Player Matchup

Jing Wei
Jing Wei
De_Scott29
Jing Wei
Level 116
God Stats
56W - 64L
1,449 SR
Queue Stats
1,188W - 1,376L
1,426 Elo+
Party 1
Anubis
Anubis
Milaluxio
Anubis
Level 82
God Stats
1W - 3L
1,356 SR
Queue Stats
38W - 27L
1,599 Elo+
Solo
Arachne
Arachne
MiloKunis
Arachne
Level 82
God Stats
1W - 2L
1,702 SR
Queue Stats
21W - 25L
1,556 Elo+
Party 2
Vulcan
Vulcan
Quinbo36
Vulcan
Level 140
God Stats
90W - 120L
1,499 SR
Queue Stats
804W - 989L
1,445 Elo+
Party 1
King Arthur
King Arthur
xNoFeaRz
King Arthur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,556 Elo+
Party 2
Team Averages
Level 95
1,501 SR
1,516 Elo+

VS

Team Averages
Level 108
1,469 SR
1,507 Elo+
Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
I0K_Vlone
Cthulhu
Level 120
God Stats
22W - 43L
1,363 SR
Queue Stats
543W - 591L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JakDuhRipper
Erlang Shen
Level 80
God Stats
4W - 11L
1,250 SR
Queue Stats
284W - 288L
1,528 Elo+
Solo
Medusa
Medusa
LowNslowMk2VR
Medusa
Level 64
God Stats
10W - 5L
1,651 SR
Queue Stats
140W - 136L
1,494 Elo+
Solo
Hades
Hades
luisfons30
Hades
Level 122
God Stats
9W - 7L
1,579 SR
Queue Stats
302W - 323L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
De_Scott29
Jing Wei
16
0 / 3 / 6
10,063
1,006
7,834
10,486
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
Milaluxio
Anubis
16
0 / 8 / 5
9,858
986
10,107
16,443
9,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
MiloKunis
Arachne
16
6 / 6 / 2
11,586
1,159
14,670
16,903
11,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Quinbo36
Vulcan
16
0 / 0 / 3
9,687
969
9,660
1,768
866
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xNoFeaRz
King Arthur
16
2 / 5 / 5
10,370
1,037
14,112
19,005
22,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

188

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
0 / 3 / 13
10,039
1,004
8,633
11,926
6,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
I0K_Vlone
Cthulhu
17
8 / 2 / 9
12,598
1,260
17,908
19,641
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
JakDuhRipper
Erlang Shen
17
4 / 0 / 13
11,422
1,142
9,677
9,757
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 10
11,232
1,123
13,275
5,316
3,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
17
5 / 3 / 15
11,671
1,167
9,847
12,870
7,547
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
8
Kills
22
22
Deaths
8
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
3
13
2.17
L
Jing Wei
De_Scott29
Jing Wei
0
3
6
1
W
Cthulhu
I0K_Vlone
Cthulhu
8
2
9
6.25
W
Erlang Shen
JakDuhRipper
Erlang Shen
4
0
13
10.5
W
5
0
10
10
L
Anubis
Milaluxio
Anubis
0
8
5
0.31
L
Arachne
MiloKunis
Arachne
6
6
2
1.17
L
Vulcan
Quinbo36
Vulcan
0
0
3
1.5
W
Hades
5
3
15
4.17
L
King Arthur
xNoFeaRz
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,383
Damage
59,340
64,605
Taken
59,510
49,374
Mitigated
45,074
6,184
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,633
1,515
0
1,040
11,926
6,401
0
4,128
7,798
0
17,071
L
Jing Wei
De_Scott29
Jing Wei
7,834
6,602
0
978
10,486
5,004
0
2,576
7,910
0
19,737
W
Cthulhu
I0K_Vlone
Cthulhu
17,908
1,167
446
3,244
19,641
18,777
0
7,837
11,804
39,840
0
W
Erlang Shen
JakDuhRipper
Erlang Shen
9,677
5,045
0
2,218
9,757
9,349
0
3,105
6,652
56
28,298
W
13,275
6,209
0
1,313
5,316
3,000
0
556
4,760
0
32,400
L
Anubis
Milaluxio
Anubis
10,107
1,804
0
3,107
16,443
9,406
0
9,601
6,842
35,091
0
L
Arachne
MiloKunis
Arachne
14,670
9,919
0
2,099
16,903
11,848
0
7,914
8,989
0
20,379
L
Vulcan
Quinbo36
Vulcan
9,660
4,308
0
0
1,768
866
0
1,231
537
31,726
0
W
Hades
9,847
903
400
3,757
12,870
7,547
0
4,141
8,729
34,106
0
L
King Arthur
xNoFeaRz
King Arthur
14,112
1,388
0
0
19,005
22,250
0
6,489
12,417
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
56,962
175
Minions Killed
229
6
Camps Cleared
10
1,020,824
Distance Traveled
1,009,887
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,039
1,004
22
2
3
175,278
1
L
Jing Wei
10,063
1,006
18
2
1
217,579
0
W
Cthulhu
12,598
1,260
44
4
0
196,458
0
W
Erlang Shen
11,422
1,142
42
4
4
230,342
1
W
Medusa
11,232
1,123
52
5
1
209,111
2
L
Anubis
9,858
986
55
6
1
163,104
0
L
Arachne
11,586
1,159
16
2
2
237,808
4
L
Vulcan
9,687
969
66
7
1
197,708
0
W
Hades
11,671
1,167
69
7
2
198,698
0
L
King Arthur
10,370
1,037
20
2
1
204,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role