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role