Player Matchup

Bakasura
Bakasura
GPS MARTINEZ
Bakasura
Level 127
God Stats
0W - 3L
1,285 SR
Queue Stats
149W - 165L
1,554 Elo+
Party 2
Agni
Agni
skeletonz bro
Agni
Level 109
God Stats
11W - 6L
1,622 SR
Queue Stats
299W - 304L
1,543 Elo+
Party 2
Ishtar
Ishtar
z x YETI z x
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
1,551 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,549 Elo+

VS

Team Averages
Level 138
1,588 SR
1,587 Elo+
Baba Yaga
Baba Yaga
SATINYDUCKLORD
Baba Yaga
Level 140
God Stats
11W - 8L
1,564 SR
Queue Stats
87W - 74L
1,584 Elo+
Party 1
Kali
Kali
SasQuatchJunior0
Kali
Level 130
God Stats
1W - 0L
1,715 SR
Queue Stats
28W - 19L
1,627 Elo+
Party 1
Merlin
Merlin
SilverLining849
Merlin
Level 145
God Stats
186W - 212L
1,486 SR
Queue Stats
977W - 1,065L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GPS MARTINEZ
Bakasura
13
0 / 8 / 2
9,116
570
8,443
23,398
16,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 11 / 1
10,413
651
12,523
15,403
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
3 / 8 / 2
10,969
686
7,695
19,445
8,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SATINYDUCKLORD
Baba Yaga
17
8 / 2 / 14
12,272
767
16,483
10,728
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
12 / 2 / 11
12,866
804
17,721
18,487
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 1 / 11
12,799
800
14,473
7,855
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
5
Kills
27
27
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GPS MARTINEZ
Bakasura
0
8
2
0.13
W
Baba Yaga
SATINYDUCKLORD
Baba Yaga
8
2
14
7.5
W
12
2
11
8.75
W
7
1
11
12.5
L
2
11
1
0.23
L
Ishtar
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,661
Damage
48,677
58,246
Taken
37,070
30,870
Mitigated
18,401
4,359
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GPS MARTINEZ
Bakasura
8,443
5,261
0
3,666
23,398
16,631
6
12,854
10,106
0
24,696
W
Baba Yaga
SATINYDUCKLORD
Baba Yaga
16,483
1,153
0
2,056
10,728
4,902
408
4,574
5,864
40,395
0
W
17,721
9,313
0
9,134
18,487
9,721
556
5,704
12,020
0
37,514
W
14,473
364
0
861
7,855
3,778
610
3,064
4,671
63,549
0
L
12,523
1,023
0
0
15,403
5,644
0
7,435
7,722
24,271
0
L
Ishtar
7,695
3,650
0
693
19,445
8,595
0
9,838
9,262
0
39,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
37,937
142
Minions Killed
194
5
Camps Cleared
10
734,956
Distance Traveled
838,124
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,116
570
61
4
4
288,268
4
W
Baba Yaga
12,272
767
40
3
3
300,489
1
W
Kali
12,866
804
33
2
2
271,960
2
W
Merlin
12,799
800
121
8
5
265,675
3
L
Agni
10,413
651
25
2
0
206,568
4
L
Ishtar
10,969
686
56
4
1
240,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role