Player Matchup

Terra
Terra
DaRkLight5555
Terra
Level 25
God Stats
20W - 16L
1,579 SR
Queue Stats
131W - 118L
1,524 Elo+
Party 2
Hera
Hera
Dr Haru MD
Hera
Level 124
God Stats
6W - 2L
1,539 SR
Queue Stats
39W - 26L
1,533 Elo+
Party 3
Chernobog
Chernobog
HawkInvoker
Chernobog
Level 105
God Stats
8W - 4L
1,981 SR
Queue Stats
190W - 169L
1,578 Elo+
Party 2
King Arthur
King Arthur
Hellzbishop6910
King Arthur
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 70L
1,493 Elo+
Solo
Arachne
Arachne
One 234 fif6887
Arachne
Level 17
God Stats
4W - 1L
1,790 SR
Queue Stats
24W - 19L
1,613 Elo+
Party 3
Team Averages
Level 63
1,678 SR
1,548 Elo+

VS

Team Averages
Level 78
1,595 SR
1,590 Elo+
Mercury
Mercury
DislikedEel169
Mercury
Level 147
God Stats
15W - 2L
1,955 SR
Queue Stats
308W - 208L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
Mattw0503
Zhong Kui
Level 109
God Stats
1W - 0L
1,251 SR
Queue Stats
55W - 42L
1,641 Elo+
Party 1
King Arthur
King Arthur
VegetoVegeta829
King Arthur
Level 14
God Stats
5W - 0L
1,981 SR
Queue Stats
30W - 12L
1,686 Elo+
Party 1
Guan Yu
Guan Yu
jllmvt21522
Guan Yu
Level 110
God Stats
9W - 9L
1,431 SR
Queue Stats
104W - 104L
1,473 Elo+
Party 4
Olorun
Olorun
xXMakeEmSalty2Xx
Olorun
Level 8
God Stats
5W - 6L
1,359 SR
Queue Stats
15W - 13L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,856
491
3,974
11,940
9,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 0
7,398
462
5,557
7,108
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
HawkInvoker
Chernobog
12
4 / 8 / 4
8,306
519
19,623
16,606
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Hellzbishop6910
King Arthur
13
1 / 5 / 1
7,658
479
10,629
17,994
15,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 4 / 5
8,232
515
9,146
18,368
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 0
10,386
649
16,046
14,153
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Mattw0503
Zhong Kui
13
3 / 1 / 2
8,425
527
9,633
10,020
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
VegetoVegeta829
King Arthur
15
1 / 3 / 8
9,139
571
12,078
19,686
15,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
jllmvt21522
Guan Yu
12
1 / 3 / 8
7,135
446
6,568
15,316
6,279
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 3 / 2
7,481
468
8,063
10,437
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
23
23
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
15
2
0
7.5
L
2
4
0
0.5
L
Chernobog
HawkInvoker
Chernobog
4
8
4
0.75
L
King Arthur
Hellzbishop6910
King Arthur
1
5
1
0.3
W
Zhong Kui
Mattw0503
Zhong Kui
3
1
2
4
L
4
4
5
1.63
W
King Arthur
VegetoVegeta829
King Arthur
1
3
8
1.67
W
Guan Yu
jllmvt21522
Guan Yu
1
3
8
1.67
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,929
Damage
52,388
72,016
Taken
69,612
44,517
Mitigated
41,528
17,779
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,974
500
3,188
3,255
11,940
9,200
284
3,655
8,285
22,395
0
W
16,046
8,891
0
1,209
14,153
6,927
0
1,813
12,340
0
92,769
L
5,557
1,911
0
427
7,108
2,738
371
1,130
5,978
53,981
0
L
Chernobog
HawkInvoker
Chernobog
19,623
10,232
0
1,082
16,606
7,220
134
6,097
10,509
0
64,056
L
King Arthur
Hellzbishop6910
King Arthur
10,629
740
0
3,236
17,994
15,983
0
2,674
15,320
0
64,474
W
Zhong Kui
Mattw0503
Zhong Kui
9,633
980
0
3,925
10,020
7,825
816
2,181
7,839
54,389
0
L
9,146
5,425
0
6,591
18,368
9,376
0
2,987
15,381
0
56,442
W
King Arthur
VegetoVegeta829
King Arthur
12,078
1,101
0
6,384
19,686
15,354
0
2,833
16,853
0
72,323
W
Guan Yu
jllmvt21522
Guan Yu
6,568
2,145
1,287
4,022
15,316
6,279
862
1,577
13,189
0
28,526
W
8,063
3,788
397
2,520
10,437
5,143
2,340
1,127
9,310
35,783
4,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
42,566
407
Minions Killed
517
0
Camps Cleared
0
1,525,369
Distance Traveled
1,570,370
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,856
491
32
2
0
327,331
0
W
Mercury
10,386
649
154
10
0
382,481
3
L
Hera
7,398
462
100
6
0
308,175
4
L
Chernobog
8,306
519
93
6
0
277,508
0
L
King Arthur
7,658
479
99
6
0
264,548
2
W
Zhong Kui
8,425
527
108
7
0
282,252
0
L
Arachne
8,232
515
83
5
0
347,807
4
W
King Arthur
9,139
571
142
9
0
300,743
3
W
Guan Yu
7,135
446
45
3
0
326,930
3
W
Olorun
7,481
468
68
4
0
277,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role