Player Matchup

Gilgamesh
Gilgamesh
CPTmoosen
Gilgamesh
Level 28
God Stats
1W - 3L
1,484 SR
Queue Stats
5W - 11L
1,380 Elo+
Party 2
Ishtar
Ishtar
DFlambo
Ishtar
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 21L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
Palavior
Nu Wa
Level 19
God Stats
5W - 7L
1,458 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 3
Vulcan
Vulcan
Vandorma
Vulcan
Level 59
God Stats
4W - 6L
1,489 SR
Queue Stats
114W - 114L
1,468 Elo+
Party 3
Hercules
Hercules
jtbknuggetsauce
Hercules
Level 48
God Stats
11W - 25L
1,487 SR
Queue Stats
11W - 27L
1,224 Elo+
Party 2
Team Averages
Level 55
1,484 SR
1,427 Elo+

VS

Team Averages
Level 43
1,435 SR
1,475 Elo+
Cthulhu
Cthulhu
A7XCHAVEZ
Cthulhu
Level 35
God Stats
22W - 22L
1,464 SR
Queue Stats
59W - 83L
1,369 Elo+
Party 4
Hachiman
Hachiman
Leluch328
Hachiman
Level 29
God Stats
3W - 2L
1,170 SR
Queue Stats
94W - 74L
1,553 Elo+
Party 1
Cerberus
Cerberus
Nozdormount
Cerberus
Level 79
God Stats
7W - 2L
1,845 SR
Queue Stats
245W - 225L
1,545 Elo+
Party 1
Zeus
Zeus
Pispirispi
Zeus
Level 25
God Stats
4W - 3L
1,262 SR
Queue Stats
110W - 87L
1,541 Elo+
Party 1
Odin
Odin
TeddyBearBukkake
Odin
Level 47
God Stats
8W - 6L
1,432 SR
Queue Stats
59W - 91L
1,367 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CPTmoosen
Gilgamesh
16
0 / 3 / 2
10,197
927
8,316
19,038
16,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
DFlambo
Ishtar
16
2 / 7 / 2
10,885
990
22,506
18,656
8,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Palavior
Nu Wa
16
0 / 5 / 2
10,534
958
11,054
15,307
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
Vandorma
Vulcan
16
1 / 5 / 2
11,158
1,014
22,557
12,321
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
16
2 / 4 / 1
10,818
983
4,910
21,677
25,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

115

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A7XCHAVEZ
Cthulhu
18
4 / 1 / 16
13,378
1,216
18,257
16,029
20,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Leluch328
Hachiman
18
4 / 0 / 17
12,480
1,135
20,346
12,291
6,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Nozdormount
Cerberus
19
7 / 0 / 15
13,855
1,260
14,379
18,852
27,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 4 / 10
11,993
1,090
21,750
10,137
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 12
12,613
1,147
9,415
16,789
14,864
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
5
Kills
24
24
Deaths
5
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A7XCHAVEZ
Cthulhu
4
1
16
12
L
Gilgamesh
CPTmoosen
Gilgamesh
0
3
2
0.33
L
Ishtar
DFlambo
Ishtar
2
7
2
0.43
W
Hachiman
Leluch328
Hachiman
4
0
17
12.5
W
Cerberus
Nozdormount
Cerberus
7
0
15
14.5
L
Nu Wa
Palavior
Nu Wa
0
5
2
0.2
W
6
4
10
2.75
W
3
0
12
9
L
Vulcan
Vandorma
Vulcan
1
5
2
0.4
L
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,343
Damage
84,147
86,999
Taken
74,098
61,795
Mitigated
73,273
5,446
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A7XCHAVEZ
Cthulhu
18,257
723
2,005
4,826
16,029
20,795
0
7,238
8,791
46,557
0
L
Gilgamesh
CPTmoosen
Gilgamesh
8,316
1,937
0
28
19,038
16,290
0
11,052
7,986
0
18,362
L
Ishtar
DFlambo
Ishtar
22,506
12,878
0
1,100
18,656
8,057
0
11,648
7,008
0
38,333
W
Hachiman
Leluch328
Hachiman
20,346
11,593
0
3,083
12,291
6,143
0
5,520
6,771
0
46,403
W
Cerberus
Nozdormount
Cerberus
14,379
717
0
5,304
18,852
27,017
0
6,959
11,893
48,573
0
L
Nu Wa
Palavior
Nu Wa
11,054
3,196
0
0
15,307
6,191
0
10,218
5,089
31,766
0
W
21,750
1,503
0
0
10,137
4,454
0
4,515
5,622
46,625
0
W
9,415
3,547
0
2,367
16,789
14,864
0
9,379
7,410
0
26,628
L
Vulcan
Vandorma
Vulcan
22,557
4,574
0
0
12,321
5,856
0
7,637
4,684
68,404
0
L
Hercules
4,910
923
0
4,318
21,677
25,401
0
13,831
7,846
0
11,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,592
Gold Earned
64,319
227
Minions Killed
348
4
Camps Cleared
7
1,092,523
Distance Traveled
1,197,348
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,378
1,216
68
6
1
246,554
0
L
Gilgamesh
10,197
927
12
1
2
237,210
0
L
Ishtar
10,885
990
33
3
2
195,043
0
W
Hachiman
12,480
1,135
60
5
0
222,898
0
W
Cerberus
13,855
1,260
87
8
3
261,611
3
L
Nu Wa
10,534
958
41
4
0
214,189
1
W
Zeus
11,993
1,090
88
8
0
220,610
0
W
Odin
12,613
1,147
45
4
3
245,675
0
L
Vulcan
11,158
1,014
126
11
0
256,142
1
L
Hercules
10,818
983
15
1
0
189,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role