Player Matchup

Lancelot
Lancelot
Barcus620
Lancelot
Level 86
God Stats
12W - 5L
1,662 SR
Queue Stats
61W - 53L
1,509 Elo+
Party 1
Anhur
Anhur
FugalMuffin3
Anhur
Level 106
God Stats
12W - 10L
1,478 SR
Queue Stats
95W - 95L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
GodlyGoldKTN
Sylvanus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,466 Elo+
Solo
Thoth
Thoth
WariTrvppn
Thoth
Level 127
God Stats
2W - 3L
1,162 SR
Queue Stats
139W - 149L
1,421 Elo+
Solo
Achilles
Achilles
uJeLLy03
Achilles
Level 94
God Stats
44W - 31L
1,622 SR
Queue Stats
330W - 323L
1,500 Elo+
Solo
Team Averages
Level 95
1,485 SR
1,469 Elo+

VS

Team Averages
Level 82
1,610 SR
1,428 Elo+
Cliodhna
Cliodhna
Bondrewd96
Cliodhna
Level 61
God Stats
2W - 6L
1,472 SR
Queue Stats
206W - 249L
1,378 Elo+
Solo
Discordia
Discordia
IsShai
Discordia
Level 109
God Stats
2W - 2L
1,855 SR
Queue Stats
28W - 40L
1,414 Elo+
Solo
Ishtar
Ishtar
MonarchsLegacy
Ishtar
Level 97
God Stats
8W - 10L
1,592 SR
Queue Stats
211W - 219L
1,464 Elo+
Party 2
Bellona
Bellona
WeebsLegacy
Bellona
Level 88
God Stats
4W - 4L
1,810 SR
Queue Stats
31W - 33L
1,448 Elo+
Party 2
Cerberus
Cerberus
wickedcity3
Cerberus
Level 56
God Stats
7W - 11L
1,323 SR
Queue Stats
101W - 114L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Barcus620
Lancelot
11
1 / 1 / 3
6,612
509
5,764
10,550
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
6,562
505
6,263
8,652
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
GodlyGoldKTN
Sylvanus
9
1 / 4 / 3
6,273
483
4,420
11,371
7,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
12
4 / 0 / 0
6,999
538
4,804
3,825
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
uJeLLy03
Achilles
12
2 / 1 / 2
6,684
514
6,921
9,805
6,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bondrewd96
Cliodhna
11
1 / 2 / 0
6,427
494
3,559
11,181
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
IsShai
Discordia
9
0 / 2 / 1
5,474
421
2,423
4,401
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 3
6,743
519
8,766
8,457
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
WeebsLegacy
Bellona
12
1 / 3 / 1
7,086
545
5,204
11,107
10,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
wickedcity3
Cerberus
11
3 / 1 / 3
7,158
551
4,932
8,931
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
11
Kills
8
8
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Barcus620
Lancelot
1
1
3
2.5
L
Cliodhna
Bondrewd96
Cliodhna
1
2
0
0.5
W
3
2
2
2
W
Sylvanus
GodlyGoldKTN
Sylvanus
1
4
3
0.63
L
Discordia
IsShai
Discordia
0
2
1
0.25
L
3
4
3
1.13
W
Thoth
4
0
0
4
L
Bellona
WeebsLegacy
Bellona
1
3
1
0.5
W
Achilles
uJeLLy03
Achilles
2
1
2
3
L
Cerberus
wickedcity3
Cerberus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
24,884
44,203
Taken
44,077
22,834
Mitigated
25,755
14,650
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Barcus620
Lancelot
5,764
1,651
280
5,496
10,550
4,341
0
1,092
9,458
0
51,668
L
Cliodhna
Bondrewd96
Cliodhna
3,559
574
0
1,591
11,181
4,307
0
1,766
9,173
0
51,753
W
6,263
3,338
0
1,008
8,652
2,797
0
1,619
7,033
26
42,098
W
Sylvanus
GodlyGoldKTN
Sylvanus
4,420
1,337
1,705
2,868
11,371
7,686
0
3,629
7,742
22,118
0
L
Discordia
IsShai
Discordia
2,423
335
0
1,168
4,401
1,519
0
2,062
2,071
35,387
0
L
8,766
4,796
0
1,463
8,457
3,298
215
1,966
6,416
0
47,262
W
Thoth
4,804
125
0
250
3,825
1,443
1,098
898
2,927
46,011
0
L
Bellona
WeebsLegacy
Bellona
5,204
2,667
0
3,227
11,107
10,429
0
328
10,751
0
46,374
W
Achilles
uJeLLy03
Achilles
6,921
2,580
0
3,043
9,805
6,567
0
117
9,688
0
40,731
L
Cerberus
wickedcity3
Cerberus
4,932
952
0
3,808
8,931
6,202
375
2,341
6,416
24,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
32,888
337
Minions Killed
394
0
Camps Cleared
0
1,167,639
Distance Traveled
1,141,997
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,612
509
93
7
0
277,577
1
L
Cliodhna
6,427
494
97
7
0
278,208
0
W
Anhur
6,562
505
65
5
0
214,537
3
W
Sylvanus
6,273
483
34
3
0
185,463
1
L
Discordia
5,474
421
58
4
0
184,350
4
L
Ishtar
6,743
519
89
7
0
211,647
1
W
Thoth
6,999
538
86
7
0
241,294
5
L
Bellona
7,086
545
105
8
0
224,680
3
W
Achilles
6,684
514
59
5
0
248,768
3
L
Cerberus
7,158
551
45
3
0
243,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role