Player Matchup

Charybdis
Charybdis
Softncottle
Charybdis
Level 88
God Stats
21W - 7L
1,678 SR
Queue Stats
115W - 72L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
tonyhomy
Cthulhu
Level 154
God Stats
1W - 0L
1,719 SR
Queue Stats
87W - 47L
1,718 Elo+
Party 2
Merlin
Merlin
x OG Mr Krabs x
Merlin
Level 147
God Stats
6W - 5L
1,687 SR
Queue Stats
197W - 119L
1,783 Elo+
Party 2
Team Averages
Level 130
1,695 SR
1,725 Elo+

VS

Team Averages
Level 99
1,543 SR
1,675 Elo+
Chiron
Chiron
MachiStan
Chiron
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
Steak15
Anhur
Level 153
God Stats
1W - 1L
1,630 SR
Queue Stats
21W - 10L
1,739 Elo+
Party 1
Scylla
Scylla
StrykerFGC
Scylla
Level 141
God Stats
0W - 1L
1,499 SR
Queue Stats
40W - 15L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Softncottle
Charybdis
15
1 / 3 / 8
10,265
642
9,551
11,224
4,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
tonyhomy
Cthulhu
17
8 / 2 / 6
12,691
793
14,308
17,296
20,142
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 6
11,651
728
17,836
12,320
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MachiStan
Chiron
15
2 / 4 / 2
9,761
610
7,850
13,909
5,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Steak15
Anhur
15
1 / 4 / 3
9,856
616
9,222
15,718
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
StrykerFGC
Scylla
14
2 / 6 / 2
10,422
651
15,422
16,863
6,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
MachiStan
Chiron
2
4
2
0.75
W
Charybdis
Softncottle
Charybdis
1
3
8
1.67
L
Anhur
Steak15
Anhur
1
4
3
0.63
L
Scylla
StrykerFGC
Scylla
2
6
2
0.5
W
Cthulhu
tonyhomy
Cthulhu
8
2
6
5.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,695
Damage
32,494
40,840
Taken
46,490
29,442
Mitigated
18,790
5,923
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
MachiStan
Chiron
7,850
2,308
1,572
3,382
13,909
5,691
0
9,621
4,288
0
28,408
W
Charybdis
Softncottle
Charybdis
9,551
3,116
0
1,117
11,224
4,281
573
3,448
7,505
0
28,722
L
Anhur
Steak15
Anhur
9,222
5,344
0
2,202
15,718
6,424
0
9,948
5,770
0
39,440
L
Scylla
StrykerFGC
Scylla
15,422
1,537
233
3,260
16,863
6,675
114
12,784
4,079
41,765
0
W
Cthulhu
tonyhomy
Cthulhu
14,308
643
527
2,539
17,296
20,142
422
5,027
11,906
22,677
0
W
17,836
584
0
1,740
12,320
5,019
959
6,019
5,837
68,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
30,039
182
Minions Killed
183
9
Camps Cleared
6
904,594
Distance Traveled
801,774
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,761
610
42
3
0
273,387
0
W
Charybdis
10,265
642
47
3
3
301,517
1
L
Anhur
9,856
616
70
4
4
236,623
4
L
Scylla
10,422
651
71
4
2
291,764
1
W
Cthulhu
12,691
793
22
1
0
311,855
2
W
Merlin
11,651
728
113
7
6
291,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role